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<blockquote data-quote="Tenchuu" data-source="post: 5141044" data-attributes="member: 85539"><p><span style="font-size: 12px"><strong><span style="color: Teal">"Grrr, ahh yes; a challenge. Make sure the others do not escape!"</span></strong></span></p><p><span style="font-size: 12px"><strong><span style="color: Teal"></span></strong></span></p><p>The dragon shrugged off the attack, and seemed both smug and pleased. It ordered the two dragonshields, and the Kobolds obeyed, moving away from Kane. </p><p></p><p>The northern Dragonshield slipped in behind Wil, jabbing quickly with its short sword, and landing a minor blow. </p><p></p><p>The southern Dragonshield, heavy axe in hand, moved down to face the Hergunna. With a circular motion, the Dragonshield hefted the axe overhead and down on to Hergunna, delivering a powerful blow. <span style="color: Red">"Sssubmit to Azzzuron!"</span></p><p></p><p>The slyblade eyed Mervin, and then quickly checked the eight points. Seeing a better opportunity, the kobold retreated south, flanking Hergunna. The slyblade slashed quickly with both blades, doing less damage then it had hoped, but opening a deep wound that gushed blood. It took a few steps back is brandished its weapons, <span style="color: DarkRed">"This blood I give for you, </span><span style="color: DarkRed">Azzzuron!!!" </span>the slyblade called fanatically. </p><p></p><p>The Dragon reared back on its haunches, inflating its chest, and then lurched forward, belching out a wide cone of cold flame. Kane, standing directly in front of the monster, absorbed most of the attack, while the cold bit at Wil but did not damage him. </p><p></p><p>As the attack ended, Kane was covered in ice shards, which cut into his skin deep. Blood dripped from the bugbear's face, and then froze on his chest. The young dragon slashed with both claws again, trying to finish the barbarian, but Kane managed to block both attacks with his weapons, despite his injuries. </p><p></p><p><span style="font-size: 12px"><strong><span style="color: Teal">"A challenge, indeed!"</span></strong></span> Azuron said with a snort.</p><p></p><p>[sblock=Ice Hazard]</p><p><strong>OKay...</strong> so since the OA once per turn seems to make this thing no longer impossible, going back to the original trap. I'd say the fire spell would melt the ice in that area +1, but with my DM insight, I would save the encounter power for the battle ahead.</p><p><strong></strong></p><p><strong>Treacherous Ice Sheet Level 5 Obstacle</strong></p><p>A slick sheet of ice creates a hazardous obstacle.</p><p>Hazard: This sheet of ice fills 10 contiguous squares, turning them into difficult terrain.</p><p>Perception</p><p>No check is necessary to notice the ice.</p><p>Additional Skill: Nature DC 22: The character identifies the squares of treacherous ice.</p><p> <strong>Trigger</strong></p><p>The ice attacks when a creature enters or begins its turn in a square of treacherous ice. It also attacks when a creature stands up from prone in a square of treacherous ice.</p><p> <strong>Attack</strong></p><p>Opportunity Action Melee</p><p>Target: Creature on the ice</p><p>Attack: +8 vs. Reflex</p><p>Hit: 1d6+2 damage and fall prone. If the creature is already prone, no damage but its turn ends immediately.</p><p> <strong>Countermeasures</strong></p><p>With a DC 27 Acrobatic check and a move action, a character can move into a square of treacherous ice without risk of falling. If the check fails or the character move more than 1 square, the ice attacks.