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[Adventure] Lost Love (DM: Velmont - Judge: Renau1g)
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<blockquote data-quote="Velmont" data-source="post: 5259571" data-attributes="member: 13739"><p>While sitting at the bottom of the river, Unit 16 calls on his unending reserve as a creature born to fight forever to stitch up some of his wounds and finally shake off the pestering bleeding gouge in his side. Newly energized, he bursts to the surface of the water with the ease of a fish and quickly scrambles back up onto the ground to face the hobgoblin again. As he moves, the ever-shifting patch of ice shards continues to follow him, and once again the entire corner of the room is filled with dangerous ice.</p><p></p><p><span style="color: Gray">"Every time you push me down, I will get back up,"</span> he taunts the mage.</p><p></p><p>And with that, he raises his frozen warhammer into the air and jumps - swinging it down hard and striking the ground just as he lands. It sends a wave of icy stone and energy out in a short burst, smacking hard into the hobgoblin and the warforged and throwing them both slightly off balance - to the point that even a tiny misstep will cause them to topple over.</p><p></p><p><span style="color: Gray">"You, however, will not."</span></p><p></p><p>Jarren makes a quick gesture, catching Susan's eye as he directs his Spirit Companion into a position where they can crush the hobgoblin between them. The winged serpent darts into place and wraps itself around the Hobgoblin, its sinewy body morphing to grow thicker and tougher even as it does so. The enemy is soon bound tight in shining coils and the snake hisses fiercely in its face, drawing its attention away from its vulnerable rear side. </p><p></p><p>The dragonborn shoot an arrow on Pis but ends in the water.</p><p></p><p>The hobgoblin try to attack Susan with his staff, charged with electricity, but he only swing the air as the charge dissipate.</p><p></p><p>The warforged seems to bolster himself and try to attack Unit 16 too, but he is unable to connect.</p><p></p><p>The Genasi move next to Ryda and attack her again, barely slashing her for a wound that only give her more vigor and will to fight.</p><p></p><p>[SBLOCK=Mechanic]<strong>Dragonborn</strong></p><p><a href="http://invisiblecastle.com/roller/view/2625241/" target="_blank">Dragonborn: Attack vs AC on Pis (1d20+8=12, 1d10+4=7)</a> Miss</p><p></p><p><strong>Hobgoblin</strong></p><p><a href="http://invisiblecastle.com/roller/view/2625239/" target="_blank">Recharge roll (1d6=1, 1d6=5)</a></p><p><a href="http://invisiblecastle.com/roller/view/2625243/" target="_blank">Hobgoblin: Shock Staff vs AC on Unit 16 (1d20+8=16, 2d10+4=13)</a> Miss</p><p></p><p><strong>Warforged</strong></p><p>Warforged Resolve (+14 THP)</p><p><a href="http://invisiblecastle.com/roller/view/2625246/" target="_blank">Warforged: Attack vs AC on Unit 16 (1d20+10=16, 1d8+4=9)</a> Miss.</p><p></p><p><strong>Genasi</strong></p><p>Shift to C37</p><p><a href="http://invisiblecastle.com/roller/view/2625251/" target="_blank">Genasi: Attack vs AC on Ryda (1d20+7=21, 1d12+4=12)</a> Hit! Ryda takes 12 damages (7 absorbed by THP) is bloodied and gain 5 THP (thanks to be an half-orc)</p><p>[/SBLOCK]</p><p></p><p>[SBLOCK=OOC]Not only EB can have a sucky round. Barely hit Ryda and that's my best roll this round <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> It's your turn. </p><p></p><p><strong>Combat:</strong></p><p>We will use Mal's Combat System, which mean:</p><p></p><p>- Heroes go in one block and enemies go in one block once we will fall in normal initiative.</p><p></p><p>- Heroes goes in post order.</p><p></p><p>- Effect that last Until the End of The Next Turn (UEoNT) can affect you only <u>once</u>, even if you act twice during the effect is in effect because some goes first in a round and last in the next.</p><p></p><p>- Defenses shown in the stats block for enemies is the lowest result that have hit.</p><p></p><p><strong>River:</strong></p><p>- Someone who fall into the water sink at the bottom of the river.</p><p></p><p>- The Swin DC is 15</p><p></p><p>- Success allow the swimmer to swim through the water as it is difficult movement as part of is move action. He can also grip himself to the wall. Someone grip don't need to swim and is considered climbing the wall for all combat purpose. He then need to climb on the ground. The rough surface is slippery (you are wet) and unusually smooth, but you can help yourself with the water, so DC 20.</p><p></p><p>- Failure by less then 5, the swimmer is slided 1 square east by the strong current.</p><p></p><p>- Failure by 5 or more, the swimmer is slided 3 squares east by the strong current and sink at the bottom.