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[Adventure] Lost Love (DM: Velmont - Judge: Renau1g)
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<blockquote data-quote="evilbob" data-source="post: 5261965" data-attributes="member: 9789"><p>Feeling for his companion, but trusting in his friends and knowing his best option is to keep the remaining hordes at bay, Unit 16 walks past the warforged and into position so as to make sure they all can barely move. The shifting ice continues to follow him. After getting their attention, he refocuses his attack on the hobgoblin in an effort to fell another foe. He raises his hammer and... this time his aim is true! He smacks the hobgoblin full force, nearly striking a vital point, while additional panels open on his weapon arm and position themselves in reflective angles, providing a higher level of defense.</p><p></p><p>[sblock=ooc]I had originally wanted to go after the warforged but a) the hobgoblin is still the biggest threat and b) since Velmont updated the HP totals he looks the most hurt.</p><p></p><p>move: -> C33, B32. This should incur an OA from the warforged if he wishes to take it. My AC remains 25.</p><p></p><p>free: mark warforged, hobgoblin, dragonborn (poor bastards, they have me surrounded)</p><p></p><p>standard: Earth Shield Strike on hobgobby: <a href="http://invisiblecastle.com/roller/view/2628037/" target="_blank">30 vs. AC</a> (woohoo! I think this is the first time I've hit with this at-will power!) for 10 damage and +2 power bonus to AC for me (and +1 to defenses from shield)</p><p></p><p>minor: none</p><p></p><p>The mini-stats below will be updated with the result of the OA; I'm assuming it doesn't stop any of his further actions.</p><p></p><p>Well guys, I've marked everyone and boosted my defenses like crazy! Here's hoping I don't get thrown in the drink![/sblock]</p><p>[sblock=Unit 16]<span style="color: Gray"><strong>Unit 16</strong></span> Warforged Warden 5</p><p>Initiative: +2, Passive Perception: 17, Passive Insight: 12, Senses: Normal</p><p>AC:23 <span style="color: Yellow">(28)</span>, Fort:19 <span style="color: Yellow">(20)</span>, Reflex:15 <span style="color: Yellow">(16)</span>, Will:15 <span style="color: Yellow">(16)</span></p><p>HP:<span style="color: Lime">51</span>/64, <span style="color: Lime">5</span> temp HP, Bloodied:32, Surge Value:16, Surges left:<span style="color: Lime">11</span>/13</p><p>Action Points/Daily Item Uses Left/Milestones: <span style="color: Gray">0</span>/1/0</p><p>Powers:</p><p><span style="color: Green">Font of Life</span></p><p><span style="color: Green">Nature's Wrath</span></p><p><span style="color: Green">Warden's Fury / Warden's Grasp</span></p><p><span style="color: Green">Weight of Earth</span></p><p><span style="color: Green">Earth Shield Strike</span></p><p><span style="color: Red"><s>Warforged Resolve</s></span></p><p><span style="color: Red">Second Wind</span></p><p><span style="color: Red"><s>Roots of Stone</s></span></p><p><span style="color: Red"><s>Earthgrasp Strike</s></span></p><p><span style="color: Red"><s>Warden's Tempest</s></span></p><p><s><span style="color: Gray">Form of Winter's Herald</span> - <span style="color: Red">Form of Winter's Herald Attack</span></s></p><p><span style="color: Gray">Form of Mountain's Thunder</span> - <span style="color: Red">Form of Mountain's Thunder Attack</span></p><p><span style="color: Gold">Potion of Clarity</span></p><p></p><p>Important Stuff:</p><p>- Unit 16's mark: attacks that don't include him take -3 and trigger an interrupt if they are next to him or a reaction against those up to 5 away</p><p></p><p>Conditions: <span style="color: Blue">resist 5 cold</span>; +2 AC (daily), +2 power bonus to AC (at-will), +1 to all defenses (shield); all area within 2 squares of Unit 16 is difficult terrain for his enemies</p><p></p><p>Full sheet: <a href="http://leb.wikia.com/wiki/LEB:PC:Unit_16_%28evilbob%29" target="_blank">Unit 16</a>[/sblock]</p></blockquote><p></p>
[QUOTE="evilbob, post: 5261965, member: 9789"] Feeling for his companion, but trusting in his friends and knowing his best option is to keep the remaining hordes at bay, Unit 16 walks past the warforged and into position so as to make sure they all can barely move. The shifting ice continues to follow him. After getting their attention, he refocuses his attack on the hobgoblin in an effort to fell another foe. He raises his hammer and... this time his aim is true! He smacks the hobgoblin full force, nearly striking a vital point, while additional panels open on his weapon arm and position themselves in reflective angles, providing a higher level of defense. [sblock=ooc]I had originally wanted to go after the warforged but a) the hobgoblin is still the biggest threat and b) since Velmont updated the HP totals he looks the most hurt. move: -> C33, B32. This should incur an OA from the warforged if he wishes to take it. My AC remains 25. free: mark warforged, hobgoblin, dragonborn (poor bastards, they have me surrounded) standard: Earth Shield Strike on hobgobby: [URL="http://invisiblecastle.com/roller/view/2628037/"]30 vs. AC[/URL] (woohoo! I think this is the first time I've hit with this at-will power!) for 10 damage and +2 power bonus to AC for me (and +1 to defenses from shield) minor: none The mini-stats below will be updated with the result of the OA; I'm assuming it doesn't stop any of his further actions. Well guys, I've marked everyone and boosted my defenses like crazy! Here's hoping I don't get thrown in the drink![/sblock] [sblock=Unit 16][COLOR="Gray"][B]Unit 16[/B][/COLOR] Warforged Warden 5 Initiative: +2, Passive Perception: 17, Passive Insight: 12, Senses: Normal AC:23 [COLOR="Yellow"](28)[/COLOR], Fort:19 [COLOR="Yellow"](20)[/COLOR], Reflex:15 [COLOR="Yellow"](16)[/COLOR], Will:15 [COLOR="Yellow"](16)[/COLOR] HP:[COLOR="Lime"]51[/COLOR]/64, [COLOR="Lime"]5[/COLOR] temp HP, Bloodied:32, Surge Value:16, Surges left:[COLOR="Lime"]11[/COLOR]/13 Action Points/Daily Item Uses Left/Milestones: [COLOR="Gray"]0[/COLOR]/1/0 Powers: [COLOR="Green"]Font of Life Nature's Wrath Warden's Fury / Warden's Grasp Weight of Earth Earth Shield Strike[/COLOR] [COLOR="Red"][s]Warforged Resolve[/s] Second Wind [s]Roots of Stone[/s] [s]Earthgrasp Strike[/s] [s]Warden's Tempest[/s][/COLOR] [s][COLOR="Gray"]Form of Winter's Herald[/COLOR] - [COLOR="Red"]Form of Winter's Herald Attack[/COLOR][/s] [COLOR="Gray"]Form of Mountain's Thunder[/COLOR] - [COLOR="Red"]Form of Mountain's Thunder Attack[/COLOR] [COLOR="Gold"]Potion of Clarity[/COLOR] Important Stuff: - Unit 16's mark: attacks that don't include him take -3 and trigger an interrupt if they are next to him or a reaction against those up to 5 away Conditions: [COLOR="Blue"]resist 5 cold[/COLOR]; +2 AC (daily), +2 power bonus to AC (at-will), +1 to all defenses (shield); all area within 2 squares of Unit 16 is difficult terrain for his enemies Full sheet: [URL="http://leb.wikia.com/wiki/LEB:PC:Unit_16_%28evilbob%29"]Unit 16[/URL][/sblock] [/QUOTE]
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