</p><p>[/sblock][sblock=Mechanics] </p><p>Dragonshield -M-4</p><p>Move: to -M-3 to -L-2 to -L-1 to -M0</p><p>Standard: Attack Wil</p><p>Attack: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D20 + 7</a> => 25 Hit</p><p> Damage: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D6 + 3</a> => 4 </p><p>Effect: Marked TENT-Dragonshield</p><p>Minor: Shift to -N0</p><p></p><p>Dragonshield w Axe</p><p>Move: to -H-3 to -G-3 to -F-3 to -E-2</p><p>Standard: Attack Hergunna</p><p>Attack: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D20 + 7</a> => 18 Hit</p><p> Damage: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D6 + 3</a> => 9 (+2 from Axe, total 11)</p><p> Effect: Marked TENT-Dragonshield-Axe</p><p></p><p>(Note: Min damage for Wil, Max damage for hergunna. Ryry, what did you do to upset the dice gods?)</p><p></p><p>Slyblade</p><p>Move: to -I3 to -H2 to -G1 to F1 to -E0</p><p>Standard: Twin Slash</p><p>Attack1: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D20 + 9 + 2</a> => 20 </p><p>Attack2: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D20 + 9 + 2</a> => 26 </p><p>Damage: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D6 + 1D6 + 1D6</a> => 7 </p><p>Effect: 5 ongoing damage</p><p>Minor: Shift to -F1</p><p></p><p>(Note: damage was a 3,1,3 here. Not so bad this time)</p><p></p><p>Dragon</p><p>Move: N/A</p><p>Standard: Breath Weapon</p><p>Attack Blast Range: -O-5 to -K-1 (Kane and Wil in blast)</p><p>Attack: vs Kane reflex: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D20 + 4</a> => 24 Crit</p><p> Attack: vs Wil reflex: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D20 + 4</a> => 5 Epic Miss</p><p> Damage: Kane: 3D6+4 (Max) = 22</p><p>AP: Dragon's fury vs Kane</p><p>Attack1: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D20 + 6</a> => 19 Miss</p><p> Attack2: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1D20 + 6</a> => 16 Miss</p><p> </p><p>[/sblock][sblock=Status]</p><p><strong>Wil Rando:</strong> -K4 <span style="color: lime">31/38</span> HS 7/10 AP 1 <span style="color: Gray"><span style="color: Lime">MW 2</span>, </span><span style="color: Pink">Marked by -N0 Dragonshield</span></p><p><strong>Mervin:</strong> -K3 <span style="color: DarkRed">10/27</span> THP <span style="color: lime">4/4 </span>HS 2/7 AP 1, <span style="color: Red">5 ongoing damage</span>, <span style="color: DarkRed">Bloodied</span></p><p><strong>Hergunna:</strong> -J8 <span style="color: DarkRed">17/41</span> HS 8/9 AP 0<span style="color: Gray">, </span><span style="color: Pink">Marked by -E-2 Dragonshield</span>, <span style="color: Red">5 ongoing damage</span>, <span style="color: DarkRed">Bloodied</span></p><p><strong>Kane:</strong> -L2 <span style="color: DarkRed">10/47</span> THP <span style="color: lime">0/4 </span>HS 5/10 AP 0, <span style="color: DarkRed">Bloodied</span></p><p><span style="color: DimGray">Stanng: [Miner Hut] </span><span style="color: DimGray">28/31 THP </span><span style="color: DimGray">0/3 HS 7/10 AP 1 </span></p><p> </p><p><strong>Captive Human:</strong> -K3 <span style="color: Lime">1/1</span></p><p></p><p>Enemies:</p><p><strong>Kobold Dragonshield</strong>: -L-3 <span style="color: Lime">36/36</span> </p><p><strong>Young White Dragon</strong>: -K-6:-J-5 <span style="color: Lime">157/200</span>, -4 all def TENT Her</p><p><strong>Kobold Dragonshield</strong> <strong>Axe</strong>: -I-2 <span style="color: Lime">25/36</span>, -4 all def TENT Her</p><p><strong>Kobold Slyblade</strong>: -J3 <span style="color: Lime">34/42</span>, <span style="color: LightBlue">No OA TENT Merv</span></p><p> </p><p><span style="color: DimGray"><s><strong>Kobold Minion</strong>:</s> -L3 </span><span style="color: DimGray">0/1 DEAD</span></p><p><span style="color: DimGray"><s><strong>Kobold Minion</strong>:</s> -L0 </span><span style="color: DimGray">0/1 DEAD</span></p><p> <span