Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
[Adventure] Lost Love (DM: Velmont - Judge: Renau1g)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Velmont" data-source="post: 5262228" data-attributes="member: 13739"><p>The rage in Ryda burns hot as the Genasi casually batters her comrade into unconsciousness. Arrows fly swift and true, catching the shoulder of her enemy. <em>The genasi drop death into the river.</em> She tries to make a snarky comment, but the words come out in a anger fueled howl instead. The sight of Pis floating away snaps her out of her bloodhaze, and she quickly unfurls her rope and makes to tie it around the statue. <span style="color: DeepSkyBlue">“Cover me Jarren, I’m gonna try and save the peacock.”</span></p><p></p><p>Talkrai lets out a burst of mental anguish as Pis falls unconscious in the water. She takes another swing at the warforged, but is apparently too distracted, and the blow merely glances off the monster's armor ineffectively.</p><p></p><p>Feeling for his companion, but trusting in his friends and knowing his best option is to keep the remaining hordes at bay, Unit 16 walks past the warforged and into position so as to make sure they all can barely move. The shifting ice continues to follow him. After getting their attention, he refocuses his attack on the hobgoblin in an effort to fell another foe. He raises his hammer and... this time his aim is true! He smacks the hobgoblin full force, nearly striking a vital point, while additional panels open on his weapon arm and position themselves in reflective angles, providing a higher level of defense. <em>The hobgoblin, almost dead, didn't survive Susan's blow.</em></p><p></p><p>[SBLOCK=Mechanic][/SBLOCK]</p><p></p><p>[SBLOCK=OOC] I didn't include Jarren action as his target was no more alive. He choose a new course of action if he wish.</p><p></p><p><strong>Combat:</strong></p><p>We will use Mal's Combat System, which mean:</p><p></p><p>- Heroes go in one block and enemies go in one block once we will fall in normal initiative.</p><p></p><p>- Heroes goes in post order.</p><p></p><p>- Effect that last Until the End of The Next Turn (UEoNT) can affect you only <u>once</u>, even if you act twice during the effect is in effect because some goes first in a round and last in the next.</p><p></p><p>- Defenses shown in the stats block for enemies is the lowest result that have hit.</p><p></p><p><strong>River:</strong></p><p>- Someone who fall into the water sink at the bottom of the river.</p><p></p><p>- The Swin DC is 15</p><p></p><p>- Success allow the swimmer to swim through the water as it is difficult movement as part of is move action. He can also grip himself to the wall. Someone grip don't need to swim and is considered climbing the wall for all combat purpose. He then need to climb on the ground. The rough surface is slippery (you are wet) and unusually smooth, but you can help yourself with the water, so DC 20.</p><p></p><p>- Failure by less then 5, the swimmer is slided 1 square east by the strong current.</p><p></p><p>- Failure by 5 or more, the swimmer is slided 3 squares east by the strong current and sink at the bottom.</p><p></p><p>- Grappling Hook will be considered an Exotic Heavy Thrown Weapon 5/10. You need to attack your 'target' to fix it at something (Standard Action). AC of the target will depend on your target. (Bridge: AC: 13; Statue AC:18). All penalty will normally apply to the attack. Someone in the water who is not clinging or to the border must apply underwater combat penalty (-2 to attack) as the current is strong or successfully does a Swim check to cancel that penalty.[/SBLOCK]</p><p></p><p>[SBLOCK=Map & Status]<a href="http://virtualbattlemat.com/game/lost_love/" target="_blank">Map Updated</a></p><p></p><p>Dragonborn [A31] - HP: -18; AC: 29; F: ??; R: ??; W: ??; Versatile Dragonbreath expended</p><p>Hobgoblin [A29] - Dead</p><p>Genasi [B32] - Dead</p><p>Goblin - Dead</p><p>Kobold - Dead</p><p>Warforged [A30] - HP: -37; AC: 22; F: ??; R: ??; W: ??; Bloodied; Prone; Marked; Warforged Resolve used;</p><p></p><p>Jarren: 48/48 [10]; 1AP;</p><p>Pis: -3/39 [3]; 1AP; Sinking; Bloodied; Unconscious; Dying;</p><p>Ryda: 38/51 [8];</p><p>Talkrai: 34/40 +5 [7];</p><p>Unit 16: 51/64 +5 [12]; Bloodied;</p><p></p><p>Jarren: Capturing Jaws </p><p>Pis: Sneak in the Attack</p><p>Ryda: Split the Wood; Cut and Run; Evasive Strike</p><p>Talkrai: Ardent Surge x2</p><p>Unit 16: Form of Winter's Herald; Warforged Resolve[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Velmont, post: 5262228, member: 13739"] The rage in Ryda burns hot as the Genasi casually batters her comrade into unconsciousness. Arrows fly swift and true, catching the shoulder of her enemy. [I]The genasi drop death into the river.