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[Adventure] Murder Most Foul! Part 2 (Judge: EvolutionKB)
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<blockquote data-quote="KarinsDad" data-source="post: 5360944" data-attributes="member: 2011"><p>As the group makes its way around the large room, someone takes notice of them. Four flaming arrows come out of the dark at the far end of the room, one of them striking Malehan in the arm and one striking Garrick in the chest.</p><p></p><p>[sblock=Surprise Round]</p><p></p><p>nerdytenor said that he is a bit busy, so I'll roll stealth and initiative for Acre.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2741862/" target="_blank">Acre init 10, stealth 8</a></p><p></p><p><a href="http://invisiblecastle.com/roller/view/2741897/" target="_blank">two attacks against Malehan: 0+mods misses, 15+mods hits for 3 normal damage and 5 fire damage; two attacks against Garrick: 16+mods hits for 9 normal damage and 2 fire damage, 6+mods misses</a></p><p></p><p><a href="http://invisiblecastle.com/roller/view/2741867/" target="_blank">bad guy init 11</a></p><p></p><p></p><p>45/56 Garrick</p><p>61/61 Vex</p><p>54/62 Malehan</p><p>Attackers</p><p>56/56 Acre</p><p>50/50 Knoepf</p><p></p><p>The arrows came from the vicinity of the 12 square rectangle J39 through L42.</p><p></p><p>Surprise round is over. Garrick, Vex, and Malehan get to go (in any post order using Mal's rules), then the attackers go, then we are in everyone gets to go mode.</p><p></p><p>The ravine structures have wide ramps leading 10 feet down to them, but the ramps appear to have some form of dark liquid oozing on them. There are eight lit braziers which shed light in a 10 foot radius each (i.e. close burst 2 areas marked on map with yellow rectangles). Anywhere outside these areas are dark, but those with low light vision can see 20 feet from them (close burst 4 areas for those with low light vision). The braziers are giving off some smoke, but it isn't enough to hamper vision.</p><p></p><p>There are four 10 foot tall statues in the corners.</p><p></p><p>There is a raised dais, about 5 feet off the ground at the far end.[/sblock]</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5360944, member: 2011"] As the group makes its way around the large room, someone takes notice of them. Four flaming arrows come out of the dark at the far end of the room, one of them striking Malehan in the arm and one striking Garrick in the chest. [sblock=Surprise Round] nerdytenor said that he is a bit busy, so I'll roll stealth and initiative for Acre. [url=http://invisiblecastle.com/roller/view/2741862/]Acre init 10, stealth 8[/url] [url=http://invisiblecastle.com/roller/view/2741897/]two attacks against Malehan: 0+mods misses, 15+mods hits for 3 normal damage and 5 fire damage; two attacks against Garrick: 16+mods hits for 9 normal damage and 2 fire damage, 6+mods misses[/url] [url=http://invisiblecastle.com/roller/view/2741867/]bad guy init 11[/url] 45/56 Garrick 61/61 Vex 54/62 Malehan Attackers 56/56 Acre 50/50 Knoepf The arrows came from the vicinity of the 12 square rectangle J39 through L42. Surprise round is over. Garrick, Vex, and Malehan get to go (in any post order using Mal's rules), then the attackers go, then we are in everyone gets to go mode. The ravine structures have wide ramps leading 10 feet down to them, but the ramps appear to have some form of dark liquid oozing on them. There are eight lit braziers which shed light in a 10 foot radius each (i.e. close burst 2 areas marked on map with yellow rectangles). Anywhere outside these areas are dark, but those with low light vision can see 20 feet from them (close burst 4 areas for those with low light vision). The braziers are giving off some smoke, but it isn't enough to hamper vision. There are four 10 foot tall statues in the corners. There is a raised dais, about 5 feet off the ground at the far end.[/sblock] [/QUOTE]
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[Adventure] Murder Most Foul! Part 2 (Judge: EvolutionKB)
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