style="color: DimGray"><s><strong>Kobold Slyblade</strong>:</s> -L-2 </span><span style="color: DimGray">0/42 DEAD </span></p><p><span style="color: DimGray"><s><strong>Kobold Wyrmpriest</strong>:</s> -K-4 </span><span style="color: DimGray">0/36 DEAD</span></p><p><span style="color: DimGray"> <s><strong>Kobold Minion</strong>: -L3 </s> </span><span style="color: DimGray">0/1 DEAD</span></p><p><span style="color: DimGray"><s> <strong>Kobold Minion</strong>: -J3 </s> 0</span><span style="color: DimGray">1/1 DEAD</span> </p><p>[/sblock][sblock=map]</p><p><img src="http://www.nexusnine.net/images/L4E/Byron9-5.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>[/sblock][sblock=Enemies]</p><p><strong>Kobold Minion</strong></p><p><strong></strong>Initiative +3 Senses Perception +1; darkvision</p><p>HP 1; a missed attack never damages a minion.</p><p>AC 15; Fortitude 11, Reflex 13, Will 11</p><p>Speed 6</p><p><strong>Javelin (standard, at-will) Weapon</strong></p><p>+5 vs AC; 4 damage.</p><p><strong>Javelin (standard, at-will) Weapon</strong></p><p>Ranged 10/20; +5 vs AC; 4 damage. Ammo: x3</p><p><strong>Shifty (minor; at-will)</strong></p><p>The kobold shifts 1 square as a minor action.</p><p><strong>Trap Sense</strong></p><p>The kobold gains a +2 bonus to all defenses against traps.</p><p>Alignment Evil Languages Common, Draconic</p><p>Skills Stealth +4, Thievery +4<strong></strong></p><p><strong></strong></p><p><strong>Kobold Slyblade </strong></p><p>Initiative +10 Senses Perception +3; darkvision</p><p>HP 42; Bloodied 21</p><p>AC 18; Fortitude 12, Reflex 16, Will 14; see also trap sense</p><p>Speed 6</p><p><strong>Short Sword (standard; at-will)</strong> </p><p>+9 vs. AC; 1d6 damage.</p><p><strong>Twin Slash (standard; at-will)</strong> </p><p>Requires combat advantage; the kobold slyblade makes 2 short sword attacks. If both attacks hit the same target, the target takes ongoing 5 damage (save ends).</p><p><strong>Combat Advantage</strong></p><p>The kobold slyblade deals an extra 1d6 damage on melee attacks against any target it has combat advantage against.</p><p><strong>Sly Dodge (immediate interrupt, when targeted by a melee or a</strong></p><p><strong>ranged attack; at-will)</strong></p><p>The kobold slyblade redirects the attack to an adjacent kobold minion.</p><p><strong>Shifty (minor; at-will)</strong></p><p>The kobold shifts 1 square.</p><p><strong>Trap Sense</strong></p><p>The kobold gains a +2 bonus to all defenses against traps.</p><p>Alignment Evil Languages Common, Draconic</p><p>Skills Acrobatics +11, Stealth +13, Thievery +13</p><p></p><p><strong>Kobold Dragonshield</strong></p><p>HP 36; Bloodied 18</p><p>AC 18; Fortitude 14, Reflex 13, Will 13</p><p>Resist 5 Cold</p><p>Speed 5</p><p><strong>Short Sword</strong> (standard, at-will) Weapon</p><p>+7 vs AC; 1d6+3 damage, and the target is marked until the end of the kobold dragonshield's next turn.</p><p><strong>Dragonshield Tactics</strong> (immediate reaction, when an adjacent enemy shifts away or an enemy moves adjacent; at-will)</p><p>The kobold dragonshield shifts 1 square.</p><p><strong>Mob Attack</strong></p><p>+1 to hit and damage for each other identical creatures attacking the same opponent</p><p><strong>Shifty</strong> (minor; at-will)</p><p>The kobold shifts 1 square as a minor action.</p><p></p><p><strong>Young White Dragon</strong></p><p><strong></strong>Initiative +1 Senses Perception +7; darkvision</p><p>HP 200; Bloodied 100; see also bloodied breath</p><p>AC 18; Fortitude 20, Refl ex 16, Will 17</p><p>Resist 15 cold</p><p>Saving Throws +5</p><p>Speed 6 (ice walk), fl y 6 (hover), overland fl ight 10</p><p>Action Points 2</p><p><strong>Bite (standard; at-will) ✦ Cold</strong></p><p>Reach 2; +6 vs. AC; 1d8 + 4 plus 1d6 cold damage (plus an extra</p><p>1d6 cold damage on a successful opportunity attack).