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[Adventure] Madness at Gardmore Abbey
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<blockquote data-quote="MetaVoid" data-source="post: 6150780" data-attributes="member: 87106"><p>The monk hops quickly away as Merri attacks, trying to avoid reflexive attack of the orc. He sways and stumbles as he goes, but the orc still catches him, just as he was leaving its reach.</p><p></p><p>Undettered by new injury, monk grabs half-trolls hand and swings around, momentum of the attack turning the beast around. Drew releases the hand at precisely timed moment to let the troll stumble through sorcerers fiery aura. He kicks him in the hand as he goes and the axe swings perilously close to trolls neck, but the blades ends just above its shoulder, saving it self-mutilation.</p><p></p><p>Despite that, trolls and fire do not mix well and the brute falls behind the blind sorcerer never to raise again.</p><p></p><p>[sblock=Actions]</p><p>Move: Movement tech from Drunken Monkey, Drew moves to R9, provoking from OA2, but is at +2 AC against that attack</p><p><a href="http://invisiblecastle.com/roller/view/4107723/" target="_blank">OA vs AC (Drew); damage (1d20+9=27, 1d6+9=12)</a> - hits, barely, but hits...</p><p></p><p>Standard: <a href="http://invisiblecastle.com/roller/view/4107719/" target="_blank">Drunken Monkey vs Will; damage (1d20+11=25, 1d8+7+1=15)</a> - hits troll for 15, add 8 from FoB</p><p>Troll is slid 1 by FoB to Q9</p><p>Effect from Drunken Monkey: Troll is slid 2 to O10 going through two flame spiral squares</p><p>Effect: Troll makes MBA with +2 to hit against himself </p><p><a href="http://invisiblecastle.com/roller/view/4107724/" target="_blank">Troll MBA vs AC (self); damage (1d20+13+2=22, 2d6+9=17)</a> - MISS</p><p></p><p>Troll dies from the fire</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 6150780, member: 87106"] The monk hops quickly away as Merri attacks, trying to avoid reflexive attack of the orc. He sways and stumbles as he goes, but the orc still catches him, just as he was leaving its reach. Undettered by new injury, monk grabs half-trolls hand and swings around, momentum of the attack turning the beast around. Drew releases the hand at precisely timed moment to let the troll stumble through sorcerers fiery aura. He kicks him in the hand as he goes and the axe swings perilously close to trolls neck, but the blades ends just above its shoulder, saving it self-mutilation. Despite that, trolls and fire do not mix well and the brute falls behind the blind sorcerer never to raise again. [sblock=Actions] Move: Movement tech from Drunken Monkey, Drew moves to R9, provoking from OA2, but is at +2 AC against that attack [url=http://invisiblecastle.com/roller/view/4107723/]OA vs AC (Drew); damage (1d20+9=27, 1d6+9=12)[/url] - hits, barely, but hits... Standard: [url=http://invisiblecastle.com/roller/view/4107719/]Drunken Monkey vs Will; damage (1d20+11=25, 1d8+7+1=15)[/url] - hits troll for 15, add 8 from FoB Troll is slid 1 by FoB to Q9 Effect from Drunken Monkey: Troll is slid 2 to O10 going through two flame spiral squares Effect: Troll makes MBA with +2 to hit against himself [url=http://invisiblecastle.com/roller/view/4107724/]Troll MBA vs AC (self); damage (1d20+13+2=22, 2d6+9=17)[/url] - MISS Troll dies from the fire [/sblock] [/QUOTE]
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