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[Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )
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<blockquote data-quote="Velmont" data-source="post: 5972572" data-attributes="member: 13739"><p>The worg is the first to react and charge on the owlbear and kill the beast in a single bite.</p><p></p><p>The peasant move around the house except on who move on Deimos and try to attack him through the window without much success.</p><p></p><p>One man turn into his hybrid form before he charges Bellegon who avoid to get wounded by is sharp claws.</p><p></p><p>Ulmar and a second man turn into werewolves and charge on Ghourra. Ghourra is unable to contain both opponents and get wounded by the frenzied werewolf while he block all of Ulmar attack.</p><p></p><p>Strangely, the last werewolf doesn't change into his hybrid form. He simply walk toward the house and stare at Deimos who get fascinated by the man.</p><p></p><p>[SBLOCK=OOC]Please note, anyone within 3 squares of the Worg is within his aura:</p><p></p><p>Frightful Growl (fear) Aura 3</p><p>Enemies in the aura take a –1 penalty to attack rolls, and allies in the aura gain a +1 power bonus to attack rolls.[/SBLOCK]</p><p></p><p>[SBLOCK=Walking Dad]@Walking Dad: Deimos is dominated and has to attack Ghourra on his next action without harming Ulmar and his pack. Reminder, while dominated, you are dazed and can use only at-will power.[/SBLOCK]</p><p></p><p>[SBLOCK=Mechanic]</p><p><strong>Peasant 1</strong></p><p><strong>Move</strong>: Walk to N16</p><p><strong>Standard</strong>: Charge on Deimos=> <a href="http://invisiblecastle.com/roller/view/3613710/" target="_blank">Dagger vs AC on Deimos (1d20+10=15)</a> Miss</p><p></p><p><strong>Peasant 2</strong></p><p><strong>Move</strong>: Walk to Q5</p><p></p><p><strong>Peasant 3</strong></p><p><strong>Move</strong>: Walk to P5</p><p></p><p><strong>Peasant 4</strong></p><p><strong>Move</strong>: Walk to R6</p><p></p><p><strong>Worg</strong></p><p><strong>Move</strong>: Walk to O15-P16</p><p><strong>Standard</strong>: Charge at H13-I14 against Owlbear => <a href="http://invisiblecastle.com/roller/view/3613679/" target="_blank">Bite vs AC on Owlbear (1d20+13=33, 2d6+5=17)</a> Critical (a waste). Kill Owlbear.</p><p></p><p><strong>Frenzied Werewolf 1</strong></p><p><strong>Start</strong>: Regen 5</p><p><strong>Minor</strong>: Change Shape into Hydrid</p><p><strong>Move</strong>: Walk to I12</p><p><strong>Standard</strong>: Lycanthrope Fury</p><p><a href="http://invisiblecastle.com/roller/view/3613698/" target="_blank">Bite vs AC on Ghourra (1d20+12=31, 1d10+7=8)</a> Hit for 8 damages and Ghourra contracts werewolf moon frenzy (save at the end of the combat.</p><p><a href="http://invisiblecastle.com/roller/view/3613700/" target="_blank">Claw vs AC on Ghourra (1d20+12=27, 2d8+3=14)</a> Hit for 14 damages.</p><p>F1 takes 5 damages.