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[Adventure] Lost Love (DM: Velmont - Judge: Renau1g)
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<blockquote data-quote="evilbob" data-source="post: 5245423" data-attributes="member: 9789"><p>[sblock=ooc]Velmont: Great map! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Do the columns go floor-to-ceiling, or is there space above them? Also, is there any detailing on the columns? One is right next to 16 so he should have a decent look at it.[/sblock]</p><p>Unit 16 stops immediately and puts up his weapon to signal "hold." After looking at the room for a moment, he calls back to the others.</p><p></p><p><span style="color: Gray">"Large square room ahead... runes on the floors, 5 feet square... two columns, three pits interspersed.</span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">Analysis indicates at least 5 distinct primary repeating rune patterns, with additional variations within the primary pattern. No immediately discernible order to the layout.</span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">Best guess: runes are pressure-sensitive controllers for some sort of mechanism in this room, with each type of rune controlling a different mechanism.</span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">Suggested action: random trial. ...But first I would ask that the rest of you stand back,"</span> he adds, mindful of moments ago.</p><p></p><p>[sblock=ooc]I see 5 different types of runes, except some of them have a "1"-mark in front of them which probably signifies something. Also, exactly one rune has a squiggle-line AFTER it (D26).</p><p></p><p>I'm guessing each of the 5 types does something... maybe shoots a fireball or moves a pit or something, I don't know... and I really have no ideas other than 16 just starts walking on them to find out. Whatever's the least painful, others can follow / jump to. Unless we have some way to fly that I don't know about, or if one of the runes makes us fly?</p><p></p><p>I know the riddle is either telling us to go OVER something or possibly something about wind... but I'm not getting anything from that just yet.</p><p></p><p>Other ideas? I won't go anywhere until other folks can chime in.[/sblock]</p></blockquote><p></p>
[QUOTE="evilbob, post: 5245423, member: 9789"] [sblock=ooc]Velmont: Great map! :) Do the columns go floor-to-ceiling, or is there space above them? Also, is there any detailing on the columns? One is right next to 16 so he should have a decent look at it.[/sblock] Unit 16 stops immediately and puts up his weapon to signal "hold." After looking at the room for a moment, he calls back to the others. [COLOR="Gray"]"Large square room ahead... runes on the floors, 5 feet square... two columns, three pits interspersed. Analysis indicates at least 5 distinct primary repeating rune patterns, with additional variations within the primary pattern. No immediately discernible order to the layout. Best guess: runes are pressure-sensitive controllers for some sort of mechanism in this room, with each type of rune controlling a different mechanism. Suggested action: random trial. ...But first I would ask that the rest of you stand back,"[/COLOR] he adds, mindful of moments ago. [sblock=ooc]I see 5 different types of runes, except some of them have a "1"-mark in front of them which probably signifies something. Also, exactly one rune has a squiggle-line AFTER it (D26). I'm guessing each of the 5 types does something... maybe shoots a fireball or moves a pit or something, I don't know... and I really have no ideas other than 16 just starts walking on them to find out. Whatever's the least painful, others can follow / jump to. Unless we have some way to fly that I don't know about, or if one of the runes makes us fly? I know the riddle is either telling us to go OVER something or possibly something about wind... but I'm not getting anything from that just yet. Other ideas? I won't go anywhere until other folks can chime in.[/sblock] [/QUOTE]
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