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Adventure: Lord Byron’s Economic Woes (DM: Tenchuu, Judge: H.M.Gimlord)
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<blockquote data-quote="Tenchuu" data-source="post: 5103073" data-attributes="member: 85539"><p>The Cornered bloodied choker used its tentacles to bat away the wizard's attack, but the effort was futile. The magic creatures bit into the choker, tearing away chunks of flesh. But the choker re-forced itself on Stanng, gripping the paladin around the throat again.</p><p></p><p>The other choker turned to the wizard, reaching out with its long tentacle arm and wrapping around Mervin's neck, grabbing him. </p><p></p><p>[sblock=Mechanics] </p><p>Choker B15</p><p>Standard: Tentacle Claw Stanng vs AC</p><p>Attack: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D20 + 9</a> => 23 Hit</p><p> Damage: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D8 + 3</a> => 9 </p><p>Effect: Stanng is Bloodied</p><p></p><p>Choker G10</p><p>Standard: Choke Mervin vs AC</p><p>Attack: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D20 + 9</a> => 21 Hit</p><p> Damage: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D8 + 3</a> => 7 </p><p>Effect: Mervin is grabbed by G10</p><p></p><p>[/sblock][sblock=Status]</p><p><strong>Wil Rando:</strong> J10 <span style="color: lime">33/33</span> HS 9/10 AP 1, </p><p><strong>Mervin:</strong> G12 <span style="color: lime">13/23</span> HS 6/7 AP 1, <span style="color: orange">grabbed by G10</span></p><p><strong>Hergunna:</strong> C10 <span style="color: lime">22/36</span> HS 9/9 AP 1 </p><p><strong>Kane:</strong> F10 <span style="color: lime">22/41</span> THP <span style="color: lime">3/3 </span>HS 9/10 AP 1, </p><p><strong>Stanng:</strong> C14 <span style="color: lime">11/31</span> THP <span style="color: lime">0/3 </span>HS 9/10 AP 1, <span style="color: orange">grabbed by B15</span></p><p> </p><p>Enemies:</p><p><strong>Cavern Choker:</strong> B15 <span style="color: red">7/42</span>, <span style="color: red">Bloodied</span>, <span style="color: DeepSkyBlue">Marked by Stanng</span></p><p><strong>Cavern Choker:</strong> G10 <span style="color: lime">37/42</span>, </p><p> </p><p><s><strong>Rat Swarm:</strong> E8</s> <span style="color: dimgray">-4/36 DEAD</span></p><p><s><strong>Ochre Jelly:</strong> D10<span style="color: lime"> <span style="color: dimgray">-14/102</span></span></s><span style="color: dimgray">Dead </span></p><p><s><strong>Rat Swarm:</strong> F11</s> -<span style="color: dimgray">12/36 <strong>EXTRA</strong> DEAD</span></p><p><s><strong>Ochre Jelly:</strong> B12<span style="color: lime"> <span style="color: dimgray">-13/102</span></span></s> <span style="color: dimgray">Dead</span></p><p>[/sblock][sblock=map]</p><p><img src="http://www.nexusnine.net/images/L4E/Byron7-11.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>[/sblock][sblock=Enemies]</p><p><strong>Cavern Choker </strong>- Small natural humanoid - Level 4 Lurker</p><p>HP 42; Bloodied 21</p><p>AC 17 (see also chameleon hide); Fortitude 15, Refl ex 15, Will 13</p><p>Speed 6, climb 6 (spider climb)</p><p><strong>Tentacle Claw</strong> (standard; at-will)</p><p>Reach 2; +9 vs. AC; 1d8 + 3 damage, and the target is grabbed (until escape). A target trying to escape the grab takes a –4 penalty to the check.</p><p><strong>Choke</strong> (standard; at-will)</p><p>Grabbed target only; +9 vs. Fortitude; 1d8 + 3 damage.</p><p><strong>Body Shield</strong> (immediate interrupt, when targeted by a melee or a ranged attack against Reflex or AC; recharges when the choker makes a successful tentacle claw or choke attack) The cavern choker makes its grabbed victim the target instead. The choker cannot use this power to redirect attacks made by a creature it is currently grabbing.</p><p><strong>Chameleon Hide</strong> (minor; at-will)</p><p>The cavern choker gains concealment until the start of its next turn. It can’t use this power while grabbing a creature or while grabbed.</p><p>[/sblock][sblock=DiceRoom Update]I actually got a reply back from the Udo guy! I thought for sure my e-mail would vanish into the void. He said what he changed was a display length parameter; so the rolls are still there, they are just timing out of the viewable period. He said he would make another change soon, probably a button to view the roll history.[/sblock]</p></blockquote><p></p>
