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Living Eberron
Adventure: Poisoned to the Core DM: FourMonos Judge: KarinsDad
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<blockquote data-quote="FourMonos" data-source="post: 5992066" data-attributes="member: 88601"><p>[GM] Let's just finish setting the stage here, shall we?[/GM]</p><p></p><p>With a shake, then a groan, the large double doors behind the party open simultaneously. Standing behind them is a large ogre flanked by a foursome of bugbears wielding flails. </p><p></p><p>The ogre's eyes gleam with a malevolent intelligence. His common is flawless and without accent. He must have heard River's comment. </p><p></p><p><strong><span style="color: Sienna">"Sure, sure"</span></strong> the ogre taunts,<span style="color: Sienna"><strong> "Come on back here. We'll keep you warm and toasty."</strong></span> He reaches over his back and pulls what you first think is a large pole until you hear the clink of chains and the head of the enormous flail is set down in front of the ogre. </p><p></p><p>[GM] And for fun, this is also a combat skill challenge! Hurray! [/GM]</p><p></p><p>The trainer stands shocked, <span style="color: LightBlue">"Don't kill em! Put em back in the cages!"</span></p><p></p><p>[GM]Skill Challenge!: On your turn you can activate the cage by using the manual operations/override. You have to be standing next to the walls marked with an "X". After activating the cage, the animal has to be in the caged area until the end of its next turn. If it leaves the cage area, the cage resets. You can use either a standard action or movement action for you activation attempt (I'll post some skill challenge requirements once everyone posts an initiative). Primary skills will be Arcana and Thievery. EACH ANIMAL YOU SAVE EARNS YOU EXTRA XP! [/GM]</p><p></p><p>[OOC]Oh yeah, poke [MENTION=82643]CaBaNa[/MENTION] and [MENTION=79956]dimsdale[/MENTION] <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />[/OOC]</p></blockquote><p></p>
[QUOTE="FourMonos, post: 5992066, member: 88601"] [GM] Let's just finish setting the stage here, shall we?[/GM] With a shake, then a groan, the large double doors behind the party open simultaneously. Standing behind them is a large ogre flanked by a foursome of bugbears wielding flails. The ogre's eyes gleam with a malevolent intelligence. His common is flawless and without accent. He must have heard River's comment. [B][COLOR=Sienna]"Sure, sure"[/COLOR][/B] the ogre taunts,[COLOR=Sienna][B] "Come on back here. We'll keep you warm and toasty."[/B][/COLOR] He reaches over his back and pulls what you first think is a large pole until you hear the clink of chains and the head of the enormous flail is set down in front of the ogre. [GM] And for fun, this is also a combat skill challenge! Hurray! [/GM] The trainer stands shocked, [COLOR=LightBlue]"Don't kill em! Put em back in the cages!"[/COLOR] [GM]Skill Challenge!: On your turn you can activate the cage by using the manual operations/override. You have to be standing next to the walls marked with an "X". After activating the cage, the animal has to be in the caged area until the end of its next turn. If it leaves the cage area, the cage resets. You can use either a standard action or movement action for you activation attempt (I'll post some skill challenge requirements once everyone posts an initiative). Primary skills will be Arcana and Thievery. EACH ANIMAL YOU SAVE EARNS YOU EXTRA XP! [/GM] [OOC]Oh yeah, poke [MENTION=82643]CaBaNa[/MENTION] and [MENTION=79956]dimsdale[/MENTION] ;)[/OOC] [/QUOTE]
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Adventure: Poisoned to the Core DM: FourMonos Judge: KarinsDad
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