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[Adventure] Madness at Gardmore Abbey
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<blockquote data-quote="Neurotic" data-source="post: 6144365" data-attributes="member: 24380"><p><span style="color: #008080">"You cannot know the difference, the adaptation required if you aren't blind. Binding your eyes few minutes or even few hours a day for limited period and focusing only on combat will get you only so far.</span></p><p><span style="color: #008080"></span></p><p><span style="color: #008080">Take a pebble and throw it somewhere."</span></p><p></p><p>The staff makes small circle around the sorcerer and somehow he finds a rock on the ground. He pushes it toward the monk.</p><p>As the boy throws it, the elf turns in general direction of the throw and raises his staff, waiting.</p><p></p><p>At the first sound of impact, area around the stone disappears in a blinding flash as small shooting star streaks down on the location.</p><p></p><p><span style="color: #008080">"See, that's why I need a sound...only problem is, you have to make enough sound for me to distinguish you from other combatants. Good luck with that."</span></p></blockquote><p></p>
[QUOTE="Neurotic, post: 6144365, member: 24380"] [COLOR="#008080"]"You cannot know the difference, the adaptation required if you aren't blind. Binding your eyes few minutes or even few hours a day for limited period and focusing only on combat will get you only so far. Take a pebble and throw it somewhere."[/COLOR] The staff makes small circle around the sorcerer and somehow he finds a rock on the ground. He pushes it toward the monk. As the boy throws it, the elf turns in general direction of the throw and raises his staff, waiting. At the first sound of impact, area around the stone disappears in a blinding flash as small shooting star streaks down on the location. [COLOR="#008080"]"See, that's why I need a sound...only problem is, you have to make enough sound for me to distinguish you from other combatants. Good luck with that."[/COLOR] [/QUOTE]
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[Adventure] Madness at Gardmore Abbey
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