[QUOTE="Tenchuu, post: 5103073, member: 85539"] The Cornered bloodied choker used its tentacles to bat away the wizard's attack, but the effort was futile. The magic creatures bit into the choker, tearing away chunks of flesh. But the choker re-forced itself on Stanng, gripping the paladin around the throat again. The other choker turned to the wizard, reaching out with its long tentacle arm and wrapping around Mervin's neck, grabbing him. [sblock=Mechanics] Choker B15 Standard: Tentacle Claw Stanng vs AC Attack: [URL="http://rpgp.org/dice/?p=group#"]1D20 + 9[/URL] => 23 Hit Damage: [URL="http://rpgp.org/dice/?p=group#"]1D8 + 3[/URL] => 9 Effect: Stanng is Bloodied Choker G10 Standard: Choke Mervin vs AC Attack: [URL="http://rpgp.org/dice/?p=group#"]1D20 + 9[/URL] => 21 Hit Damage: [URL="http://rpgp.org/dice/?p=group#"]1D8 + 3[/URL] => 7 Effect: Mervin is grabbed by G10 [/sblock][sblock=Status] [B]Wil Rando:[/B] J10 [COLOR=lime]33/33[/COLOR] HS 9/10 AP 1, [B]Mervin:[/B] G12 [COLOR=lime]13/23[/COLOR] HS 6/7 AP 1, [COLOR=orange]grabbed by G10[/COLOR] [B]Hergunna:[/B] C10 [COLOR=lime]22/36[/COLOR] HS 9/9 AP 1 [B]Kane:[/B] F10 [COLOR=lime]22/41[/COLOR] THP [COLOR=lime]3/3 [/COLOR]HS 9/10 AP 1, [B]Stanng:[/B] C14 [COLOR=lime]11/31[/COLOR] THP [COLOR=lime]0/3 [/COLOR]HS 9/10 AP 1, [COLOR=orange]grabbed by B15[/COLOR] Enemies: [B]Cavern Choker:[/B] B15 [COLOR=red]7/42[/COLOR], [COLOR=red]Bloodied[/COLOR], [COLOR=DeepSkyBlue]Marked by Stanng[/COLOR] [B]Cavern Choker:[/B] G10 [COLOR=lime]37/42[/COLOR], [s][B]Rat Swarm:[/B] E8[COLOR=dimgray][/COLOR][/s][COLOR=dimgray] [/COLOR][COLOR=dimgray]-4/36 DEAD[/COLOR] [s][B]Ochre Jelly:[/B] D10[COLOR=lime] [COLOR=dimgray]-14/102[/COLOR][/COLOR][/s][COLOR=lime][COLOR=dimgray][/COLOR][/COLOR][COLOR=dimgray]Dead [/COLOR] [s][B]Rat Swarm:[/B] F11[/s] -[COLOR=dimgray]12/36 [B]EXTRA[/B] DEAD[/COLOR] [s][B]Ochre Jelly:[/B] B12[COLOR=lime] [COLOR=dimgray]-13/102[/COLOR][/COLOR][/s] [COLOR=dimgray]Dead[/COLOR] [/sblock][sblock=map] [IMG]http://www.nexusnine.net/images/L4E/Byron7-11.png[/IMG] [/sblock][sblock=Enemies] [B]Cavern Choker [/B]- Small natural humanoid - Level 4 Lurker HP 42; Bloodied 21 AC 17 (see also chameleon hide); Fortitude 15, Refl ex 15, Will 13 Speed 6, climb 6 (spider climb) [B]Tentacle Claw[/B] (standard; at-will) Reach 2; +9 vs. AC; 1d8 + 3 damage, and the target is grabbed (until escape). A target trying to escape the grab takes a –4 penalty to the check. [B]Choke[/B] (standard; at-will) Grabbed target only; +9 vs. Fortitude; 1d8 + 3 damage. [B]Body Shield[/B] (immediate interrupt, when targeted by a melee or a ranged attack against Reflex or AC; recharges when the choker makes a successful tentacle claw or choke attack) The cavern choker makes its grabbed victim the target instead. The choker cannot use this power to redirect attacks made by a creature it is currently grabbing. [B]Chameleon Hide[/B] (minor; at-will) The cavern choker gains concealment until the start of its next turn. It can’t use this power while grabbing a creature or while grabbed. [/sblock][sblock=DiceRoom Update]I actually got a reply back from the Udo guy! I thought for sure my e-mail would vanish into the void. He said what he changed was a display length parameter; so the rolls are still there, they are just timing out of the viewable period. He said he would make another change soon, probably a button to view the roll history.[/sblock] [/QUOTE]
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