Worst Turn EVAR!
[sblock=ooc]Yay dwarven traits!
It seems to me that Hergunna can still catch all 5 enemies in the burst, given that it is a burst 5. In fact, casting from her starting position (I13), she can even target the two dread zombies, although they will both have cover, as will the enemy at G12. I think this may still be a better move than maneuvering so that G12 doesn't have cover - in that case the dread zombies won't be targetable. (Too bad Wil wasn't able to move, I think his square would be the optimal one for the blast.)
And yeah, Kruk will unfortunately be in the area, but it's a Fortitude attack, so hopefully it will miss... Wow, 8 total targets! Too bad one is a PC

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Hergunna quickly stands up into human shape once more and throws open her arms to release a torrent of wicked barbed thorns. Unfortunately, Kruk steps in front of her at the last moment and takes the brunt of the blast.
"Ach, sorry, Kruk!" she says, mortified.
[sblock=Actions]<Minor: WIld shape to human
Standard:
Thorn Spray vs non-cover targets: G12, F12, F14, H15, Kruk (1d20+8=16, 1d20+8=11, 1d20+8=14, 1d20+8=9, 1d20+8=28)
And, OMG, the worst set of rolls for a while except one crit... on Kruk.

Well I guess dice karma is catching up with Hergunna.
1d20+8-2=13, 1d20+8-2=14, 1d20+8-2=21 Crap, for some reason IC seemed to eat my description text on that roll (hmmm, I think it somehow managed to log me out just as I was rolling?), but it was "Thorn Spray vs cover targets: H12, E15, D15". That would be a hit on D15.
Damage; crit damage for poor Kruk (1d6+5=7, 1d6=5)
In sum, one lousy hit out of seven enemy targets, plus one crit on a PC. 7 damage to D15,
12 16 damage to kruk, and -4 to defenses TENT.
Crap.
Oh, and crap again: I forgot, I could have used Bracers of Respite when Wil took his second wind to heal Kruk for 1d8... but technically I should have done this before taking my turn. Tenchuu, if it's not too late I made a roll for this... but I won't link to it until you say whether it's okay.
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[sblock=Hergunna stat block]
Hergunna- Female Human Druid 5
Human Form
Passive Perception: 21, Passive Insight: 21
AC:19, Fort:17, Reflex:19, Will:20 -- Speed:7
HP:
51/51, Bloodied:25, Surge Value:12 (14 in beast form), Surges left:9/9
Initiative +5
Action Points: 0, Daily Item Uses: 0, Second Wind: Not Used
Powers:
Thorn Whip,
Call of the Beast,
Chill Wind,
Savage Rend,
Wild Shape
Thorn Spray,
Resist Energy,
Predator's Flurry,
Hunter's Quarry
Summon Pack Wolf,
Primal Spider
Death Fang Totem,
Enduring Beast Hide Armor,
Bracers of Respite
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