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[Adventure] Murder Most Foul! (Judge: EvolutionKB)
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<blockquote data-quote="KarinsDad" data-source="post: 5136421" data-attributes="member: 2011"><p><span style="color: white">Boruuk slashes at the approaching skeleton, but his attack is foiled as he steps backwards and slips on a loose piece of stone. </span></p><p> </p><p>After dodging the blow the goliath turns his attention to the more battered looking skeleton. With a battlecry he swings his axe with abandon and the blow is devestating. He then quickly retreats another step backwards. </p><p> </p><p><span style="color: red">"A little more help please!" </span><span style="color: white">Boruuk calls out</span></p><p></p><p>With a massive blow, Boruuk drops yet another skeleton.</p><p></p><p></p><p>"<span style="color: lime">Coming as fast as I can Boruuk!...Just...need...a little more....time</span> (Knoepf is breathing heavy again)" Knoepf attempts to climb again. He makes it up the next level, but collapses in shear exhaustion.</p><p></p><p></p><p>Seeing Artemus ready to move to aid Boruuk, Tirial moves to the edge of the area and reaches into her pack, pulls out a rope, and throws it down to Hasifar <span style="color: YellowGreen">"Alright, grab on"</span> she calls.</p><p></p><p></p><p>Artemus, having stay out of sight, just walk into the melee and stab the nearest skeleton, piercing his armor and giving him a serious wound.</p><p></p><p></p><p>I21 misses Boruuk, but M20 hits Artemus in the shin.</p><p></p><p></p><p>Artemus just barely hits M20 again with his follow up blow.</p><p></p><p>[sblock=OOC]</p><p>Boruuk hits J6 for 23 damage and kills it. Boruuk than shifts away.</p><p>Knoepf climbs up a bit more.</p><p>Tirial moves to the edge and drops a rope for Hasifar.</p><p>Artemus comes around the corner and hits M20 for 11, Boruuk is too far away for Adaptable Flanker. Artemus also does not get Combat Advantage for him being in concealment himself (the skeleton sees him just fine).</p><p>I21 moves up to Boruuk and misses him.</p><p>M20 turns to attack Artemus and hits him for 3.</p><p>Artemus hits M20 with his Riposte for 8.</p><p></p><p><s>J6 (49), dead</s></p><p>Tirial 45/45</p><p>Artemus 24/39</p><p>East group: I21 (16), concealment, M20 (19), concealment</p><p>Hasifar 37/41, +1 to AC</p><p>North group: E14 (18), concealment</p><p>Boruuk 13/51, <span style="color: red"><strong>bloodied</strong></span></p><p>Knoepf 26/40</p><p></p><p>It's Hasifar's turn.</p><p></p><p>Because of the rope, both Hasifar and Knoepf get +5 to Climb rolls for totals of +6. If they make a DC 10, they move up one square (2" of moving) and can keep rolling. If they get below 10, they do not fall, but that particular Move Action is complete. So for example, if Hasifar makes 6 DC 10 rolls in a row (12 movement which would take up all of his movement and two Move Actions), he would be at the top. Knoepf only has to make 2 such rolls. He might be able to do this with a single Move Action and still have a Standard Action remaining at the top.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5136421, member: 2011"] [COLOR=white]Boruuk slashes at the approaching skeleton, but his attack is foiled as he steps backwards and slips on a loose piece of stone. [/COLOR] After dodging the blow the goliath turns his attention to the more battered looking skeleton. With a battlecry he swings his axe with abandon and the blow is devestating. He then quickly retreats another step backwards. [COLOR=red]"A little more help please!" [/COLOR][COLOR=white]Boruuk calls out[/COLOR] With a massive blow, Boruuk drops yet another skeleton. "[COLOR=lime]Coming as fast as I can Boruuk!...Just...need...a little more....time[/COLOR] (Knoepf is breathing heavy again)" Knoepf attempts to climb again. He makes it up the next level, but collapses in shear exhaustion. Seeing Artemus ready to move to aid Boruuk, Tirial moves to the edge of the area and reaches into her pack, pulls out a rope, and throws it down to Hasifar [COLOR="YellowGreen"]"Alright, grab on"[/COLOR] she calls. Artemus, having stay out of sight, just walk into the melee and stab the nearest skeleton, piercing his armor and giving him a serious wound. I21 misses Boruuk, but M20 hits Artemus in the shin. Artemus just barely hits M20 again with his follow up blow. [sblock=OOC] Boruuk hits J6 for 23 damage and kills it. Boruuk than shifts away. Knoepf climbs up a bit more. Tirial moves to the edge and drops a rope for Hasifar. Artemus comes around the corner and hits M20 for 11, Boruuk is too far away for Adaptable Flanker. Artemus also does not get Combat Advantage for him being in concealment himself (the skeleton sees him just fine). I21 moves up to Boruuk and misses him. M20 turns to attack Artemus and hits him for 3. Artemus hits M20 with his Riposte for 8. [s]J6 (49), dead[/s] Tirial 45/45 Artemus 24/39 East group: I21 (16), concealment, M20 (19), concealment Hasifar 37/41, +1 to AC North group: E14 (18), concealment Boruuk 13/51, [COLOR=red][B]bloodied[/B][/COLOR] Knoepf 26/40 It's Hasifar's turn. Because of the rope, both Hasifar and Knoepf get +5 to Climb rolls for totals of +6. If they make a DC 10, they move up one square (2" of moving) and can keep rolling. If they get below 10, they do not fall, but that particular Move Action is complete. So for example, if Hasifar makes 6 DC 10 rolls in a row (12 movement which would take up all of his movement and two Move Actions), he would be at the top. Knoepf only has to make 2 such rolls. He might be able to do this with a single Move Action and still have a Standard Action remaining at the top. [/sblock] [/QUOTE]
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