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Living Eberron
Adventure: Poisoned to the Core DM: FourMonos Judge: KarinsDad
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<blockquote data-quote="Velmont" data-source="post: 5925229" data-attributes="member: 13739"><p>River looks at everyone. <span style="color: Yellow">"Let's go!"</span></p><p></p><p>As the group exit the tavern, he tells them <span style="color: Yellow">"By the way, if we ever have to fight, I would ask you to spare as many live as you can. Some people are forced to do bad deed, and in any circumstances, a living enemy is a talking enemy. I won't stop you if they are undead or extraplanar minions of Khyber... some just can't be atoned."</span></p><p></p><p>[SBLOCK=OOC][MENTION=88601]FourMonos[/MENTION]: For Pok CS, follow <a href="http://leb.wikia.com/wiki/LEB:PC:Pok_d%27Sivis_%28CaBaNa%29" target="_blank">that link</a>.[/SBLOCK]</p><p></p><p>[SBLOCK=Immediate Actions]</p><p>During the monster turn, River might use one of these interrupt. If more than one trigger is valid at the same time, use the first in list. Please note I might change the Triggering conditions.</p><p></p><p><strong><span style="color: Red">Reversal of Fortunes</span></strong> (Immediate Interrupt * Ranged 5)</p><p><strong>Target:</strong> The triggering enemy in range</p><p><strong>Trigger:</strong> </p><p>1) An enemy within 5 squares of you hits an ally adjacent to him.</p><p>2) The ally is bloodied</p><p>3) The enemy is not bloodied</p><p>4) River won't get an AoO, or only one from a minion.</p><p><strong>Attack:</strong> +13 vs. Fort</p><p><strong>Hit:</strong> 2d10 + 7 damage. The ally hit by the triggering enemy’s attack can spend a healing surge and regain 2d10 + 3d6 + 14 additional hit points and can make a saving throw.</p><p></p><p><strong><span style="color: Red">Shield of Devotion</span></strong> (Immediate Reaction * Close Burst 5)</p><p><strong>Target:</strong> The triggering ally</p><p><strong>Trigger:</strong> </p><p>1) An ally within 5 squares of you takes damage from an enemy attack.</p><p>2) The ally has lost at least 11 damages, including this attack.</p><p><strong>Effect:</strong> The target regains 11 hit points. Until the end of your next turn, you gain a +2 power bonus to your next attack roll against the enemy that damaged the target.</p><p>[/SBLOCK]</p><p></p><p></p><p>[SBLOCK=River's Stats]<a href="http://leb.wikia.com/wiki/LEB:PC:River_(Velmont)" target="_blank">River</a> </p><p>Initiative +5</p><p>Passive Insight 25 Passive Perception 21</p><p>HP 75/75; 0 THP; Bloodied 37; Surge Value 18; Surges Per-Day 10/10</p><p>AC 25 Fortitude 17 Reflex 18 Will 23</p><p>Speed 6</p><p>Action Point: 1</p><p></p><p>Current Effects: None</p><p></p><p>Basic Attack: Medic Dagger +10 vs AC 1d4+2</p><p></p><p>Skills: Athletics +7, Diplomacy +14, Endurance +7, Heal +19, Insight +15, Intimidate +14, Religion +13</p><p>Languages Common, Elven</p><p></p><p>Powers</p><p></p><p>[ ]<span style="color: Green">Astral Seal</span></p><p>[ ]<span style="color: Green">Sacred Flames</span></p><p></p><p>[ ]<span style="color: Red">Longtooth Shifting</span></p><p>[ ]<span style="color: Red">Channel Divinity (Divine Fortune, Healer's Mercy)</span></p><p>[2]<span style="color: Red">Healing's Word</span></p><p>[2]<span style="color: Red">Shield of Devotion</span></p><p>[ ]<span style="color: Red">Prophetic Guidance</span></p><p>[ ]<span style="color: Red">Hymn of Resurgence</span></p><p>[ ]<span style="color: Red">Denunciation</span></p><p>[ ]<span style="color: Red">Reversal of Fortune</span></p><p>[ ]<span style="color: Red">Word of Vigor</span></p><p></p><p>[ ]<span style="color: Gray">Virtue's Touch</span></p><p>[ ]<span style="color: Gray">Moment of Glory</span></p><p>[ ]<span style="color: Gray">Return from Death's Door</span></p><p>[ ]<span style="color: Gray">Iron to Glass</span></p><p>[ ]<span style="color: Gray">Stream of Life</span></p><p>[ ]<span style="color: Gray">Dismissal</span></p><p></p><p>[ ]<span style="color: Orange">Battle Standard of Healing</span> <span style="color: Red">[E]</span></p><p>[ ]<span style="color: Orange">Medic Dagger</span> <span style="color: Gray">[D]</span></p><p>[ ]<span style="color: Orange">Symbol of Perseverance</span> <span style="color: Gray">[D]</span></p><p>[ ]<span style="color: Orange">Glove of the Healer</span> <span style="color: Gray">[D]</span></p><p>[ ]<span style="color: Orange">Battleforged Light Shield</span> <span style="color: Gray">[D]</span></p><p>[ ]<span style="color: Orange">Whisper's from Beyond</span> <span style="color: Gray">[D]</span></p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Velmont, post: 5925229, member: 13739"] River looks at everyone. [COLOR="Yellow"]"Let's go!"[/COLOR] As the group exit the tavern, he tells them [COLOR="Yellow"]"By the way, if we ever have to fight, I would ask you to spare as many live as you can. Some people are forced to do bad deed, and in any circumstances, a living enemy is a talking enemy. I won't stop you if they are undead or extraplanar minions of Khyber... some just can't be atoned."[/COLOR] [SBLOCK=OOC][MENTION=88601]FourMonos[/MENTION]: For Pok CS, follow [URL="http://leb.wikia.com/wiki/LEB:PC:Pok_d%27Sivis_%28CaBaNa%29"]that link[/URL].[/SBLOCK] [SBLOCK=Immediate Actions] During the monster turn, River might use one of these interrupt. If more than one trigger is valid at the same time, use the first in list. Please note I might change the Triggering conditions. [B][COLOR="Red"]Reversal of Fortunes[/COLOR][/B] (Immediate Interrupt * Ranged 5) [B]Target:[/B] The triggering enemy in range [B]Trigger:[/B] 1) An enemy within 5 squares of you hits an ally adjacent to him. 2) The ally is bloodied 3) The enemy is not bloodied 4) River won't get an AoO, or only one from a minion. [B]Attack:[/B] +13 vs. Fort [B]Hit:[/B] 2d10 + 7 damage. The ally hit by the triggering enemy’s attack can spend a healing surge and regain 2d10 + 3d6 + 14 additional hit points and can make a saving throw. [B][COLOR="Red"]Shield of Devotion[/COLOR][/B] (Immediate Reaction * Close Burst 5) [B]Target:[/B] The triggering ally [B]Trigger:[/B] 1) An ally within 5 squares of you takes damage from an enemy attack. 2) The ally has lost at least 11 damages, including this attack. [B]Effect:[/B] The target regains 11 hit points. Until the end of your next turn, you gain a +2 power bonus to your next attack roll against the enemy that damaged the target. [/SBLOCK] [SBLOCK=River's Stats][URL=http://leb.wikia.com/wiki/LEB:PC:River_(Velmont)]River[/URL] Initiative +5 Passive Insight 25 Passive Perception 21 HP 75/75; 0 THP; Bloodied 37; Surge Value 18; Surges Per-Day 10/10 AC 25 Fortitude 17 Reflex 18 Will 23 Speed 6 Action Point: 1 Current Effects: None Basic Attack: Medic Dagger +10 vs AC 1d4+2 Skills: Athletics +7, Diplomacy +14, Endurance +7, Heal +19, Insight +15, Intimidate +14, Religion +13 Languages Common, Elven Powers [ ][COLOR="Green"]Astral Seal[/COLOR] [ ][COLOR="Green"]Sacred Flames[/COLOR] [ ][COLOR="Red"]Longtooth Shifting[/COLOR] [ ][COLOR="Red"]Channel Divinity (Divine Fortune, Healer's Mercy)[/COLOR] [2][COLOR="Red"]Healing's Word[/COLOR] [2][COLOR="Red"]Shield of Devotion[/COLOR] [ ][COLOR="Red"]Prophetic Guidance[/COLOR] [ ][COLOR="Red"]Hymn of Resurgence[/COLOR] [ ][COLOR="Red"]Denunciation[/COLOR] [ ][COLOR="Red"]Reversal of Fortune[/COLOR] [ ][COLOR="Red"]Word of Vigor[/COLOR] [ ][COLOR="Gray"]Virtue's Touch[/COLOR] [ ][COLOR="Gray"]Moment of Glory[/COLOR] [ ][COLOR="Gray"]Return from Death's Door[/COLOR] [ ][COLOR="Gray"]Iron to Glass[/COLOR] [ ][COLOR="Gray"]Stream of Life[/COLOR] [ ][COLOR="Gray"]Dismissal[/COLOR] [ ][COLOR="Orange"]Battle Standard of Healing[/COLOR] [COLOR="Red"][E][/COLOR] [ ][COLOR="Orange"]Medic Dagger[/COLOR] [COLOR="Gray"][D][/COLOR] [ ][COLOR="Orange"]Symbol of Perseverance[/COLOR] [COLOR="Gray"][D][/COLOR] [ ][COLOR="Orange"]Glove of the Healer[/COLOR] [COLOR="Gray"][D][/COLOR] [ ][COLOR="Orange"]Battleforged Light Shield[/COLOR] [COLOR="Gray"][D][/COLOR] [ ][COLOR="Orange"]Whisper's from Beyond[/COLOR] [COLOR="Gray"][D][/COLOR] [/SBLOCK] [/QUOTE]
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