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[Adventure] Lost Love (DM: Velmont - Judge: Renau1g)
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<blockquote data-quote="evilbob" data-source="post: 5235163" data-attributes="member: 9789"><p>[sblock=ooc]Eh, I wouldn't think of it as "rogues aren't good at finding traps," but rather "everyone else is now also potentially good at it." Considering that perception is probably the far and away most used skill (considering that most folks forget to make monster knowledge checks), it does make sense that many characters boost that stat. I know I always train perception when I can. It's not always possible, though - my other characters have horrid perception.</p><p></p><p>Also, I'm about 200g away from having a permanent light source out to 20 squares for all of time! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Maybe I should have thought ahead and grabbed that one up... Ah well... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />[/sblock]</p><p>Unit 16 also readies his weapon and stands near the pit leading to the door - careful not to block Ryda's line of sight - and prepares for whatever may come of the invoker's spell.</p></blockquote><p></p>
[QUOTE="evilbob, post: 5235163, member: 9789"] [sblock=ooc]Eh, I wouldn't think of it as "rogues aren't good at finding traps," but rather "everyone else is now also potentially good at it." Considering that perception is probably the far and away most used skill (considering that most folks forget to make monster knowledge checks), it does make sense that many characters boost that stat. I know I always train perception when I can. It's not always possible, though - my other characters have horrid perception. Also, I'm about 200g away from having a permanent light source out to 20 squares for all of time! :) Maybe I should have thought ahead and grabbed that one up... Ah well... :)[/sblock] Unit 16 also readies his weapon and stands near the pit leading to the door - careful not to block Ryda's line of sight - and prepares for whatever may come of the invoker's spell. [/QUOTE]
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