two
First Post
Rystil Arden said:(OOC: Zaeryl summons another construct, mostly the same as before, but this time he pays 1d8 of his 10 temporary hit points to increase the duration to 2 rounds.
Note: The first construct is still active for one more round to fulfill its 1 round duration--if it poofed now, it would not have lasted an entire round (being effectively instantaneous instead), so it will poof directly after its next attack)
1 round summons only attack once, not twice.
Round X: start Summon Monster spell.
Round X+1: End Summon Monster spell, SM appears and can act. Including full attack, or charge or whatever.
Round X+2: SM disappears. It's been around precisely 1 round. It moved, attacked, whatever.
Since the first Astral Projection already charged, it poofs away (unless it's duration is 2 rounds, which I don't think it is).
*please advise and correct me if I'm wrong*