</p><p></p><p><strong>Frenzied Werewolf 2</strong></p><p><strong>Minor</strong>: Change Shape into Hydrid</p><p><strong>Move</strong>: Walk to C11</p><p><strong>Standard</strong>: Charge on Bellegon => <a href="http://invisiblecastle.com/roller/view/3613706/" target="_blank">Club vs AC on Ghourra (1d20+12=17, 2d8+4=19)</a> Miss</p><p></p><p><strong>Seledor</strong></p><p><strong>Move</strong>: Walk to L15</p><p><strong>Standard</strong>: <a href="http://invisiblecastle.com/roller/view/3613717/" target="_blank">Dominate vs Will on Deimos (1d20+10=22)</a> Hit, Deimos is Dominated (save ends)</p><p></p><p><strong>Ulmar</strong></p><p><strong>Minor</strong>: Change Shape into Hydrid</p><p><strong>Move</strong>: Walk to H11</p><p><strong>Standard</strong>: Lycanthrope Fury</p><p><a href="http://invisiblecastle.com/roller/view/3613739/" target="_blank">Claw vs AC on Ghourra (1d20+14=19, 2d6+7=10)</a> Miss</p><p><a href="http://invisiblecastle.com/roller/view/3613744/" target="_blank">Bite vs AC on Ghourra (1d20+14=20, 2d8+3=8)</a> Miss</p><p>Ulmar takes 5 damages.</p><p>[/SBLOCK]</p><p></p><p>[SBLOCK=Map]<a href="https://docs.google.com/spreadsheet/ccc?key=0AuMSUnUXMkuedEprcnhHT2kteFBIM0hrLWh6UDFhUVE#gid=0" target="_blank">Map</a></p><p></p><p>Furniture are difficult movement.</p><p></p><p>Tree and Stone fire pit squares cannot be entered.</p><p></p><p>Well is difficult movement and if you don't jump or fly over it, you will fall into it</p><p></p><p>There is only 3 windows on the ground floor, at M2, L10 and D5. There is a lot much more on the upper level.[/SBLOCK]</p><p></p><p>[SBLOCK=Stats]Bellegon: HP 52/55; THP 0; HS 3/7; AP 1; </p><p>Deimos: HP 48/48; THP 0; HS 3/8; AP 1; Dominated (save ends)</p><p>Ghourra: HP 30/52; THP 0; HS 2/10; AP 1; Werewolf Moon Frenzy (save at the end of encounter)</p><p>Khazin: HP 45/45; THP 0; HS 7/8; AP 1;</p><p>Mythra: HP 46/46; THP 0; HS 3/9; AP 1;</p><p>Vander: HP 35/35; THP 0; HS 2/7; AP 1; Werewolf Moon Frenzy Stage 1 </p><p></p><p>Owlbear: HP 11; THP 0</p><p></p><p>Zelgar: HP 47/47; THP 5; HS 2/9; AC 20; F 18; R 17; W 18; Werewolf Moon Frenzy Stage 1</p><p></p><p>Ulmar: HP 0; THP 0; AC 24; F 22; R 20; W 20;</p><p>Seledor: HP 0; THP 0; AC 20; F 16; R 15; W 19;</p><p></p><p>Frenzied 1: HP -14; THP 0; AC 18; F 19; R 18; W 16; Cursed</p><p>Frenzied 2: HP 0; THP 0; AC 18; F 19; R 18; W 16;</p><p></p><p>Worg: HP 0; THP 0; AC 20; F 20; R 18; W 18;</p><p></p><p>Peasant 1: HP 1; THP 0; AC 19; F 19; R 18; W 16;</p><p>Peasant 2: HP 1; THP 0; AC 19; F 19; R 18; W 16;</p><p>Peasant 3: HP 1; THP 0; AC 19; F 19; R 18; W 16;</p><p>Peasant 4: HP 1; THP 0; AC 19; F 19; R 18; W 16;[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Velmont, post: 5972572, member: 13739"] The worg is the first to react and charge on the owlbear and kill the beast in a single bite. The peasant move around the house except on who move on Deimos and try to attack him through the window without much success. One man turn into his hybrid form before he charges Bellegon who avoid to get wounded by is sharp claws. Ulmar and a second man turn into werewolves and charge on Ghourra. Ghourra is unable to contain both opponents and get wounded by the frenzied werewolf while he block all of Ulmar attack. Strangely, the last werewolf doesn't change into his hybrid form. He simply walk toward the house and stare at Deimos who get fascinated by the man. [SBLOCK=OOC]Please note, anyone within 3 squares of the Worg is within his aura: Frightful Growl (fear) Aura 3 Enemies in the aura take a –1 penalty to attack rolls, and allies in the aura gain a +1 power bonus to attack rolls.[/SBLOCK] [SBLOCK=Walking Dad]@Walking Dad: Deimos is dominated and has to attack Ghourra on his next action without harming Ulmar and his pack. Reminder, while dominated, you are dazed and can use only at-will power.