Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
[Adventure] Murder Most Foul! Part 2 (Judge: EvolutionKB)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Velmont" data-source="post: 5346384" data-attributes="member: 13739"><p><span style="color: Yellow">"Too many years of war, stuck on a ship with the resource you have on board, when unexpected situation arise, you can't go to the local store to buy what you are missing, you do with what you have on board."</span> explains Malehan while he attach the block and tackle. He then jump down to the ground. <span style="color: Yellow">"Thinking of it, Vex, move the wedge half a foot higher, where is the bar. With some luck, when you'll strike at the wedge, you might weaken the beam, and we will still be able to put the rope around."</span></p><p></p><p>He then turns around to Garrick <span style="color: Yellow">"Collect the ropes attach around the hole. It seems there is no weight good enough, so we will have to pull. We will all pull from the other side, that way, when the door will break down, no one will be push in the hole. Tight them together and save me one for the bar"</span></p><p></p><p>[SBLOCK=OOC]Here the plan:</p><p></p><p>1) Vex open a crack between the double door, using the wedge and hammer. The wedge is straight in line with the bar, so he might be lucky enough to break the bar.</p><p></p><p>2) Assuming the bar is not broken by the wedge, we attach a rope around the bar. Pass the rope over the bar by the crack and then pull it back and then attach it to the block and tackle. Attach other rope to the other end of the block and tackle so people can pull from the other side of the hole.</p><p></p><p>3) First, try to lift the bar with the rope and maybe a sword or other item. </p><p></p><p>4) If that doesn't work, we all pull the rope until either the door, the rope or the block and tackle break. Vex could even try to continue to hit the wedge to weaken more the bar if the wedge is long enough to reach the bar.[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Velmont, post: 5346384, member: 13739"] [COLOR="Yellow"]"Too many years of war, stuck on a ship with the resource you have on board, when unexpected situation arise, you can't go to the local store to buy what you are missing, you do with what you have on board."[/COLOR] explains Malehan while he attach the block and tackle. He then jump down to the ground. [COLOR="Yellow"]"Thinking of it, Vex, move the wedge half a foot higher, where is the bar. With some luck, when you'll strike at the wedge, you might weaken the beam, and we will still be able to put the rope around."[/COLOR] He then turns around to Garrick [COLOR="Yellow"]"Collect the ropes attach around the hole. It seems there is no weight good enough, so we will have to pull. We will all pull from the other side, that way, when the door will break down, no one will be push in the hole. Tight them together and save me one for the bar"[/COLOR] [SBLOCK=OOC]Here the plan: 1) Vex open a crack between the double door, using the wedge and hammer. The wedge is straight in line with the bar, so he might be lucky enough to break the bar. 2) Assuming the bar is not broken by the wedge, we attach a rope around the bar. Pass the rope over the bar by the crack and then pull it back and then attach it to the block and tackle. Attach other rope to the other end of the block and tackle so people can pull from the other side of the hole. 3) First, try to lift the bar with the rope and maybe a sword or other item. 4) If that doesn't work, we all pull the rope until either the door, the rope or the block and tackle break. Vex could even try to continue to hit the wedge to weaken more the bar if the wedge is long enough to reach the bar.[/SBLOCK] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
[Adventure] Murder Most Foul! Part 2 (Judge: EvolutionKB)
Top