[/I] She tries to make a snarky comment, but the words come out in a anger fueled howl instead. The sight of Pis floating away snaps her out of her bloodhaze, and she quickly unfurls her rope and makes to tie it around the statue. [COLOR="DeepSkyBlue"]“Cover me Jarren, I’m gonna try and save the peacock.”[/COLOR] Talkrai lets out a burst of mental anguish as Pis falls unconscious in the water. She takes another swing at the warforged, but is apparently too distracted, and the blow merely glances off the monster's armor ineffectively. Feeling for his companion, but trusting in his friends and knowing his best option is to keep the remaining hordes at bay, Unit 16 walks past the warforged and into position so as to make sure they all can barely move. The shifting ice continues to follow him. After getting their attention, he refocuses his attack on the hobgoblin in an effort to fell another foe. He raises his hammer and... this time his aim is true! He smacks the hobgoblin full force, nearly striking a vital point, while additional panels open on his weapon arm and position themselves in reflective angles, providing a higher level of defense. [I]The hobgoblin, almost dead, didn't survive Susan's blow.[/I] [SBLOCK=Mechanic][/SBLOCK] [SBLOCK=OOC] I didn't include Jarren action as his target was no more alive. He choose a new course of action if he wish. [B]Combat:[/B] We will use Mal's Combat System, which mean: - Heroes go in one block and enemies go in one block once we will fall in normal initiative. - Heroes goes in post order. - Effect that last Until the End of The Next Turn (UEoNT) can affect you only [U]once[/U], even if you act twice during the effect is in effect because some goes first in a round and last in the next. - Defenses shown in the stats block for enemies is the lowest result that have hit. [B]River:[/B] - Someone who fall into the water sink at the bottom of the river. - The Swin DC is 15 - Success allow the swimmer to swim through the water as it is difficult movement as part of is move action. He can also grip himself to the wall. Someone grip don't need to swim and is considered climbing the wall for all combat purpose. He then need to climb on the ground. The rough surface is slippery (you are wet) and unusually smooth, but you can help yourself with the water, so DC 20. - Failure by less then 5, the swimmer is slided 1 square east by the strong current. - Failure by 5 or more, the swimmer is slided 3 squares east by the strong current and sink at the bottom. - Grappling Hook will be considered an Exotic Heavy Thrown Weapon 5/10. You need to attack your 'target' to fix it at something (Standard Action). AC of the target will depend on your target. (Bridge: AC: 13; Statue AC:18). All penalty will normally apply to the attack. Someone in the water who is not clinging or to the border must apply underwater combat penalty (-2 to attack) as the current is strong or successfully does a Swim check to cancel that penalty.[/SBLOCK] [SBLOCK=Map & Status][URL=http://virtualbattlemat.com/game/lost_love/]Map Updated[/URL] Dragonborn [A31] - HP: -18; AC: 29; F: ??; R: ??; W: ??; Versatile Dragonbreath expended Hobgoblin [A29] - Dead Genasi [B32] - Dead Goblin - Dead Kobold - Dead Warforged [A30] - HP: -37; AC: 22; F: ??; R: ??; W: ??; Bloodied; Prone; Marked; Warforged Resolve used; Jarren: 48/48 [10]; 1AP; Pis: -3/39 [3]; 1AP; Sinking; Bloodied; Unconscious; Dying; Ryda: 38/51 [8]; Talkrai: 34/40 +5 [7]; Unit 16: 51/64 +5 [12]; Bloodied; Jarren: Capturing Jaws Pis: Sneak in the Attack Ryda: Split the Wood; Cut and Run; Evasive Strike Talkrai: Ardent Surge x2 Unit 16: Form of Winter's Herald; Warforged Resolve[/SBLOCK] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
[Adventure] Lost Love (DM: Velmont - Judge: Renau1g)
Top