</p><p><strong>Claw (standard; at-will)</strong></p><p>Reach 2; +6 vs. AC; 1d8 + 4 damage.</p><p><strong>Dragon’s Fury (standard; at-will)</strong></p><p>The dragon makes two claw attacks. If the dragon hits a single</p><p>target with both claws, it makes a bite attack against the same</p><p>target.</p><p><strong>Breath Weapon (standard; recharge ⚄ ⚅ ) ✦ Cold</strong></p><p>Close blast 5; +4 vs. Refl ex; 3d6 + 4 cold damage, and the target</p><p>is slowed and weakened (save ends both).</p><p><strong>Bloodied Breath (free, when first bloodied; encounter) ✦ Cold</strong></p><p>The dragon’s breath weapon recharges, and the dragon uses it</p><p>immediately.</p><p><strong>Frightful Presence (standard; encounter) ✦ Fear</strong></p><p>Close burst 5; targets enemies; +4 vs. Will; the target is stunned</p><p>until the end of the dragon’s next turn. Aftereff ect: The target</p><p>takes a –2 penalty to attack rolls (save ends).</p><p>Alignment Evil Languages Draconic</p><p>Skills Athletics +15</p><p> [/sblock][sblock=Wiki Character Sheets]So, what's the latest on this? I don't keep up with the rest of the forum. [/sblock]</p></blockquote><p></p>
[QUOTE="Tenchuu, post: 5141044, member: 85539"] [SIZE=3][B][COLOR=Teal]"Grrr, ahh yes; a challenge. Make sure the others do not escape!" [/COLOR][/B][/SIZE] The dragon shrugged off the attack, and seemed both smug and pleased. It ordered the two dragonshields, and the Kobolds obeyed, moving away from Kane. The northern Dragonshield slipped in behind Wil, jabbing quickly with its short sword, and landing a minor blow. The southern Dragonshield, heavy axe in hand, moved down to face the Hergunna. With a circular motion, the Dragonshield hefted the axe overhead and down on to Hergunna, delivering a powerful blow. [COLOR=Red]"Sssubmit to Azzzuron!"[/COLOR] The slyblade eyed Mervin, and then quickly checked the eight points. Seeing a better opportunity, the kobold retreated south, flanking Hergunna. The slyblade slashed quickly with both blades, doing less damage then it had hoped, but opening a deep wound that gushed blood. It took a few steps back is brandished its weapons, [COLOR=DarkRed]"This blood I give for you, [/COLOR][COLOR=DarkRed]Azzzuron!!!" [/COLOR]the slyblade called fanatically. The Dragon reared back on its haunches, inflating its chest, and then lurched forward, belching out a wide cone of cold flame. Kane, standing directly in front of the monster, absorbed most of the attack, while the cold bit at Wil but did not damage him. As the attack ended, Kane was covered in ice shards, which cut into his skin deep. Blood dripped from the bugbear's face, and then froze on his chest. The young dragon slashed with both claws again, trying to finish the barbarian, but Kane managed to block both attacks with his weapons, despite his injuries. [SIZE=3][B][COLOR=Teal]"A challenge, indeed!"[/COLOR][/B][/SIZE] Azuron said with a snort. [sblock=Ice Hazard] [B]OKay...[/B] so since the OA once per turn seems to make this thing no longer impossible, going back to the original trap. I'd say the fire spell would melt the ice in that area +1, but with my DM insight, I would save the encounter power for the battle ahead. [B] Treacherous Ice Sheet Level 5 Obstacle[/B] A slick sheet of ice creates a hazardous obstacle. Hazard: This sheet of ice fills 10 contiguous squares, turning them into difficult terrain. Perception No check is necessary to notice the ice. Additional Skill: Nature DC 22: The character identifies the squares of treacherous ice. [B]Trigger[/B] The ice attacks when a creature enters or begins its turn in a square of