Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure]: Land Ho! FWBTHW (DM:H.M.Gimlord,Judge:Ozymandias79)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iron Sky" data-source="post: 5965564" data-attributes="member: 60965"><p>Phoenix staggers back to her feet... again... and conjures a blast of flame with little effect. As the hellhound does the same, Phoenix explodes into cinders and is... gone.</p><p></p><p>[ooc]<strong>Summary</strong>:</p><p>Phoenix is gone at 32/66hp, enemies that hit Phoenix with melee attacks take 1d6+14 fire damage.</p><p>Hellhound is in J5 at 8/33hp, enemies that start their turns adjacent or move adjacent take 5 fire damage.</p><p>2 fire zones in I6-K8, any creature that ends its turn in the zone takes 3 fire damage.[/ooc]</p><p></p><p>[sblock=Actions]<strong>Before Turn</strong>: Heal 2 surges to 32/66hp.</p><p><strong>Move</strong>: Stand.</p><p><strong>Standard</strong>: <span style="color: Green"><strong>Scorching Burst</strong></span>(Burst 1 in 10, I6-K8):</p><p>*Attack 1 vs Big Vine: 1d20+17+1(Bloodied)=<a href="http://invisiblecastle.com/roller/view/3600990/" target="_blank">20</a>, vs Reflex, miss.</p><p>*Attack 2 vs Packwolf 3: 1d20+17=<a href="http://invisiblecastle.com/roller/view/3600914/" target="_blank">26</a> vs Reflex, miss.</p><p>*Attack 3 vs Packwolf 1: 1d20+17=<a href="http://invisiblecastle.com/roller/view/3600990/" target="_blank">23</a> vs Reflex, miss.</p><p>*Effect: Leaves Pyromancer zone, any creature that ends its turn in the zone takes 3 fire damage.</p><p><strong>End of Turn</strong>: <strong><span style="color: Gray">Hellhound</span> Instinctive Action</strong>(Close Blast 3, I6-K8)</p><p>*Attack 1 vs Big Vine: 1d20+17+1(Bloodied)=<a href="http://invisiblecastle.com/roller/view/3600914/" target="_blank">22</a> vs Reflex, miss.</p><p>*Attack 2 vs Packwolf 1: 1d20+17=<a href="http://invisiblecastle.com/roller/view/3600914/" target="_blank">26</a> vs Reflex, miss.</p><p>*Attack 3 vs Packwolf 3: 1d20+17=<a href="http://invisiblecastle.com/roller/view/3600990/" target="_blank">27</a> vs Reflex, miss.</p><p>*Effect: Leaves Pyromancer zone in area, dealing 3 fire damage to any creature that ends its turn in the zone. Phoenix takes 5 fire damage.</p><p><strong>Free</strong>: <span style="color: Red"><strong>Phoenix Step</strong></span>(when takes fire damage from the Hellhound), Phoenix disappears from the battle. She'll reappear at the start of her next turn within 10 squares of K13.</p><p></p><p><strong>Immediate Actions</strong>: If an attack that hit Phoenix would miss if her AC/Reflex were 4 higher, she triggers <span style="color: Red"><strong>Shield </strong></span>to make the attack miss.</p><p></p><p>[sblock=Phoenix's Statblock]<strong>Phoenix</strong>, Female Tiefling Mage/Master of Flame 11</p><p>Passive Perception: 22, Passive Insight: 22</p><p>AC: 24, Fort:21, Reflex: 24, Will:24, Resist Fire 10 -- Speed:6</p><p>HP:<span style="color: Red">32</span>/66, Bloodied:33, Surge Value:16, Surges left:<span style="color: Lime">5</span>/9</p><p>Initiative +9(x2), Action Points: <span style="color: Red">0</span></p><p><strong>MBA</strong>: +9 AC, 1d4+1 damage. <strong>RBA</strong>: Range 20, 11 force damage.</p><p></p><p><strong>Powers</strong>: <span style="color: Green">Magic Missile</span>, <span style="color: green">Scorching Burst</span>, <span style="color: green">Hypnotism</span>, <s><span style="color: red">Infernal Wrath</span></s>, <s><span style="color: red">Burning Spray</span></s>, <span style="color: red">Fire Shroud</span>, <s><span style="color: red">Ardent Rain</span></s>, <s><span style="color: red">Fire Burst</span></s>, <span style="color: red">Fanning the Flames</span>, <span style="color: red">Shield</span>, <s><span style="color: red">Phoenix Step</span></s>, <s><span style="color: red">Second Wind</span></s>, <span style="color: gray">Flaming Sphere</span>, <span style="color: gray">Summon Magma Beast</span>, <s><span style="color: gray">Summon Hell Hound</span></s>, <span style="color: gray">Fire Shield</span></p><p><strong>Items</strong>: <span style="color: red">Spidersilk Mantle</span>, <s><span style="color: red">Dagger of Speed</span></s>, <span style="color: red">Healing Potion x 1</span>, <span style="color: gray">Flame Bracers</span></p><p></p><p><strong>Notes</strong>: *Phoenix does not provoke OAs for Ranged or Area attacks. *Phoenix's attacks ignore fire resistance. *Phoenix gains +1 to hit and +2 damage against bloodied foes. *Phoenix does +1d6+2d8 damage and 12 ongoing fire damage on a crit. *11 fire damage to adjacent enemies on AP.