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4E [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

Velmont

Villager
Leader of the Pack

Party Members:
Khazin - Avenger 4
Vander Legion (VanderLegion) - monk/assassin 4
Ghourra Gravedigger (Son of Meepo) - cleric|warlord 6
Mythra (Luinnar) - Wizard 6
Deimos (Walking Dad) - Wizard 7
Bellegon (MetaVoid) - Warlock 7

1. Please include a link to your character sheet in you first post of the thread. Keep your character sheet up-to-date as I use them a lot.

2. In combat I will track your hitpoints and status effects, AP, Healing Surge and power used. But please assure you everything is correct, I'm far from being perfect.

3. If you are using a wishlist, and it gets updated, please let me know. If you are not using a wishlist, no worries, I will award useful items..

4. I will roll initiative for all. You do not need to wait for you're turn in initiative to post your actions. Enemies will usually go on one initiative.

Effects happen in the order you post. Any effects lasting for an entire round, that should effect you, do, but only once per round the effect exists, despite you're posting order.

If you tie for initiative with the enemy, you will go first.

5. I will not post full stats for enemies. All status effects will be posted. Auras will be posted once they first take noticeable affect. HP will be posted once bloody. Defenses will be revealed individually once hit. Some familiar monsters are modified.

6. If an sblock is labeled for someone other than you, I ask you not to read it.

7. If you do not post for 2 days, and we are in a skill challenge or combat encounter, I will allow myself to post for you. I will generally use At-Will Powers unless obvious survival choice are needed to be done.

8. If you have an image you'd like to use for your token, please send me the file julien(dot)deslieres(at)gmail(dot)com.

9. If Invisible Castle is down and you don't like ENWorld dice roller, you may use Dice Room or post your actions and I will make the rolls.

10. Golden Rule 1: Have fun.

11. Golden Rule 2: Spread your fun to others. Good roleplay will be rewarded by XP.
 
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Son of Meepo

Registered User
OOC: Ghourra Gravedigger

Here is the wishlist for the next few levels worth of parcels. Not much interesting other than upgrade of my existing items once I get past level 6.
Wishlist


  • Level 6: Iron Armbands of Power (level 6) (n)
  • Level 7: Cloak of the Walking Wounded +2 (level 9) (n+2)
  • Level 8: Dwarven Wyvernscale +3 (level 12) (n+4)
  • Level 9: Dwarven Thrower Gouge +3 (level 12) (n+3)


[sblock=Ghourra's Stats]Ghourra Gravedigger - Mul Cleric-Warlord 6
Passive Perception 26, Passive Insight 23
AC 25, Fort 20, Reflex 14, Will 19
HP 52/52, Bloodied 26, Surge Value 13, Surges 10/10
Speed 5, Initiative +3
Action Points: 1, Second Wind
At-Will Powers: Brand of the Sun, CPaint the Bulls-Eye
Encounter Powers: Healing Strike, Martial Doom, Guardian's Counter, Incredible Toughness, Inspiring Word, Healing Word, Rousing Words, Healer's Mercy
Daily Powers: Inspiring Shot, Weapon of Astral Flame
[/sblock]
 

VanderLegion

Villager
OOC: Stat block has a link to character sheet, I'll get a wishlist created sometime here in the next coupla days.

[sblock="Stats"]Vander Legion Male Human Monk/Assassin 4
Initiative: +6, Passive perception: 18, Passive Insight: 13

Defenses:
AC: 19, Fort: 17, Reflex: 18, Will: 14

Vitality
HP: 35/35, Bloodied: 17, Surge Value: 8, Surges Left: 7/7
Action Points: 1/1, Second Wind: unused

Languages:
Common,

Basic Attacks:
Melee Basic Attack: +8 vs AC - Transcendent Ki Focused Spear 1d8+6
Ranged Basic Attack: +10 vs AC - Transcendent Ki Focused Shuriken 1d4+5