treacherous ice. It also attacks when a creature stands up from prone in a square of treacherous ice. [B]Attack[/B] Opportunity Action Melee Target: Creature on the ice Attack: +8 vs. Reflex Hit: 1d6+2 damage and fall prone. If the creature is already prone, no damage but its turn ends immediately. [B]Countermeasures[/B] With a DC 27 Acrobatic check and a move action, a character can move into a square of treacherous ice without risk of falling. If the check fails or the character move more than 1 square, the ice attacks. [/sblock][sblock=Mechanics] Dragonshield -M-4 Move: to -M-3 to -L-2 to -L-1 to -M0 Standard: Attack Wil Attack: [URL="http://rpgp.org/dice/?p=group#"]1D20 + 7[/URL] => 25 Hit Damage: [URL="http://rpgp.org/dice/?p=group#"]1D6 + 3[/URL] => 4 Effect: Marked TENT-Dragonshield Minor: Shift to -N0 Dragonshield w Axe Move: to -H-3 to -G-3 to -F-3 to -E-2 Standard: Attack Hergunna Attack: [URL="http://rpgp.org/dice/?p=group#"]1D20 + 7[/URL] => 18 Hit Damage: [URL="http://rpgp.org/dice/?p=group#"]1D6 + 3[/URL] => 9 (+2 from Axe, total 11) Effect: Marked TENT-Dragonshield-Axe (Note: Min damage for Wil, Max damage for hergunna. Ryry, what did you do to upset the dice gods?) Slyblade Move: to -I3 to -H2 to -G1 to F1 to -E0 Standard: Twin Slash Attack1: [URL="http://rpgp.org/dice/?p=group#"]1D20 + 9 + 2[/URL] => 20 Attack2: [URL="http://rpgp.org/dice/?p=group#"]1D20 + 9 + 2[/URL] => 26 Damage: [URL="http://rpgp.org/dice/?p=group#"]1D6 + 1D6 + 1D6[/URL] => 7 Effect: 5 ongoing damage Minor: Shift to -F1 (Note: damage was a 3,1,3 here. Not so bad this time) Dragon Move: N/A Standard: Breath Weapon Attack Blast Range: -O-5 to -K-1 (Kane and Wil in blast) Attack: vs Kane reflex: [URL="http://rpgp.org/dice/?p=group#"]1D20 + 4[/URL] => 24 Crit Attack: vs Wil reflex: [URL="http://rpgp.org/dice/?p=group#"]1D20 + 4[/URL] => 5 Epic Miss Damage: Kane: 3D6+4 (Max) = 22 AP: Dragon's fury vs Kane Attack1: [URL="http://rpgp.org/dice/?p=group#"]1D20 + 6[/URL] => 19 Miss Attack2: [URL="http://rpgp.org/dice/?p=group#"]1D20 + 6[/URL] => 16 Miss [/sblock][sblock=Status] [B]Wil Rando:[/B] -K4 [COLOR=lime]31/38[/COLOR] HS 7/10 AP 1 [COLOR=Gray][COLOR=Lime]MW 2[/COLOR], [/COLOR][COLOR=Pink]Marked by -N0 Dragonshield[/COLOR] [B]Mervin:[/B] -K3 [COLOR=DarkRed]10/27[/COLOR] THP [COLOR=lime]4/4 [/COLOR]HS 2/7 AP 1, [COLOR=Red]5 ongoing damage[/COLOR], [COLOR=DarkRed]Bloodied[/COLOR] [B]Hergunna:[/B] -J8 [COLOR=DarkRed]17/41[/COLOR] HS 8/9 AP 0[COLOR=Gray], [/COLOR][COLOR=Pink]Marked by -E-2 Dragonshield[/COLOR], [COLOR=Red]5 ongoing damage[/COLOR], [COLOR=DarkRed]Bloodied[/COLOR] [B]Kane:[/B] -L2 [COLOR=DarkRed]10/47[/COLOR] THP [COLOR=lime]0/4 [/COLOR]HS 5/10 AP 0, [COLOR=DarkRed]Bloodied[/COLOR] [COLOR=DimGray]Stanng: [Miner Hut] [/COLOR][COLOR=DimGray]28/31 THP [/COLOR][COLOR=DimGray]0/3 HS 7/10 AP 1 [/COLOR] [B]Captive Human:[/B] -K3 [COLOR=Lime]1/1[/COLOR] Enemies: [B]Kobold Dragonshield[/B]: -L-3 [COLOR=Lime]36/36[/COLOR] [B]Young White Dragon[/B]: -K-6:-J-5 [COLOR=Lime]157/200[/COLOR], -4 all def TENT Her [B]Kobold Dragonshield[/B] [B]Axe[/B]: -I-2 [COLOR=Lime]25/36[/COLOR], -4 all def TENT Her [B]Kobold Slyblade[/B]: -J3 [COLOR=Lime]34/42[/COLOR], [COLOR=LightBlue]No OA TENT Merv[/COLOR] [COLOR=DimGray][s][B]Kobold Minion[/B]:[/s] -L3 [/COLOR][COLOR=DimGray]0/1 DEAD[/COLOR] [COLOR=DimGray][s][B]Kobold Minion[/B]:[/s] -L0 [/COLOR][COLOR=DimGray]0/1 DEAD [s][B]Kobold Slyblade[/B]:[/s] -L-2 [/COLOR][COLOR=DimGray]0/42 DEAD [s][B]Kobold Wyrmpriest[/B]:[/s] -K-4 [/COLOR][COLOR=DimGray]0/36 DEAD[/COLOR] [COLOR=DimGray] [s][B]Kobold Minion[/B]: -L3 [/s] [/COLOR][COLOR=DimGray]0/1 DEAD [s] [B]Kobold Minion[/B]: -J3 [/s] 0[/COLOR][COLOR=DimGray]1/1 