[/SBLOCK] [SBLOCK=Mechanic] [B]Peasant 1[/B] [B]Move[/B]: Walk to N16 [B]Standard[/B]: Charge on Deimos=> [url=http://invisiblecastle.com/roller/view/3613710/]Dagger vs AC on Deimos (1d20+10=15)[/url] Miss [B]Peasant 2[/B] [B]Move[/B]: Walk to Q5 [B]Peasant 3[/B] [B]Move[/B]: Walk to P5 [B]Peasant 4[/B] [B]Move[/B]: Walk to R6 [B]Worg[/B] [B]Move[/B]: Walk to O15-P16 [B]Standard[/B]: Charge at H13-I14 against Owlbear => [url=http://invisiblecastle.com/roller/view/3613679/]Bite vs AC on Owlbear (1d20+13=33, 2d6+5=17)[/url] Critical (a waste). Kill Owlbear. [B]Frenzied Werewolf 1[/B] [B]Start[/B]: Regen 5 [B]Minor[/B]: Change Shape into Hydrid [B]Move[/B]: Walk to I12 [B]Standard[/B]: Lycanthrope Fury [url=http://invisiblecastle.com/roller/view/3613698/]Bite vs AC on Ghourra (1d20+12=31, 1d10+7=8)[/url] Hit for 8 damages and Ghourra contracts werewolf moon frenzy (save at the end of the combat. [url=http://invisiblecastle.com/roller/view/3613700/]Claw vs AC on Ghourra (1d20+12=27, 2d8+3=14)[/url] Hit for 14 damages. F1 takes 5 damages. [B]Frenzied Werewolf 2[/B] [B]Minor[/B]: Change Shape into Hydrid [B]Move[/B]: Walk to C11 [B]Standard[/B]: Charge on Bellegon => [url=http://invisiblecastle.com/roller/view/3613706/]Club vs AC on Ghourra (1d20+12=17, 2d8+4=19)[/url] Miss [B]Seledor[/B] [B]Move[/B]: Walk to L15 [B]Standard[/B]: [url=http://invisiblecastle.com/roller/view/3613717/]Dominate vs Will on Deimos (1d20+10=22)[/url] Hit, Deimos is Dominated (save ends) [B]Ulmar[/B] [B]Minor[/B]: Change Shape into Hydrid [B]Move[/B]: Walk to H11 [B]Standard[/B]: Lycanthrope Fury [url=http://invisiblecastle.com/roller/view/3613739/]Claw vs AC on Ghourra (1d20+14=19, 2d6+7=10)[/url] Miss [url=http://invisiblecastle.com/roller/view/3613744/]Bite vs AC on Ghourra (1d20+14=20, 2d8+3=8)[/url] Miss Ulmar takes 5 damages. [/SBLOCK] [SBLOCK=Map][URL="https://docs.google.com/spreadsheet/ccc?key=0AuMSUnUXMkuedEprcnhHT2kteFBIM0hrLWh6UDFhUVE#gid=0"]Map[/URL] Furniture are difficult movement. Tree and Stone fire pit squares cannot be entered. Well is difficult movement and if you don't jump or fly over it, you will fall into it There is only 3 windows on the ground floor, at M2, L10 and D5. There is a lot much more on the upper level.[/SBLOCK] [SBLOCK=Stats]Bellegon: HP 52/55; THP 0; HS 3/7; AP 1; Deimos: HP 48/48; THP 0; HS 3/8; AP 1; Dominated (save ends) Ghourra: HP 30/52; THP 0; HS 2/10; AP 1; Werewolf Moon Frenzy (save at the end of encounter) Khazin: HP 45/45; THP 0; HS 7/8; AP 1; Mythra: HP 46/46; THP 0; HS 3/9; AP 1; Vander: HP 35/35; THP 0; HS 2/7; AP 1; Werewolf Moon Frenzy Stage 1 Owlbear: HP 11; THP 0 Zelgar: HP 47/47; THP 5; HS 2/9; AC 20; F 18; R 17; W 18; Werewolf Moon Frenzy Stage 1 Ulmar: HP 0; THP 0; AC 24; F 22; R 20; W 20; Seledor: HP 0; THP 0; AC 20; F 16; R 15; W 19; Frenzied 1: HP -14; THP 0; AC 18; F 19; R 18; W 16; Cursed Frenzied 2: HP 0; THP 0; AC 18; F 19; R 18; W 16; Worg: HP 0; THP 0; AC 20; F 20; R 18; W 18; Peasant 1: HP 1; THP 0; AC 19; F 19; R 18; W 16; Peasant 2: HP 1; THP 0; AC 19; F 19; R 18; W 16; Peasant 3: HP 1; THP 0; AC 19; F 19; R 18; W 16; Peasant 4: HP 1; THP 0; AC 19; F 19; R 18; W 16;[/SBLOCK] [/QUOTE]
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