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Adventure: Poisoned to the Core DM: FourMonos Judge: KarinsDad
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<blockquote data-quote="FourMonos" data-source="post: 5999265" data-attributes="member: 88601"><p><strong>Battle Pit Cages, Round 2</strong></p><p></p><p>The manticore, chain jingling, tries to move away from the fighting. It's human looking face glares with rage and it releases a swarm of spikes at the all too familiar, and disliked, animal trainer.</p><p></p><p>The displacer beast emits its illusion again and slashes its tentacles at Amarande and Ulvellyn. </p><p></p><p>The chimera lumbers slowly to its feet. The large beast leans into the chain, attempting to pull itself further into the room.</p><p></p><p>You all hear a clink as the winches automatically release more chain for the beasts to move.</p><p></p><p>The trainer retreats to the far side of the room.</p><p></p><p>The bugbears and ogres are drawn mesmerized to the illusionary gold. </p><p><strong><span style="color: Sienna"></span></strong></p><p><strong><span style="color: Sienna">"Wait! I don't smell gold. The gnome is tricking us. Try to fight it."</span></strong></p><p><strong><span style="color: Sienna"> </span></strong></p><p>Two of the bugbears go into aggressive swinging maneuvers, but only Tondrek's doggie is hit. The third makes defensive moves with his flail, whose blows are deflected from River's magic.</p><p></p><p>The ogre, despite his warning, is unable to pull his eyes from the piles of gold.</p><p></p><p>[sblock=Adventurer's Turn Summary]</p><p><span style="color: Yellow">River</span>: Longtooth Shifting, Moment of Glory pushes B4 and ogre 3 squares and knocks prone, DR5 for everyone.</p><p><span style="color: DarkRed"></span></p><p><span style="color: DarkRed"> <strong>Muzdum</strong></span>: Hits B2 for 17 damage</p><p></p><p><span style="color: RoyalBlue">Tondrek</span>: Hits B2 for 10 damage, +5 damage to allies within 2 squares. Rumbum gets infusion.</p><p></p><p><span style="color: SandyBrown">Amarande</span>: Hits displacer beast for 34.</p><p></p><p><span style="color: Red">Rumbum</span>: Hits B3 for 25 damage and -2 AC TENT.</p><p></p><p><span style="color: Magenta">Pok</span>: Uses visions of avarice, hits all targets but used <span style="color: Red">Wand of Accuracy</span> to do so. [MENTION=82643]CaBaNa[/MENTION] the ogre is already partially into the square and would likely keep B3 out of a square if pulled further in. Let me know if you have a problem with positioning. </p><p></p><p>[/sblock]</p><p></p><p>[sblock=Map Details]</p><p>Illumination: Normal.</p><p></p><p>Map: Link is <a href="https://docs.google.com/spreadsheet/ccc?key=0AuZTiaUgMLkzdEF2enVpbWx3SUdWY19mVlg2aC1fSmc&pli=1#gid=0" target="_blank">Here</a>.</p><p>[/sblock]</p><p></p><p>[sblock=Stats Update]</p><p><span style="color: Yellow">River </span>(L-17): 37/75 <span style="color: Lime">+3 THP</span> ; HS 10/10; AP 1; Second Wind; Status: <span style="color: Lime">Regeneration 4 (while bloodied)</span>, <span style="color: Lime">DR5</span> <span style="color: Red">Prone</span></p><p></p><p><span style="color: Red">Rumbum</span>: (N-18): 82/82; HS 14/14; AP 1; Second Wind; Status: <span style="color: Lime">DR5</span></p><p></p><p><span style="color: RoyalBlue">Tondrek</span>: (L-19): 77/82 HS 11/12; AP 1; Second Wind; Status: <span style="color: Lime">DR5</span></p><p><span style="color: RoyalBlue">Doggie</span>: (H-17): 15/15 <span style="color: Lime">+2 THP</span> AC 24 F 22 R 19 W 21; Status: <span style="color: Lime">DR5</span>, <span style="color: Red">prone</span></p><p><span style="color: Magenta"></span></p><p><span style="color: