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[Adventure] Lost Love (DM: Velmont - Judge: Renau1g)
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<blockquote data-quote="Antithetist" data-source="post: 5297839" data-attributes="member: 88443"><p>Jarren rushes over the bridge to get a clear view of the gnome's escape route. <span style="color: Olive">"You're going nowhere," </span>he growls savagely. <span style="color: Olive">"You made your choice, and now you pay."</span></p><p></p><p> The ground beneath the gnome seems to buckle and churn, and from it the coils of an enormous snake creep up to wrap tightly around his legs and hold him in place as its head drifts slowly up to stare menacingly into his eyes.</p><p> </p><p></p><p>[sblock=OOC]Velmont, apologies for not mentioning this earlier, but you had Capturing Jaws marked as used on my status; it's an Encounter power, not a Daily, so it recharged when we rested and can now be used again. Which I'm doing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p> Move - 6 squares to A37</p><p></p><p> Minor - Call Spirit Companion to A30 (if I don't have line of sight to that square then I'll instead move to B37 and call spirit companion to A32).</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2663786/" target="_blank">1d20+10=25</a> vs Reflex, damage <a href="http://invisiblecastle.com/roller/view/2663786/" target="_blank">1d8+7=11</a> and the gnome is Immobilized until the end of Jarren's next turn. </p><p></p><p>Also, until the end of Jarren's next turn, his allies can flank enemies with his spirit companion, and any ally flanking an enemy with his spirit companion gains a +3 bonus to attack rolls against that enemy.[/sblock]</p><p></p><p>[sblock=Absence]I'm off on a trip this afternoon, and will be back Sunday. Sorry for any inconvenience. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p> If I'm holding things up in the next combat round then I'd appreciate it if somebody could NPC Jarren for me - I'm quite happy with any of you guys doing it![/sblock]</p></blockquote><p></p>
[QUOTE="Antithetist, post: 5297839, member: 88443"] Jarren rushes over the bridge to get a clear view of the gnome's escape route. [COLOR=Olive]"You're going nowhere," [/COLOR]he growls savagely. [COLOR=Olive]"You made your choice, and now you pay."[/COLOR] The ground beneath the gnome seems to buckle and churn, and from it the coils of an enormous snake creep up to wrap tightly around his legs and hold him in place as its head drifts slowly up to stare menacingly into his eyes. [sblock=OOC]Velmont, apologies for not mentioning this earlier, but you had Capturing Jaws marked as used on my status; it's an Encounter power, not a Daily, so it recharged when we rested and can now be used again. Which I'm doing. ;) Move - 6 squares to A37 Minor - Call Spirit Companion to A30 (if I don't have line of sight to that square then I'll instead move to B37 and call spirit companion to A32). [url=http://invisiblecastle.com/roller/view/2663786/]1d20+10=25[/url] vs Reflex, damage [url=http://invisiblecastle.com/roller/view/2663786/]1d8+7=11[/url] and the gnome is Immobilized until the end of Jarren's next turn. Also, until the end of Jarren's next turn, his allies can flank enemies with his spirit companion, and any ally flanking an enemy with his spirit companion gains a +3 bonus to attack rolls against that enemy.[/sblock] [sblock=Absence]I'm off on a trip this afternoon, and will be back Sunday. Sorry for any inconvenience. :( If I'm holding things up in the next combat round then I'd appreciate it if somebody could NPC Jarren for me - I'm quite happy with any of you guys doing it![/sblock] [/QUOTE]
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