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[Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )
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<blockquote data-quote="Velmont" data-source="post: 5849446" data-attributes="member: 13739"><p>Khazin move toward the wolf north who just lost his rider and throw him a bolt of light that slow it.</p><p></p><p>The werewolf, now too far away and dazed by the magic of the group, can only move toward the group.</p><p></p><p>One remaining gnoll go into cover of the trees and shoots at Deimos, who raise his magical shield and deflect the blow. The other gnoll go take cover, but being daze, cannot start to shoot.</p><p></p><p>The slowed wolf can only engage Khazin without attacking him. The remaining three wolf pack attack Deimos, but only one try to bite him and widely miss the Tiefling.</p><p></p><p>[SBLOCK=Mechanic]Vander: Hit H3</p><p>Ghourra: Hit H3</p><p>Bellegon: Kill H3</p><p>Mythra: Hit everyone</p><p>Deimos: Hit everyone except W5.</p><p>I'll assume Deimos want to push: F1 is pushed to J19 and W1 and H1 are pushed to B9-C10.</p><p></p><p>Khazin: </p><p><strong>Move</strong>: Walk to O7</p><p><strong>Minor</strong>: Oath of Enmity on W4</p><p><strong>Standard</strong>: <a href="http://invisiblecastle.com/roller/view/3413825/" target="_blank">Avenging Shackles vs Will on W4 (1d20+6=18, 1d8+4=5)</a> Hit for 5 damage and W4 is slowed UEoNT</p><p></p><p>Zelgar</p><p><strong>Move</strong>: Walk to Q10</p><p></p><p><strong>Frenzied Werewolf</strong></p><p><strong>Start</strong>: Regen 5</p><p><strong>Move</strong>: Walk to P13</p><p></p><p><strong>Hunmaster 1</strong></p><p><strong>Move</strong>: Walk to D8</p><p><strong>Standard</strong>: <a href="http://invisiblecastle.com/roller/view/3413834/" target="_blank">Longbow vs AC on Deimos (1d20+12=22, 1d10+8=9)</a> Hit.</p><p></p><p><strong>Deimos</strong></p><p><strong>Immediate Interrupt</strong>: Shield and Huntmaster 1 miss.</p><p></p><p><strong>Hunmaster 2</strong></p><p><strong>Move</strong>: Walk to O18</p><p></p><p><strong>Dire Wolf 1</strong></p><p><strong>Move</strong>: Walk to J7-K8</p><p><strong>Standard</strong>: <a href="http://invisiblecastle.com/roller/view/3413849/" target="_blank">Bite vs AC on Deimos (1d20+12=14, 2d8+4=14)</a> Miss</p><p></p><p><strong>Dire Wolf 2</strong></p><p><strong>Move</strong>: Walk to M10-N11</p><p></p><p><strong>Dire Wolf 3</strong></p><p><strong>Move</strong>: Walk to J10-K11</p><p></p><p><strong>Dire Wolf 4</strong></p><p><strong>Move</strong>: Walk to M4-N5</p><p></p><p>[/SBLOCK]</p><p></p><p>[SBLOCK=Map]<a href="https://docs.google.com/spreadsheet/ccc?key=0AuMSUnUXMkuedEprcnhHT2kteFBIM0hrLWh6UDFhUVE#gid=0" target="_blank">Map</a></p><p></p><p><strong>Bush and trees:</strong> They are difficult movement and give cover.</p><p></p><p><strong>Gallows</strong>: The gallow is 5 feet above the ground. You can crawl under, but it is difficult movement. You can climb on it easily enough (DC 10 Climb) or you can use the stairs (indicated by the arrow)</p><p></p><p><strong>Stone Wall</strong>: The stone wall surround a graveyard. Crossing the stone wall is a difficult movement. They can give cover.</p><p></p><p><strong>Graveyard</strong>: No grave have been identified. They are only pile of moved earth. The criminals that are hanged here have no pity from their executionners.