Magenta">Pok d'Sivis</span>: (K-18): 52/52; HS 6/6; AP 1; Second Wind; Status: <span style="color: Lime">DR5</span></p><p></p><p><span style="color: SandyBrown">Amarande Vigoth</span>: (F-9): 90/90; HS 12/12; AP 1; Second Wind; Status:</p><p><span style="color: SandyBrown">Ulvellyn</span>: (F-10) 45/45 AC: 26, Fort: 22, Reflex: 26, Will: 26; Status: <span style="color: Lime">DR5</span></p><p></p><p><strong><span style="color: DarkRed">Muzdum Firebelly</span></strong>: (M-20): 66/71; HS 11/11 AP 1; Second Wind; Status: <span style="color: Lime">DR5</span></p><p></p><p>[/sblock]</p><p></p><p>[sblock=Monster Actions]</p><p>Manticore: Move to P-Q, 15-16. <span style="color: Red">Spike Volley</span> at M-17: Attacks vs. River, Rumbum and Trainer: <a href="http://invisiblecastle.com/roller/view/3666131/" target="_blank">20, 22, and 34</a>. Trainer is the only one hit for <a href="http://invisiblecastle.com/roller/view/3666135/" target="_blank">8 damage</a>.</p><p></p><p>Displacer Beast: <span style="color: Lime">Cunning Blitz</span>: Shift to D-E, 9-10. Tentacle attacks vs. Amarande and Ulvellyn: <a href="http://invisiblecastle.com/roller/view/3666140/" target="_blank">18 and 19 vs. AC</a>, both misses.</p><p></p><p>Chimera: Movement: Stand. (convert to) Movement: Move to J-K, 4-5.</p><p></p><p>Chains release 10 more feet of distance.</p><p>[/sblock]</p><p></p><p>[sblock=Enemy Actions]</p><p>Bugbear 1: Recharge: <a href="http://invisiblecastle.com/roller/view/3666729/" target="_blank">nope</a>. Standard: <span style="color: Red">Flail Assault</span> (burst 2) vs Doggie, Tondrek and Muzdum:<a href="http://invisiblecastle.com/roller/view/3666740/" target="_blank"> 29, 15, 16 respectively</a>. Doggie takes: <a href="http://invisiblecastle.com/roller/view/3666742/" target="_blank">18 damage</a> (actually 13, forgot about the DR5) is pushed to H-17 and knocked prone. Save: <a href="http://invisiblecastle.com/roller/view/3666744/" target="_blank">yes</a></p><p></p><p>Bugbear 2: Standard: <span style="color: Red">Flail Assault </span>vs. Tondrek, Muzdum: <a href="http://invisiblecastle.com/roller/view/3666747/" target="_blank">missed both</a>. Bugbear 2 save: <a href="http://invisiblecastle.com/roller/view/3666750/" target="_blank">nope</a>.</p><p></p><p>Bugbear 3: Standard: <span style="color: Red">Flail Barrier</span>: Muzdum takes 5 damage, but that is negated by River's DR 5. Save: <a href="http://invisiblecastle.com/roller/view/3666754/" target="_blank">yes</a>.</p><p></p><p>Bugbear 4: Movement: Stand. Standard: none. Save: <a href="http://invisiblecastle.com/roller/view/3666761/" target="_blank">yes</a>.</p><p></p><p>Ogre: Movement: Stand. Standard: none. Save: <a href="http://invisiblecastle.com/roller/view/3666764/" target="_blank">no</a>.</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Enemy Stats]</p><p></p><p>Bugbear 23 AC ?? F 22 R 21 W</p><p></p><p>1: (K-21) Damage taken: 0, used <span style="color: Red">Flail Barrier, Flail Assault</span>.</p><p>2. (L-21) Damage taken: 27, used <span style="color: Red">Flail Assault, immobilized (save ends)</span></p><p>3. (L-22) Damage taken: 25, used <span style="color: Red">Flail Barrier, -2 AC TENT (rumbum)</span></p><p>4. (I-21) Damage taken: 0</p><p></p><p>Ogre (L-M 23-24) ?? AC ?? F ?? R 24 W</p><p>Damage Taken: 0, <span style="color: Red">immobilized (save ends)</span></p><p><strong></strong></p><p><strong>Beasts:</strong></p><p>Displacer Beast (D-E 8-9) 23 AC ?? F ?? R ?? W</p><p>Damage Taken: 34 damage</p><p></p><p>Manticore (Q-R 15-16) ?? AC ?? F ?? R ?? W</p><p>Damage Taken: <span style="color: Red">Used: Spike Volley</span></p><p></p><p>Chimera (J-K 2-3) ?? AC ?? F ?? R ?? W</p><p>Damage Taken:</p><p>[/sblock]</p><p></p><p>[sblock=Skill Challenge!] </p><p>On your turn you can activate the cage controls to close the cage. You have to be standing next to the walls marked with an "X". </p><p></p><p>After activating the cage, the animal has to be in the caged area until the end of your next turn. If the animal leaves the cage area, the cage resets.