[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5965564, member: 60965"] Phoenix staggers back to her feet... again... and conjures a blast of flame with little effect. As the hellhound does the same, Phoenix explodes into cinders and is... gone. [ooc][B]Summary[/B]: Phoenix is gone at 32/66hp, enemies that hit Phoenix with melee attacks take 1d6+14 fire damage. Hellhound is in J5 at 8/33hp, enemies that start their turns adjacent or move adjacent take 5 fire damage. 2 fire zones in I6-K8, any creature that ends its turn in the zone takes 3 fire damage.[/ooc] [sblock=Actions][B]Before Turn[/B]: Heal 2 surges to 32/66hp. [B]Move[/B]: Stand. [B]Standard[/B]: [COLOR=Green][B]Scorching Burst[/B][/COLOR](Burst 1 in 10, I6-K8): *Attack 1 vs Big Vine: 1d20+17+1(Bloodied)=[URL="http://invisiblecastle.com/roller/view/3600990/"]20[/URL], vs Reflex, miss. *Attack 2 vs Packwolf 3: 1d20+17=[URL="http://invisiblecastle.com/roller/view/3600914/"]26[/URL] vs Reflex, miss. *Attack 3 vs Packwolf 1: 1d20+17=[URL="http://invisiblecastle.com/roller/view/3600990/"]23[/URL] vs Reflex, miss. *Effect: Leaves Pyromancer zone, any creature that ends its turn in the zone takes 3 fire damage. [B]End of Turn[/B]: [B][COLOR=Gray]Hellhound[/COLOR] Instinctive Action[/B](Close Blast 3, I6-K8) *Attack 1 vs Big Vine: 1d20+17+1(Bloodied)=[URL="http://invisiblecastle.com/roller/view/3600914/"]22[/URL] vs Reflex, miss. *Attack 2 vs Packwolf 1: 1d20+17=[URL="http://invisiblecastle.com/roller/view/3600914/"]26[/URL] vs Reflex, miss. *Attack 3 vs Packwolf 3: 1d20+17=[URL="http://invisiblecastle.com/roller/view/3600990/"]27[/URL] vs Reflex, miss. *Effect: Leaves Pyromancer zone in area, dealing 3 fire damage to any creature that ends its turn in the zone. Phoenix takes 5 fire damage. [B]Free[/B]: [COLOR=Red][B]Phoenix Step[/B][/COLOR](when takes fire damage from the Hellhound), Phoenix disappears from the battle. She'll reappear at the start of her next turn within 10 squares of K13. [B]Immediate Actions[/B]: If an attack that hit Phoenix would miss if her AC/Reflex were 4 higher, she triggers [COLOR=Red][B]Shield [/B][/COLOR]to make the attack miss. [sblock=Phoenix's Statblock][B]Phoenix[/B], Female Tiefling Mage/Master of Flame 11 Passive Perception: 22, Passive Insight: 22 AC: 24, Fort:21, Reflex: 24, Will:24, Resist Fire 10 -- Speed:6 HP:[COLOR=Red]32[/COLOR]/66, Bloodied:33, Surge Value:16, Surges left:[COLOR=Lime]5[/COLOR]/9 Initiative +9(x2), Action Points: [COLOR=Red]0[/COLOR] [B]MBA[/B]: +9 AC, 1d4+1 damage. [B]RBA[/B]: Range 20, 11 force damage. [B]Powers[/B]: [COLOR=Green]Magic Missile[/COLOR], [COLOR=green]Scorching Burst[/COLOR], [COLOR=green]Hypnotism[/COLOR], [s][COLOR=red]Infernal Wrath[/COLOR][/s], [s][COLOR=red]Burning Spray[/COLOR][/s], [COLOR=red]Fire Shroud[/COLOR], [s][COLOR=red]Ardent Rain[/COLOR][/s], [s][COLOR=red]Fire Burst[/COLOR][/s], [COLOR=red]Fanning the Flames[/COLOR], [COLOR=red]Shield[/COLOR], [s][COLOR=red]Phoenix Step[/COLOR][/s], [s][COLOR=red]Second Wind[/COLOR][/s], [COLOR=gray]Flaming Sphere[/COLOR], [COLOR=gray]Summon Magma Beast[/COLOR], [s][COLOR=gray]Summon Hell Hound[/COLOR][/s], [COLOR=gray]Fire Shield[/COLOR] [B]Items[/B]: [COLOR=red]Spidersilk Mantle[/COLOR], [s][COLOR=red]Dagger of Speed[/COLOR][/s], [COLOR=red]Healing Potion x 1[/COLOR], [COLOR=gray]Flame Bracers[/COLOR] [B]Notes[/B]: *Phoenix does not provoke OAs for Ranged or Area attacks. *Phoenix's attacks ignore fire resistance. *Phoenix gains +1 to hit and +2 damage against bloodied foes. *Phoenix does +1d6+2d8 damage and 12 ongoing fire damage on a crit. *11 fire damage to adjacent enemies on AP.[/sblock][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure]: Land Ho! FWBTHW (DM:H.M.Gimlord,Judge:Ozymandias79)
Top