Powers:
At-Will: Fallen Needle (Standard/Minor), Five Storms (Standard/Move), Executioner's Noose, Assassin's Shroud, Stone Fist Flurry of Blows, Shadow Step
Encounter: Eagle Claw Strike (Standard/Move), Inescapable Shadow
Daily: Masterful Spiral, Supreme Flurry
Item: Transcendent Abduction Ki Focus

Weapons:
Transcendent Abduction Ki Focus +1
Spear (Main Hand)
Ki Shuriken +1 (Off Hand)

Conditions:

Transcendent Abduction Ki Focus: Blinking - When Vander hits with a teleportation attack power, he has concealment until the start of his next turn. Reaching - Vander has +1 reach with melee attacks.
Ki Shuriken: Once per turn when Vander uses flurry of blows, it does +2 damage to its targets.
Pointed Step Style: When flurry of blows is triggered by an attack made with a spear, one target of it can be up to 2 squares away from Vander[/sblock]
 

Walking Dad

Villager
Deimos Vrago, Tiefling Wizard (Mage) 7

OOC: Deimos is mostly interested in upgrades for his current items.
Character link is in my quickstats below.


[sblock=OOC]



---

Immediate Interruption: Shield (if it prevents a hit by a non-minion)
Immediate Reaction: Infernal Wrath (if hit by enemy in range/ not if weakened)


[sblock=Mini stat block]
Deimos Vrago
Perception: 14 Insight: 21 Low-light Vision
AC 21 Fortitude 18 Reflex 20 Will 21
Initiative: +4
Hit Points: 48 / 48 Bloodied: 24
Temporary Hit Points: -
Resist: fire 8
Saving Throw: -
Action Points: 1 Second Wind: 1
Milestones: 0.0
Healing Surge:12 Surges per day: 8 / 8
At-Will Powers: Magic Missle, Scorching Burst, Beguiling Strands
Encounter Powers: Infernal Wrath, Use Vulnerability, Charm of Misplaced Wrath, Fire Shroud, Shield. Emerald Eye
Daily Powers: Flaming Sphere, Summon Magma Beast, Stinking Cloud

Condition:

[/sblock][/sblock]
 

Luinnar

Villager
OOC: Thanks for the adventure Velmont! :)


[sblock=Mythra]
Wishlist

Mythra Stelwart
Male Eladrin Wizard 6

Medium natural humanoid (Fey)
Initiative +8; Senses Passive Insight 20, Passive Perception 20
HP 46/46hp, Bloodied 23, Surge Value 11, Surges 9/9
AC 20; Fortitude 18, Reflex 19, Will 20
Saving Throws +5 vs Charm Effects
Speed 6
Action Points:1

Powers:
At will:
Chilling Cloud
Beguiling Strands

Ghost Sound
Light
Mage Hand
Prestidigitation

Encounter:
Fey Step
Illusory Obstacles
Hypnotic Pattern

Shield
Tome of Binding
Second Wind

Daily:
Summon Dretch
Summon Magma Beast
Summon Iron Cohort

Summoning Tome
Cloak of Translocation
[/sblock]
 

WEContact

Villager
OOC: Khazin

Wishlist (Parcel per level format)

  • Level 4: 840 gp (gp=n)
  • Level 5: +2 Badge of the Berserker (level 7) (n+2)
  • Level 6: +2 Symbol of Victory (level 9) (n+3)
  • Level 7: +2 Flowform Cloth Armor (level 9) (n+2)


[sblock=Khazin's Stats]Khazin - Githzerai Avenger 4
Passive Perception 22, Passive Insight 22
AC 22, Fort 15, Reflex 18, Will 18
HP 45/45, Bloodied 22, Surge Value 11, Surges 8/8
Speed 6, Initiative +8
MBA (Overwhelming Strike): +11 vs AC, 1d12+10, shift 1 and slide target into vacated square
RBA (Avenging Shackles): +6 vs Will, 1d8+4 radiant, Slow UEoNT if OoE target
Action Points: 1, Second Wind
At-Will Powers: Overwhelming Strike, Avenging Shackles
Encounter Powers: Iron Mind, Sohei Flair, Channel Divinity: Divine Guidance/Abjure Undead, Angelic Alacrity, Fury's Advance, Distracting Flare
Daily Powers: Aspect of Might
[/sblock]
 
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MetaVoid

Explorer
So, I'm the last one here. I need to update my stat block and will post it around launch time.