</p><p></p><p>Skills: Arcana 25, Thievery 20 </p><p></p><p>You can use either a standard action or movement action for you activation attempt. </p><p></p><p>Also! As an alternative you can activate the chain winch to pull the beast 10 feet (2 squares). Current length of chain (distance the monsters move outside of box): 20 feet. The winch will let out more chain each round. [/sblock]</p><p></p><p>[GM] Man, the rolls are on your side, you may make short work of this encounter <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" />[/GM]</p></blockquote><p></p>
[QUOTE="FourMonos, post: 5999265, member: 88601"] [b]Battle Pit Cages, Round 2[/b] The manticore, chain jingling, tries to move away from the fighting. It's human looking face glares with rage and it releases a swarm of spikes at the all too familiar, and disliked, animal trainer. The displacer beast emits its illusion again and slashes its tentacles at Amarande and Ulvellyn. The chimera lumbers slowly to its feet. The large beast leans into the chain, attempting to pull itself further into the room. You all hear a clink as the winches automatically release more chain for the beasts to move. The trainer retreats to the far side of the room. The bugbears and ogres are drawn mesmerized to the illusionary gold. [B][COLOR=Sienna] "Wait! I don't smell gold. The gnome is tricking us. Try to fight it." [/COLOR][/B] Two of the bugbears go into aggressive swinging maneuvers, but only Tondrek's doggie is hit. The third makes defensive moves with his flail, whose blows are deflected from River's magic. The ogre, despite his warning, is unable to pull his eyes from the piles of gold. [sblock=Adventurer's Turn Summary] [COLOR=Yellow]River[/COLOR]: Longtooth Shifting, Moment of Glory pushes B4 and ogre 3 squares and knocks prone, DR5 for everyone. [COLOR=DarkRed] [B]Muzdum[/B][/COLOR]: Hits B2 for 17 damage [COLOR=RoyalBlue]Tondrek[/COLOR]: Hits B2 for 10 damage, +5 damage to allies within 2 squares. Rumbum gets infusion. [COLOR=SandyBrown]Amarande[/COLOR]: Hits displacer beast for 34. [COLOR=Red]Rumbum[/COLOR]: Hits B3 for 25 damage and -2 AC TENT. [COLOR=Magenta]Pok[/COLOR]: Uses visions of avarice, hits all targets but used [COLOR=Red]Wand of Accuracy[/COLOR] to do so. [MENTION=82643]CaBaNa[/MENTION] the ogre is already partially into the square and would likely keep B3 out of a square if pulled further in. Let me know if you have a problem with positioning. [/sblock] [sblock=Map Details] Illumination: Normal. Map: Link is [URL="https://docs.google.com/spreadsheet/ccc?key=0AuZTiaUgMLkzdEF2enVpbWx3SUdWY19mVlg2aC1fSmc&pli=1#gid=0"]Here[/URL]. [/sblock] [sblock=Stats Update] [COLOR=Yellow]River [/COLOR](L-17): 37/75 [COLOR=Lime]+3 THP[/COLOR] ; HS 10/10; AP 1; Second Wind; Status: [COLOR=Lime]Regeneration 4 (while bloodied)[/COLOR], [COLOR=Lime]DR5[/COLOR] [COLOR=Red]Prone[/COLOR] [COLOR=Red]Rumbum[/COLOR]: (N-18): 82/82; HS 14/14; AP 1; Second Wind; Status: [COLOR=Lime]DR5[/COLOR] [COLOR=RoyalBlue]Tondrek[/COLOR]: (L-19): 77/82 HS 11/12; AP 1; Second Wind; Status: [COLOR=Lime]DR5[/COLOR] [COLOR=RoyalBlue]Doggie[/COLOR]: (H-17): 15/15 [COLOR=Lime]+2 THP[/COLOR] AC 24 F 22 R 19 W 21; Status: [COLOR=Lime]DR5[/COLOR], [COLOR=Red]prone[/COLOR] [COLOR=Magenta] Pok d'Sivis[/COLOR]: (K-18): 52/52; HS 6/6; AP 1; Second Wind; Status: [COLOR=Lime]DR5[/COLOR] [COLOR=SandyBrown]Amarande