[/SBLOCK]</p><p></p><p>[SBLOCK=Map & Status]<a href="http://virtualbattlemat.com/game/lost_love/" target="_blank">Map Updated</a></p><p></p><p>Dragonborn [A31] - HP: -18; AC: 29; F: ??; R: ??; W: ??; Versatile Dragonbreath expended</p><p>Hobgoblin [A29] - HP: -41; AC: 26; F: ??; R: 23; W: ??; Bloodied; Immobilized; Force Pulse used; Force Lure used; Shock Staff used;</p><p>Genasi [B32] - HP: -19; AC: 32; F: ??; R: ??; W: ??; Quarry</p><p>Goblin - Dead</p><p>Kobold - Dead</p><p>Warforged [A30] - HP: -34 + 14; AC: 22; F: ??; R: ??; W: ??; Bloodied; Marked; Warforged Resolve used;</p><p></p><p>Jarren: 48/48 [10]; 1AP;</p><p>Pis: 23/39 [3]; 1AP; Clinging</p><p>Ryda: 21/51 +5 [8]; Bloodied 1AP;</p><p>Talkrai: 29/40 +3 [7];</p><p>Unit 16: 27/64 [12]; Bloodied;</p><p></p><p>Jarren: Capturing Jaws </p><p>Pis: Sneak in the Attack</p><p>Ryda: Split the Wood; Cut and Run; Evasive Strike</p><p>Talkrai: Ardent Surge x2</p><p>Unit 16: Form of Winter's Herald; Warforged Resolve[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Velmont, post: 5259571, member: 13739"] While sitting at the bottom of the river, Unit 16 calls on his unending reserve as a creature born to fight forever to stitch up some of his wounds and finally shake off the pestering bleeding gouge in his side. Newly energized, he bursts to the surface of the water with the ease of a fish and quickly scrambles back up onto the ground to face the hobgoblin again. As he moves, the ever-shifting patch of ice shards continues to follow him, and once again the entire corner of the room is filled with dangerous ice. [COLOR="Gray"]"Every time you push me down, I will get back up,"[/COLOR] he taunts the mage. And with that, he raises his frozen warhammer into the air and jumps - swinging it down hard and striking the ground just as he lands. It sends a wave of icy stone and energy out in a short burst, smacking hard into the hobgoblin and the warforged and throwing them both slightly off balance - to the point that even a tiny misstep will cause them to topple over. [COLOR="Gray"]"You, however, will not."[/COLOR] Jarren makes a quick gesture, catching Susan's eye as he directs his Spirit Companion into a position where they can crush the hobgoblin between them. The winged serpent darts into place and wraps itself around the Hobgoblin, its sinewy body morphing to grow thicker and tougher even as it does so. The enemy is soon bound tight in shining coils and the snake hisses fiercely in its face, drawing its attention away from its vulnerable rear side. The dragonborn shoot an arrow on Pis but ends in the water. The hobgoblin try to attack Susan with his staff, charged with electricity, but he only swing the air as the charge dissipate. The warforged seems to bolster himself and try to attack Unit 16 too, but he is unable to connect. The Genasi move next to Ryda and attack her again, barely slashing her for a wound that only give her more vigor and will to fight. [SBLOCK=Mechanic][B]Dragonborn[/B] [url=http://invisiblecastle.com/roller/view/2625241/]Dragonborn: Attack vs AC on Pis (1d20+8=12, 1d10+4=7)[/url] Miss [B]Hobgoblin[/B] [url=http://invisiblecastle.com/roller/view/2625239/]Recharge roll (1d6=1, 1d6=5)[/url] [url=http://invisiblecastle.com/roller/view/2625243/]Hobgoblin: Shock Staff vs AC on Unit 16 (1d20+8=16, 2d10+4=13)[/url] Miss [B]Warforged[/B] Warforged Resolve (+14 THP) [url=http://invisiblecastle.com/roller/view/2625246/]Warforged: Attack vs AC on Unit 16 (1d20+10=16, 1d8+4=9)[/url] Miss. [B]Genasi[/B] Shift to C37 [url=http://invisiblecastle.com/roller/view/2625251/]Genasi: Attack vs AC on Ryda (1d20+7=21, 1d12+4=12)[/url] Hit! Ryda takes 12 damages (7 absorbed by THP) is bloodied and gain 5 THP (thanks to be an half-orc) [/SBLOCK] [SBLOCK=OOC]Not only EB can have a sucky round. Barely hit Ryda and that's my best roll this round :p It's your turn. [B]Combat:[/B] We will use Mal's Combat System, which mean: - Heroes go in one block and enemies go in one block once we will fall in normal initiative. - Heroes goes in post order. - Effect that last Until the End of The Next Turn (UEoNT) can affect you only [U]once[/U], even if you act twice during the effect is in effect because some goes first in a round and last in the next. - Defenses shown in the stats block for enemies is the lowest result that have hit. [B]River:[/B] - Someone who fall into the water sink at the bottom of the river. - The Swin DC is 15 - Success allow the swimmer to swim through the water as it is difficult movement as part of is move action. He can also grip himself to the wall. Someone grip don't need to swim and is considered climbing the wall for all combat purpose. He then need to climb on the ground. The rough surface is slippery (you are wet) and unusually smooth, but you can help yourself with the water, so DC 20. - Failure by less then 5, the swimmer is slided 1 square east by the strong current. - Failure by 5 or more, the swimmer is slided 3 squares east by the strong current and sink at the bottom.[/SBLOCK] [SBLOCK=Map & Status][URL=http://virtualbattlemat.com/game/lost_love/]Map Updated[/URL] Dragonborn [A31] - HP: -18; AC: 29; F: ??; R: ??; W: ??; Versatile Dragonbreath expended Hobgoblin [A29] - HP: -41; AC: 26; F: ??; R: 23; W: ??; Bloodied; Immobilized; Force Pulse used; Force Lure used; Shock Staff used; Genasi [B32] - HP: -19; AC: 32; F: ??; R: ??; W: ??; Quarry Goblin - Dead Kobold - Dead Warforged [A30] - HP: -34 + 14; AC: 22; F: ??; R: ??; W: ??; Bloodied; Marked; Warforged Resolve used; Jarren: 48/48 [10]; 1AP; Pis: 23/39 [3]; 1AP; Clinging Ryda: 21/51 +5 [8]; Bloodied 1AP; Talkrai: 29/40 +3 [7]; Unit 16: 27/64 [12]; Bloodied; Jarren: Capturing Jaws Pis: Sneak in the Attack Ryda: Split the Wood; Cut and Run; Evasive Strike Talkrai: Ardent Surge x2 Unit 16: Form of Winter's Herald; Warforged Resolve[/SBLOCK] [/QUOTE]
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