[sblock=Bellegon Stats]
Bellegon DarksunSTATUS:
CURSED:
Initiative +5; Senses Passive Insight 12, Passive Perception 12, Darkvision
HP 55/55 Bloodied 27, Surge Value 13, Surges 7/7
AC 20; Fortitude 15, Reflex 18, Will 19
1 AP
Saving Throws:
Speed 6

Eldritch Strike
Spiteful Glamor
Fast Hands: once per round stash or retrieve item as free action


Cloud of Darkness
Second Wind
Cursebite
Shadow Step
Shared Agony
Life Siphon
Confounding Laugther


Your Glorious Sacrifice
Twilight of the Soul


Talon amulet - Daily: Minor: melee attacker suffers 1d6 damage 'till the end of the encounter
Knifethrower gloves: Daily : Free Action. When Bellegon hits with a thrown weapon attack he can add +5 power bonus to damage roll

Grand master training (gloves of eldritch admixture): 5/5 charges

Acrobat boots: at-will: stand up as minor

[/sblock]

[sblock=Wish list]
If I have a preference among the choices, it's marked red, but I don't mind others (because other considerations - level, cost etc) - in no particular order
Head 5: Helm of 7 deaths
Arm
9 Diamond Bracers
9 Skull bracers
7 Bracers of escape
6 Bracers of Mental Might
5 Couters of second chances
4 Bloodthirst bracers

Ki foci
9 Abduction
8 Rain of Hammers
7 Ghost strike

Tattoo
8 Strongheart
8 Curse Eye
7 Long battle

Waist:
10 Diamond Cincture
9 Belt of raging endurance
8 Belt of Vim
7 Belt of dwarven kind


Out of order because I already have two rods, but if you decide to add one
Rod of Stolen Starlight
Rod of Avernus
Rod of First Blood
Rod of Silver Rain
[/sblock]
 
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Son of Meepo

Registered User
OOC: How much familiarity should we assume with the geography of Khovaire. While as a player, I can look at a map and formulate a plan, I'm not actually sure if Ghourra or any of the other PCs would know where Greenblade is.
 

WEContact

Villager
OOC: Khazin has no idea. He just traveled more or less straight to Sharn from Adar in Sarlona, and doesn't know much at all about Khorvaire.
 

Velmont

Villager
[SBLOCK=OOC]With the five of you, and two of them trained in History (that could substitute well for Geography), assume the group as a whole know what you need to plan a route. So look at a map.[/SBLOCK]
 

Son of Meepo

Registered User
As the group discusses the various routes to Greenblade, Ghourra summarizes a few possibilities that seem most reasonable.

"Greenblade... Well I think we could take the lightning rail all the way to Passage and then backtrack along the road south of Lake Galifar, Eventually we'd hit Xandrar where we can cross over to the western side of Silver Lake and hit Greenblade from the Northeast. Otherwise, we find our way up the Dagger River, cross to Galethspyre and then take our chances following the road across the Graywall before approaching Greenblade from the southwest. I don't know much about this part of Khorvaire, so no idea which way is faster or less dangerous."

[sblock=ooc]Map of Khorvaire[/sblock]
 

Velmont

Villager
[SBLOCK=OOC]Thinking of it, I find it too much trouble to find the fee, fare and etc... I though I might include a random encounter, but I finally change my mind... [/SBLOCK]

As the group stand in front of the Tavern, the old man get out. "Thinking of it, go see Merkion at the lightning rail. Tell him he owe Teregor a debt and you want to go to Greenblade... he'll help you with you travel. And remind him you'll need to come back. That should pay back his debt." On that, the old man leaves the group to their task.