Vigoth[/COLOR]: (F-9): 90/90; HS 12/12; AP 1; Second Wind; Status: [COLOR=SandyBrown]Ulvellyn[/COLOR]: (F-10) 45/45 AC: 26, Fort: 22, Reflex: 26, Will: 26; Status: [COLOR=Lime]DR5[/COLOR] [B][COLOR=DarkRed]Muzdum Firebelly[/COLOR][/B]: (M-20): 66/71; HS 11/11 AP 1; Second Wind; Status: [COLOR=Lime]DR5[/COLOR] [/sblock] [sblock=Monster Actions] Manticore: Move to P-Q, 15-16. [COLOR=Red]Spike Volley[/COLOR] at M-17: Attacks vs. River, Rumbum and Trainer: [URL="http://invisiblecastle.com/roller/view/3666131/"]20, 22, and 34[/URL]. Trainer is the only one hit for [URL="http://invisiblecastle.com/roller/view/3666135/"]8 damage[/URL]. Displacer Beast: [COLOR=Lime]Cunning Blitz[/COLOR]: Shift to D-E, 9-10. Tentacle attacks vs. Amarande and Ulvellyn: [URL="http://invisiblecastle.com/roller/view/3666140/"]18 and 19 vs. AC[/URL], both misses. Chimera: Movement: Stand. (convert to) Movement: Move to J-K, 4-5. Chains release 10 more feet of distance. [/sblock] [sblock=Enemy Actions] Bugbear 1: Recharge: [URL="http://invisiblecastle.com/roller/view/3666729/"]nope[/URL]. Standard: [COLOR=Red]Flail Assault[/COLOR] (burst 2) vs Doggie, Tondrek and Muzdum:[URL="http://invisiblecastle.com/roller/view/3666740/"] 29, 15, 16 respectively[/URL]. Doggie takes: [URL="http://invisiblecastle.com/roller/view/3666742/"]18 damage[/URL] (actually 13, forgot about the DR5) is pushed to H-17 and knocked prone. Save: [URL="http://invisiblecastle.com/roller/view/3666744/"]yes[/URL] Bugbear 2: Standard: [COLOR=Red]Flail Assault [/COLOR]vs. Tondrek, Muzdum: [URL="http://invisiblecastle.com/roller/view/3666747/"]missed both[/URL]. Bugbear 2 save: [URL="http://invisiblecastle.com/roller/view/3666750/"]nope[/URL]. Bugbear 3: Standard: [COLOR=Red]Flail Barrier[/COLOR]: Muzdum takes 5 damage, but that is negated by River's DR 5. Save: [URL="http://invisiblecastle.com/roller/view/3666754/"]yes[/URL]. Bugbear 4: Movement: Stand. Standard: none. Save: [URL="http://invisiblecastle.com/roller/view/3666761/"]yes[/URL]. Ogre: Movement: Stand. Standard: none. Save: [URL="http://invisiblecastle.com/roller/view/3666764/"]no[/URL]. [/sblock] [sblock=Enemy Stats] Bugbear 23 AC ?? F 22 R 21 W 1: (K-21) Damage taken: 0, used [COLOR=Red]Flail Barrier, Flail Assault[/COLOR]. 2. (L-21) Damage taken: 27, used [COLOR=Red]Flail Assault, immobilized (save ends)[/COLOR] 3. (L-22) Damage taken: 25, used [COLOR=Red]Flail Barrier, -2 AC TENT (rumbum)[/COLOR] 4. (I-21) Damage taken: 0 Ogre (L-M 23-24) ?? AC ?? F ?? R 24 W Damage Taken: 0, [COLOR=Red]immobilized (save ends)[/COLOR] [B] Beasts:[/B] Displacer Beast (D-E 8-9) 23 AC ?? F ?? R ?? W Damage Taken: 34 damage Manticore (Q-R 15-16) ?? AC ?? F ?? R ?? W Damage Taken: [COLOR=Red]Used: Spike Volley[/COLOR] Chimera (J-K 2-3) ?? AC ?? F ?? R ?? W Damage Taken: [/sblock] [sblock=Skill Challenge!] On your turn you can activate the cage controls to close the cage. You have to be standing next to the walls marked with an "X". After activating the cage, the animal has to be in the caged area until the end of your next turn. If the animal leaves the cage area, the cage resets. Skills: Arcana 25, Thievery 20 You can use either a standard action or movement action for you activation attempt. Also! As an alternative you can activate the chain winch to pull the beast 10 feet (2 squares). Current length of chain (distance the monsters move outside of box): 20 feet. The winch will let out more chain each round. [/sblock] [GM] Man, the rolls are on your side, you may make short work of this encounter :([/GM] [/QUOTE]
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Adventure: Poisoned to the Core DM: FourMonos Judge: KarinsDad
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