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[Adventure] Little Workshop of Horrors (Judge: stonegod)
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<blockquote data-quote="Pentius" data-source="post: 5684504" data-attributes="member: 6676736"><p>As the fleshforged's strike digs into Canus's shoulder, the man smiles, and suddenly turns to ice, shattering under the blow. A few feet away, he appears behind his original target, ice still clinging to his form. He then slashes upward with his sword, fey magic still flowing from the blade. The otherworldly ice digs into the abomination, the cold seeming to pierce its very mind.</p><p></p><p>[sblock=mechanics]</p><p>Move: Ethereal Stride to H5</p><p>Standard: Piercing Shard on FF1</p><p>(IC is down, ENworld rolls incoming)</p><p></p><p>I'm assuming that's a hit. 15 cold and psychic damage, I am invisible to the target until the start of my next turn , and +2 to my defenses until the end of my next turn(from Ethereal Stride). Ha, mark this, fleshDORK!</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Canus]</p><p>Canus Meran </p><p>Male Revenant(Human) Hexblade 4</p><p>Initiative: +6 </p><p>Passive Perception: 12 </p><p>Passive Insight: 12 </p><p>Senses: Low-Light Vision</p><p>AC:22 </p><p>Fort:15 </p><p>Reflex:18 </p><p>Will:18</p><p>HP:40/40</p><p>Bloodied:20 </p><p>Surge Value:10 </p><p>Surges left:7/7</p><p>Action Points: 1</p><p>Powers:</p><p><span style="color: green">Eldritch Bolt</span></p><p><span style="color: green">Icy Skewer</span></p><p><span style="color: red">Piercing Shard[x][]</span></p><p><span style="color: red">Ethereal Stride[x]</span></p><p><span style="color: red">Shadow Step[]</span></p><p><span style="color: red">Dark Reaping[]</span></p><p><span style="color: red">Second Wind[]</span></p><p><span style="color: grey">Star Shackles[]</span></p><p><span style="color: grey">Lesser Planar Ally[]</span></p><p></p><p></p><p>Important Stuff:</p><p>-When Canus reduces an enemy to 0hp, or an enemy adjacent to him reaches 0hp, he can teleport up to 4 squares as a free action(maximum once per round).</p><p>-Whenever Canus drops to 0 hit points or fewer, he is dying but can choose to remain conscious until he attempts his first death saving throw. If he remains conscious, he can take only one standard action before he attempts his first death saving throw.</p><p></p><p>Conditions:</p><p></p><p>Full sheet: <a href="http://leb.wikia.com/wiki/LEB:PC:Canus_Meran_(Pentius)" target="_blank">LEB<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />C:Canus_Meran_(Pentius)</a>[/sblock]</p></blockquote><p></p>
[QUOTE="Pentius, post: 5684504, member: 6676736"] As the fleshforged's strike digs into Canus's shoulder, the man smiles, and suddenly turns to ice, shattering under the blow. A few feet away, he appears behind his original target, ice still clinging to his form. He then slashes upward with his sword, fey magic still flowing from the blade. The otherworldly ice digs into the abomination, the cold seeming to pierce its very mind. [sblock=mechanics] Move: Ethereal Stride to H5 Standard: Piercing Shard on FF1 (IC is down, ENworld rolls incoming) I'm assuming that's a hit. 15 cold and psychic damage, I am invisible to the target until the start of my next turn , and +2 to my defenses until the end of my next turn(from Ethereal Stride). Ha, mark this, fleshDORK! [/sblock] [sblock=Canus] Canus Meran Male Revenant(Human) Hexblade 4 Initiative: +6 Passive Perception: 12 Passive Insight: 12 Senses: Low-Light Vision AC:22 Fort:15 Reflex:18 Will:18 HP:40/40 Bloodied:20 Surge Value:10 Surges left:7/7 Action Points: 1 Powers: [color="green"]Eldritch Bolt Icy Skewer[/color] [color="red"]Piercing Shard[x][] Ethereal Stride[x] Shadow Step[] Dark Reaping[] Second Wind[][/color] [color="grey"]Star Shackles[] Lesser Planar Ally[][/color] Important Stuff: -When Canus reduces an enemy to 0hp, or an enemy adjacent to him reaches 0hp, he can teleport up to 4 squares as a free action(maximum once per round). -Whenever Canus drops to 0 hit points or fewer, he is dying but can choose to remain conscious until he attempts his first death saving throw. If he remains conscious, he can take only one standard action before he attempts his first death saving throw. Conditions: Full sheet: [url=http://leb.wikia.com/wiki/LEB:PC:Canus_Meran_(Pentius)]LEB:PC:Canus_Meran_(Pentius)[/url][/sblock] [/QUOTE]
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