DEAD[/COLOR] [/sblock][sblock=map] [IMG]http://www.nexusnine.net/images/L4E/Byron9-5.png[/IMG] [/sblock][sblock=Enemies] [B]Kobold Minion [/B]Initiative +3 Senses Perception +1; darkvision HP 1; a missed attack never damages a minion. AC 15; Fortitude 11, Reflex 13, Will 11 Speed 6 [B]Javelin (standard, at-will) Weapon[/B] +5 vs AC; 4 damage. [B]Javelin (standard, at-will) Weapon[/B] Ranged 10/20; +5 vs AC; 4 damage. Ammo: x3 [B]Shifty (minor; at-will)[/B] The kobold shifts 1 square as a minor action. [B]Trap Sense[/B] The kobold gains a +2 bonus to all defenses against traps. Alignment Evil Languages Common, Draconic Skills Stealth +4, Thievery +4[B] Kobold Slyblade [/B] Initiative +10 Senses Perception +3; darkvision HP 42; Bloodied 21 AC 18; Fortitude 12, Reflex 16, Will 14; see also trap sense Speed 6 [B]Short Sword (standard; at-will)[/B] +9 vs. AC; 1d6 damage. [B]Twin Slash (standard; at-will)[/B] Requires combat advantage; the kobold slyblade makes 2 short sword attacks. If both attacks hit the same target, the target takes ongoing 5 damage (save ends). [B]Combat Advantage[/B] The kobold slyblade deals an extra 1d6 damage on melee attacks against any target it has combat advantage against. [B]Sly Dodge (immediate interrupt, when targeted by a melee or a ranged attack; at-will)[/B] The kobold slyblade redirects the attack to an adjacent kobold minion. [B]Shifty (minor; at-will)[/B] The kobold shifts 1 square. [B]Trap Sense[/B] The kobold gains a +2 bonus to all defenses against traps. Alignment Evil Languages Common, Draconic Skills Acrobatics +11, Stealth +13, Thievery +13 [B]Kobold Dragonshield[/B] HP 36; Bloodied 18 AC 18; Fortitude 14, Reflex 13, Will 13 Resist 5 Cold Speed 5 [B]Short Sword[/B] (standard, at-will) Weapon +7 vs AC; 1d6+3 damage, and the target is marked until the end of the kobold dragonshield's next turn. [B]Dragonshield Tactics[/B] (immediate reaction, when an adjacent enemy shifts away or an enemy moves adjacent; at-will) The kobold dragonshield shifts 1 square. [B]Mob Attack[/B] +1 to hit and damage for each other identical creatures attacking the same opponent [B]Shifty[/B] (minor; at-will) The kobold shifts 1 square as a minor action. [B]Young White Dragon [/B]Initiative +1 Senses Perception +7; darkvision HP 200; Bloodied 100; see also bloodied breath AC 18; Fortitude 20, Refl ex 16, Will 17 Resist 15 cold Saving Throws +5 Speed 6 (ice walk), fl y 6 (hover), overland fl ight 10 Action Points 2 [B]Bite (standard; at-will) ✦ Cold[/B] Reach 2; +6 vs. AC; 1d8 + 4 plus 1d6 cold damage (plus an extra 1d6 cold damage on a successful opportunity attack). [B]Claw (standard; at-will)[/B] Reach 2; +6 vs. AC; 1d8 + 4 damage. [B]Dragon’s Fury (standard; at-will)[/B] The dragon makes two claw attacks. If the dragon hits a single target with both claws, it makes a bite attack against the same target. [B]Breath Weapon (standard; recharge ⚄ ⚅ ) ✦ Cold[/B] Close blast 5; +4 vs. Refl ex; 3d6 + 4 cold damage, and the target is slowed and weakened (save ends both). [B]Bloodied Breath (free, when first bloodied; encounter) ✦ Cold[/B] The dragon’s breath weapon recharges, and the dragon uses it immediately. [B]Frightful Presence (standard; encounter) ✦ Fear[/B] Close burst 5; targets enemies; +4 vs. Will; the target is stunned until the end of the dragon’s next turn. Aftereff ect: The target takes a –2 penalty to attack rolls (save ends). Alignment Evil Languages Draconic Skills Athletics +15 [/sblock][sblock=Wiki Character Sheets]So, what's the latest on this? I don't keep up with the rest of the forum. [/sblock] [/QUOTE]
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Adventure: Lord Byron’s Economic Woes (DM: Tenchuu, Judge: H.M.Gimlord)
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