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Adventure: Lord Byron’s Economic Woes (DM: Tenchuu, Judge: H.M.Gimlord)
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<blockquote data-quote="Tenchuu" data-source="post: 5111787" data-attributes="member: 85539"><p>[sblock=Post for Mervin]Updated based on Mervin's move. Ren, it's up to you if you think a retcon of your action is appropriate or not. I'm fine either way.[/sblock]</p><p>The wizard ran forward. As he moved closer to the end of the hall, the room beyond opened up to his view and the kobolds who hid themselves returned to view. The southern slinger fired first, but the shot sailed high, the large bullet shattering and sticking to the wall. Mervin made it a few more steps before the second slinger fired and hit the wizard. The bullet broke on the Mervin's legs, glue inside quickly setting and impeding his movement. </p><p></p><p>The slinger who shot mervin stood atop a grisly altar used for human sacrfice; A victim was still under foot of the slinger. Next to the altar was a pile of treasure, including some kind of staff. Closer still, Mervin spotted another Kobold Leg, and in front of that, a knife wielding Kobold. </p><p></p><p>To the north, but closer to the wizard, a narrow passage concealed another enemy. Mervin could make out that the creature was a kobold, but not much else. </p><p></p><p>The ominous clicking of the trap gears added to the sense of urgency. </p><p></p><p>[sblock=mechanics]</p><p>Mervin moves to H5</p><p></p><p>Slinger K-3 </p><p>Readied Action: Special shot gluepot vs Mervin</p><p>Attack: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D20 + 6</a> => 9 Miss</p><p></p><p>Mervin Moves to H4</p><p></p><p>Slinger D-4</p><p>Readied Action: Special shot gluepot vs Mervin</p><p>Attack: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D20 + 6</a> => 21 Hit</p><p>Damage: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D6 + 3</a> => 9</p><p>Effect: Mervin is immobilized (save ends)</p><p>[/sblock][sblock=Status]</p><p><strong>Wil Rando:</strong> I14 <span style="color: lime">33/33</span> HS 9/10 AP 1, </p><p><strong>Mervin:</strong> H12 <span style="color: Lime">14/23</span> HS 4/7 AP 1, <span style="color: Magenta">Immobilized</span></p><p><strong>Hergunna:</strong> L14 <span style="color: lime">36/36</span> HS 8/9 AP 1 </p><p><strong>Kane:</strong> H11 <span style="color: lime">37/41</span> THP <span style="color: lime">0/3 </span>HS 8/10 AP 1, </p><p><span style="color: DimGray">Stanng: [Miner Hut] </span><span style="color: DimGray">28/31 THP </span><span style="color: DimGray">0/3 HS 7/10 AP 1 </span></p><p> </p><p>Enemies:</p><p><strong>Slinger:</strong> D-4 <span style="color: Lime">18/24</span></p><p><strong>Slinger:</strong> K-3 <span style="color: Lime">24/24</span></p><p><strong>Slyblade:</strong> E-1 <span style="color: Lime">42/42</span></p><p>???: E3</p><p>???: D-2</p><p>???</p><p></p><p>[/sblock][sblock=map]</p><p><img src="http://www.nexusnine.net/images/L4E/Byron8-4.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Tenchuu, post: 5111787, member: 85539"] [sblock=Post for Mervin]Updated based on Mervin's move. Ren, it's up to you if you think a retcon of your action is appropriate or not. I'm fine either way.[/sblock] The wizard ran forward. As he moved closer to the end of the hall, the room beyond opened up to his view and the kobolds who hid themselves returned to view. The southern slinger fired first, but the shot sailed high, the large bullet shattering and sticking to the wall. Mervin made it a few more steps before the second slinger fired and hit the wizard. The bullet broke on the Mervin's legs, glue inside quickly setting and impeding his movement. The slinger who shot mervin stood atop a grisly altar used for human sacrfice; A victim was still under foot of the slinger. Next to the altar was a pile of treasure, including some kind of staff. Closer still, Mervin spotted another Kobold Leg, and in front of that, a knife wielding Kobold. To the north, but closer to the wizard, a narrow passage concealed another enemy. Mervin could make out that the creature was a kobold, but not much else. The ominous clicking of the trap gears added to the sense of urgency. [sblock=mechanics] Mervin moves to H5 Slinger K-3 Readied Action: Special shot gluepot vs Mervin Attack: [URL="http://rpgp.org/dice/?p=group#"]1D20 + 6[/URL] => 9 Miss Mervin Moves to H4 Slinger D-4 Readied Action: Special shot gluepot vs Mervin Attack: [URL="http://rpgp.org/dice/?p=group#"]1D20 + 6[/URL] => 21 Hit Damage: [URL="http://rpgp.org/dice/?p=group#"]1D6 + 3[/URL] => 9 Effect: Mervin is immobilized (save ends) [/sblock][sblock=Status] [B]Wil Rando:[/B] I14 [COLOR=lime]33/33[/COLOR] HS 9/10 AP 1, [B]Mervin:[/B] H12 [COLOR=Lime]14/23[/COLOR] HS 4/7 AP 1, [COLOR=Magenta]Immobilized[/COLOR] [B]Hergunna:[/B] L14 [COLOR=lime]36/36[/COLOR] HS 8/9 AP 1 [B]Kane:[/B] H11 [COLOR=lime]37/41[/COLOR] THP [COLOR=lime]0/3 [/COLOR]HS 8/10 AP 1, [COLOR=DimGray]Stanng: [Miner Hut] [/COLOR][COLOR=DimGray]28/31 THP [/COLOR][COLOR=DimGray]0/3 HS 7/10 AP 1 [/COLOR] Enemies: [B]Slinger:[/B] D-4 [COLOR=Lime]18/24[/COLOR] [B]Slinger:[/B] K-3 [COLOR=Lime]24/24[/COLOR] [B]Slyblade:[/B] E-1 [COLOR=Lime]42/42[/COLOR] ???: E3 ???: D-2 ??? [/sblock][sblock=map] [IMG]http://www.nexusnine.net/images/L4E/Byron8-4.png[/IMG] [/sblock] [/QUOTE]
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