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[Adventure] Murder Most Foul! (Judge: EvolutionKB)
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<blockquote data-quote="KarinsDad" data-source="post: 5119345" data-attributes="member: 2011"><p><span style="color: red">"Cowards!" </span><span style="color: white">Boruuk shouts at the retreating enemies. He scales the remaining elevation and chases after them.</span></p><p></p><p>The skeletons ignore Boruuk as if he never spoke.</p><p></p><p></p><p>Knoepf closes his eyes and says a silent prayer. Opening his eyes he turns to Tirial "Whatever you do, don't hit the glowing one." Turning back to Artemus "<span style="color: lime">Artemus, hit the glowing one to the south and feel renewed strength from the silver flame!"</span> Knoepf looks up at the skeleton which he thought should be glowing. It's not, much to the dismay of Knoepf "<span style="color: lime">Aghh...the spell is not working!</span>"</p><p></p><p></p><p>The surviving skeleton from the west makes it over to the east side. Artemus sees it coming.</p><p></p><p>[sblock=OOC]</p><p>Boruuk moves to the upper level.</p><p>Knoepf misses with Astral Seal.</p><p>J6 moves and is now near Artemus.</p><p></p><p>J6 (26), <span style="color: red"><strong>bloodied</strong></span></p><p>Tirial 45/45, prone</p><p>Artemus 14/39, marked by M20, <span style="color: red"><strong>bloodied</strong></span></p><p>South group: O13 (32), quarried, <span style="color: red"><strong>bloodied</strong></span>, O15</p><p>East group: I21 (16), J21 (9), M20</p><p>Hasifar 37/41, +2 to defenses TSNT</p><p>North group: E12, E14</p><p>Boruuk 30/51</p><p>Knoepf 26/40</p><p></p><p>The PCs except for Artemus can only see J21 and O15. The rest are too far back from the edge. Knoepf and Hasifar can also see Artemus.</p><p></p><p>For example, Knoepf could not see M20 last round (although he would have missed regardless of whom he aimed at with a 13).</p><p></p><p>It's Tirial's turn.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5119345, member: 2011"] [COLOR=red]"Cowards!" [/COLOR][COLOR=white]Boruuk shouts at the retreating enemies. He scales the remaining elevation and chases after them.[/COLOR] The skeletons ignore Boruuk as if he never spoke. Knoepf closes his eyes and says a silent prayer. Opening his eyes he turns to Tirial "Whatever you do, don't hit the glowing one." Turning back to Artemus "[COLOR=lime]Artemus, hit the glowing one to the south and feel renewed strength from the silver flame!"[/COLOR] Knoepf looks up at the skeleton which he thought should be glowing. It's not, much to the dismay of Knoepf "[COLOR=lime]Aghh...the spell is not working![/COLOR]" The surviving skeleton from the west makes it over to the east side. Artemus sees it coming. [sblock=OOC] Boruuk moves to the upper level. Knoepf misses with Astral Seal. J6 moves and is now near Artemus. J6 (26), [COLOR=red][B]bloodied[/B][/COLOR] Tirial 45/45, prone Artemus 14/39, marked by M20, [COLOR=red][B]bloodied[/B][/COLOR] South group: O13 (32), quarried, [COLOR=red][B]bloodied[/B][/COLOR], O15 East group: I21 (16), J21 (9), M20 Hasifar 37/41, +2 to defenses TSNT North group: E12, E14 Boruuk 30/51 Knoepf 26/40 The PCs except for Artemus can only see J21 and O15. The rest are too far back from the edge. Knoepf and Hasifar can also see Artemus. For example, Knoepf could not see M20 last round (although he would have missed regardless of whom he aimed at with a 13). It's Tirial's turn. [/sblock] [/QUOTE]
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