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[Adventure] Murder Most Foul! (Judge: EvolutionKB)
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<blockquote data-quote="Velmont" data-source="post: 5061491" data-attributes="member: 13739"><p>Hasifar decides to take a hit for the team and go between the two groups, risking an attack from the dragonborn. Once positionned, an aura of flame gow around him and explode to engulf the dragonborn and the Ogre. After the conflagration, the flame aura seems to linger for a time.</p><p></p><p>Artemus, stuck into the middle of the group, decide to stab the orc before moving out of the crowd and join Hasifar, and risk to get hit by his opponents.</p><p></p><p>[SBLOCK=OOC]Artemus AoO: <a href="http://invisiblecastle.com/roller/view/2377739/" target="_blank">AoO on Dragonborn (1d20+11=30, 1d4+5=8)</a> Hit!</p><p>AoO vs Orc:<a href="http://invisiblecastle.com/roller/view/2377743/" target="_blank">AoO vs Orc (1d20+11=13, 1d4+5=9)</a> Miss.</p><p></p><p><strong>Hasifar:</strong></p><p>Move: Walk to G12 (AoO from dragonborn)</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2377735/" target="_blank">Flame Spiral vs Refl (Dragonborn, Orc) (1d20+8=13, 1d20+8=9, 1d10+9=13)</a> Miss both probably, what a scrappy roll! OH! A 1!!!! </p><p></p><p>Tirial is push to A10</p><p>Knoepf to C13</p><p>Dragonborn to D12</p><p>Orc to J12</p><p>Artemus to K13</p><p>Bugbear to L12</p><p></p><p>Until the start of your next turn, any enemy that enters a square adjacent to you or starts its turn there takes 1d6 fire damage.</p><p></p><p><strong>Artemus:</strong></p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2377742/" target="_blank">Riposte STrike on Orc (1d20+11=21, 1d4+5=8)</a></p><p></p><p><strong>If it miss:</strong> <a href="http://invisiblecastle.com/roller/view/2377744/" target="_blank">Nasty backswing on Orc (1d20+13=23, 1d4+9+2d6=18)</a> And shift to J13</p><p></p><p>Either case: Move to G13 (and get 1 or 2 AoO).[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Velmont, post: 5061491, member: 13739"] Hasifar decides to take a hit for the team and go between the two groups, risking an attack from the dragonborn. Once positionned, an aura of flame gow around him and explode to engulf the dragonborn and the Ogre. After the conflagration, the flame aura seems to linger for a time. Artemus, stuck into the middle of the group, decide to stab the orc before moving out of the crowd and join Hasifar, and risk to get hit by his opponents. [SBLOCK=OOC]Artemus AoO: [url=http://invisiblecastle.com/roller/view/2377739/]AoO on Dragonborn (1d20+11=30, 1d4+5=8)[/url] Hit! AoO vs Orc:[url=http://invisiblecastle.com/roller/view/2377743/]AoO vs Orc (1d20+11=13, 1d4+5=9)[/url] Miss. [B]Hasifar:[/B] Move: Walk to G12 (AoO from dragonborn) Standard: [url=http://invisiblecastle.com/roller/view/2377735/]Flame Spiral vs Refl (Dragonborn, Orc) (1d20+8=13, 1d20+8=9, 1d10+9=13)[/url] Miss both probably, what a scrappy roll! OH! A 1!!!! Tirial is push to A10 Knoepf to C13 Dragonborn to D12 Orc to J12 Artemus to K13 Bugbear to L12 Until the start of your next turn, any enemy that enters a square adjacent to you or starts its turn there takes 1d6 fire damage. [B]Artemus:[/B] Standard: [url=http://invisiblecastle.com/roller/view/2377742/]Riposte STrike on Orc (1d20+11=21, 1d4+5=8)[/url] [B]If it miss:[/B] [url=http://invisiblecastle.com/roller/view/2377744/]Nasty backswing on Orc (1d20+13=23, 1d4+9+2d6=18)[/url] And shift to J13 Either case: Move to G13 (and get 1 or 2 AoO).[/SBLOCK] [/QUOTE]
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