[/SBLOCK]</p><p></p><p>[SBLOCK=Stats]</p><p>Bellegon: HP 44/55; THP 0; HS 7/7; AP 1;</p><p>Deimos: HP 42/48; THP 0; HS 7/8; AP 1;</p><p>Ghourra: HP 52/52; THP 0; HS 9/10; AP 1;</p><p>Khazin: HP 45/45; THP 0; HS 8/8; AP 0;</p><p>Mythra: HP 46/46; THP 0; HS 8/9; AP 1;</p><p>Owlbear: HP 23/23; THP 0;</p><p>Vander: HP 35/35; THP 0; HS 5/7; AP 0; Werewolf Moon Frenzy Stage 1</p><p></p><p>Zelgar: HP 46/47; THP 0; HS 8/9; AC 20; F 18; R 17; W 18; Werewolf Moon Frenzy Stage 1</p><p></p><p>Frienzied Werewolf: HP -0; AC ??; F ??; R ??; W 16;</p><p></p><p>Gnoll Huntmaster 1: HP -5; AC 19; F ??; R 18; W 15;</p><p>Gnoll Huntmaster 2: HP -0; AC 19; F ??; R 18; W 15;</p><p></p><p>Dire Wolf 1: HP -5; AC ??; F ??; R ??; W 16;</p><p>Dire Wolf 2: HP -0; AC ??; F ??; R ??; W 16;</p><p>Dire Wolf 3: HP -0; AC ??; F ??; R ??; W 16; Grant CA vs Mythra UEoNT</p><p>Dire Wolf 4: HP -5; AC ??; F ??; R ??; W 16;[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Velmont, post: 5849446, member: 13739"] Khazin move toward the wolf north who just lost his rider and throw him a bolt of light that slow it. The werewolf, now too far away and dazed by the magic of the group, can only move toward the group. One remaining gnoll go into cover of the trees and shoots at Deimos, who raise his magical shield and deflect the blow. The other gnoll go take cover, but being daze, cannot start to shoot. The slowed wolf can only engage Khazin without attacking him. The remaining three wolf pack attack Deimos, but only one try to bite him and widely miss the Tiefling. [SBLOCK=Mechanic]Vander: Hit H3 Ghourra: Hit H3 Bellegon: Kill H3 Mythra: Hit everyone Deimos: Hit everyone except W5. I'll assume Deimos want to push: F1 is pushed to J19 and W1 and H1 are pushed to B9-C10. Khazin: [B]Move[/B]: Walk to O7 [B]Minor[/B]: Oath of Enmity on W4 [B]Standard[/B]: [url=http://invisiblecastle.com/roller/view/3413825/]Avenging Shackles vs Will on W4 (1d20+6=18, 1d8+4=5)[/url] Hit for 5 damage and W4 is slowed UEoNT Zelgar [B]Move[/B]: Walk to Q10 [B]Frenzied Werewolf[/B] [B]Start[/B]: Regen 5 [B]Move[/B]: Walk to P13 [B]Hunmaster 1[/B] [B]Move[/B]: Walk to D8 [B]Standard[/B]: [url=http://invisiblecastle.com/roller/view/3413834/]Longbow vs AC on Deimos (1d20+12=22, 1d10+8=9)[/url] Hit. [B]Deimos[/B] [B]Immediate Interrupt[/B]: Shield and Huntmaster 1 miss. [B]Hunmaster 2[/B] [B]Move[/B]: Walk to O18 [B]Dire Wolf 1[/B] [B]Move[/B]: Walk to J7-K8 [B]Standard[/B]: [url=http://invisiblecastle.com/roller/view/3413849/]Bite vs AC on Deimos (1d20+12=14, 2d8+4=14)[/url] Miss [B]Dire Wolf 2[/B] [B]Move[/B]: Walk to M10-N11 [B]Dire Wolf 3[/B] [B]Move[/B]: Walk to J10-K11 [B]Dire Wolf 4[/B] [B]Move[/B]: Walk to M4-N5 [/SBLOCK] [SBLOCK=Map][URL="https://docs.google.com/spreadsheet/ccc?key=0AuMSUnUXMkuedEprcnhHT2kteFBIM0hrLWh6UDFhUVE#gid=0"]Map[/URL] [B]Bush and trees:[/B] They are difficult movement and give cover. [B]Gallows[/B]: The gallow is 5 feet above the ground. You can crawl under, but it is difficult movement. You can climb on it easily enough (DC 10 Climb) or you can use the stairs (indicated by the arrow) [B]Stone Wall[/B]: The stone wall surround a graveyard. Crossing the stone wall is a difficult movement. They can give cover. [B]Graveyard[/B]: No grave have been identified. They are only pile of moved earth. The criminals that are hanged here have no pity from their executionners.[/SBLOCK] [SBLOCK=Stats] Bellegon: HP 44/55; THP 0; HS 7/7; AP 1; Deimos: HP 42/48; THP 0; HS 7/8; AP 1; Ghourra: HP 52/52; THP 0; HS 9/10; AP 1; Khazin: HP 45/45; THP 0; HS 8/8; AP 0; Mythra: HP 46/46; THP 0; HS 8/9; AP 1; Owlbear: HP 23/23; THP 0; Vander: HP 35/35; THP 0; HS 5/7; AP 0; Werewolf Moon Frenzy Stage 1 Zelgar: HP 46/47; THP 0; HS 8/9; AC 20; F 18; R 17; W 18; Werewolf Moon Frenzy Stage 1 Frienzied Werewolf: HP -0; AC ??; F ??; R ??; W 16; Gnoll Huntmaster 1: HP -5; AC 19; F ??; R 18; W 15; Gnoll Huntmaster 2: HP -0; AC 19; F ??; R 18; W 15; Dire Wolf 1: HP -5; AC ??; F ??; R ??; W 16; Dire Wolf 2: HP -0; AC ??; F ??; R ??; W 16; Dire Wolf 3: HP -0; AC ??; F ??; R ??; W 16; Grant CA vs Mythra UEoNT Dire Wolf 4: HP -5; AC ??; F ??; R ??; W 16;[/SBLOCK] [/QUOTE]
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[Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )
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