[SBLOCK=OOC]If you want to prepare yourself, last chance.

[MENTION=69684]WEContact[/MENTION]: The link to your character sheet is leading no where.[/SBLOCK]
 

WEContact

Villager
[SBLOCK=OOC]Thinking of it, I find it too much trouble to find the fee, fare and etc... I though I might include a random encounter, but I finally change my mind... [/SBLOCK]

As the group stand in front of the Tavern, the old man get out. "Thinking of it, go see Merkion at the lightning rail. Tell him he owe Teregor a debt and you want to go to Greenblade... he'll help you with you travel. And remind him you'll need to come back. That should pay back his debt." On that, the old man leaves the group to their task.

[SBLOCK=OOC]If you want to prepare yourself, last chance.

@WEContact : The link to your character sheet is leading no where.[/SBLOCK]
OOC: I fixed the link.
 

VanderLegion

Villager
OOC:
Wishlist (Parcel per level format)

  • Level 4: Elven Cloak +2 (level 7) (n+3)
  • Level 5: 1000 gp (n level gold) (unless I could get a psionic talent instead of some portion of or all of taht somehow? since I still would like Mercurial Mind (level 3))
  • Level 6: Boots of Striding +2 (level 9) (n+3)
  • Level 7: Transcendent Abduction Ki Focus +2 (level 9) (n+2)
  • Level 8: 3400 gp (n level gold, to buy Breaching Cloth Armor +2)
  • Level 9: Mercurial Mind (level 13) (n+4)

I also got my character sheet submitted to the judges, went ahead and stuck with the iron armbands of power since I never heard anything else about my psionic talent...
 
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Walking Dad

Villager
Deimos Vrago, Tiefling Wizard (Mage) 7

"Then the lightning rail it is!
The trip sounds pretty long, are you others buying rations, or do you think there will be restaurants on the way?
How is the food on a lightning train?"
Deimos asks the others, exited to be out of the tavern again.

[sblock=OOC]


---

Immediate Interruption: Shield (if it prevents a hit by a non-minion)
Immediate Reaction: Infernal Wrath (if hit by enemy in range/ not if weakened)


[sblock=Mini stat block]
Deimos Vrago
Perception: 14 Insight: 21 Low-light Vision
AC 21 Fortitude 18 Reflex 20 Will 21
Initiative: +4
Hit Points: 48 / 48 Bloodied: 24
Temporary Hit Points: -
Resist: fire 8
Saving Throw: -
Action Points: 1 Second Wind: 1
Milestones: 0.0
Healing Surge:12 Surges per day: 8 / 8
At-Will Powers: Magic Missle, Scorching Burst, Beguiling Strands
Encounter Powers: Infernal Wrath, Use Vulnerability, Charm of Misplaced Wrath, Fire Shroud, Shield. Emerald Eye
Daily Powers: Flaming Sphere, Summon Magma Beast, Stinking Cloud

Condition:

[/sblock][/sblock]
 

Son of Meepo

Registered User
OOC: I have enough cash on hand to buy some everlasting provisions, which would cover 5 of us. But I have no idea how long the trip would take.
 

MetaVoid

Explorer
"It's the only way to travel far unless you have access to the airship. And I think once we're there we could travel either across the lake by boat or underground, I'm sure I could find a tunnel or ten leading across."
 

Luinnar

Villager
Make sure we get a first class coach, at least two, Mythra says, remembering the luxury of last time he traveled first class.
 

MetaVoid

Explorer
"Me? Do it yourself elf, I'm not your servant!"

OOC: I think Bellegon and Mythra will go along splendidly :) Orsik was the patient one, this one isn't
 
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