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Adventure: Poisoned to the Core DM: FourMonos Judge: KarinsDad
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<blockquote data-quote="FourMonos" data-source="post: 6021015" data-attributes="member: 88601"><p>[GM]No apologies needed, how were you to know! No way CBN! Call it before you unleash gnomic death and destruction! [/GM]</p><p></p><p>Pok's illusionary attack freaks the bugbear more than anticipated, the length of chain from the flail catching around his neck, spinning the head of the flail faster and faster until it collides in a sickening crunch against its face. The third bugbear falls over.</p><p></p><p>The chimera stalks forward, pulling at the length of the chain. The lion head watches Pok carefully, licking its lips. The dragon head roars at the heroes.</p><p></p><p>As yet another bugbear falls under the assault of the heroes, the remaining bugbear starts to feel panicked.</p><p><strong></strong></p><p><strong><span style="color: DimGray">"Get over 'ere!"</span></strong> It shouts at the ogre.</p><p></p><p>The ogre, obseessed as he is with imaginary treasure growls, takes stock of his situation. <strong><span style="color: Sienna">"Nope. You keep them busy till the chimera eats them!"</span></strong></p><p></p><p>With that he closes the doors in front of him and you hear some grinding sounds outside the door.</p><p></p><p>The bugbear swears in goblin and smashes his flail into the new adversary. Amarande is slid backwards on his back from the blow.</p><p></p><p>[sblock=perception 25] The chimera is slow moving, if it was slowed a bit more, a focal attack may be able to sever a claw. (if dazed or stunned, a called shot (+2 bonus to appropriate defense) for more than 25 damage will severe a claw) [/sblock]</p><p></p><p>[sblock=Adventurer's Turn Summary]</p><p> <span style="color: RoyalBlue">Tondrek</span>: Hits B1 for 15 damage (15 in roll, 16 in summary, did I miss something?) Allies within 5 squares of Tondrek heal TENT.</p><p></p><p><span style="color: DarkRed"><strong>Muzdum</strong></span>: Charges B4 for 13 damage, knocking prone. Heals for <a href="http://invisiblecastle.com/roller/view/3707459/" target="_blank">9</a>. </p><p></p><p> <span style="color: Yellow">River</span>: Misses with Astral Seal.</p><p></p><p><span style="color: Red">Rumbum</span>: Hits for 31 damage. Heals for <a href="http://invisiblecastle.com/roller/view/3707476/" target="_blank">8</a>.</p><p></p><p><span style="color: Magenta">Pok</span>: Unlocks cage (next turn), hits B1 for 16 damage, killing him.</p><p></p><p> <span style="color: SandyBrown">Amarande</span>: Charges B4, hitting for 31 damage.</p><p>[/sblock]</p><p></p><p>[sblock=Map Details]</p><p>Illumination: Normal.</p><p></p><p>Map: Link is <a href="https://docs.google.com/spreadsheet/ccc?key=0AuZTiaUgMLkzdEF2enVpbWx3SUdWY19mVlg2aC1fSmc&pli=1#gid=0" target="_blank">Here</a>.</p><p>[/sblock]</p><p></p><p>[sblock=Stats Update]</p><p><span style="color: Yellow">River </span>(L-16): 35/75 <span style="color: Lime">+3 THP</span>; HS 10/10; AP 1; Second Wind; Status: <span style="color: Lime">Regeneration 4 (while bloodied)</span>, <span style="color: Lime">DR5</span>, <span style="color: Red">bloodied</span></p><p></p><p><span style="color: Red">Rumbum</span>: (N-20): 55/82; HS 13/14; AP 1; Second Wind; Status: <span style="color: Lime">DR5</span></p><p></p><p><span style="color: RoyalBlue">Tondrek</span>: (P-15): 77/82 <span style="color: Lime">+3 THP</span> HS 11/12; AP 0; Second Wind; Status: <span style="color: Lime">DR5, <span style="color: Red">prone</span></span></p><p><span style="color: RoyalBlue">Doggie</span>: (O-14): 10/15 AC 24 F 22 R 19 W 21; Status: <span style="color: Lime">DR5</span></p><p><span style="color: Magenta"></span></p><p><span style="color: Magenta">Pok d'Sivis</span>: (F-11): 29/52; HS 6/6; AP 1; Second Wind; Status: <span style="color: Lime">DR5</span></p><p></p><p><span style="color: SandyBrown">Amarande Vigoth</span>: (L-15): 79/90; HS 11/12; AP 1; Second Wind; Status: <span style="color: Lime"><s>+1 defenses (fey companion aura)</s></span> <span style="color: Red">ongoing 10 fire damage (save ends), prone</span></p><p><span style="color: SandyBrown">Ulvellyn</span>: (F-10) 30/45 AC: 26, Fort: 22, Reflex: 26, Will: 26; Status: <span style="color: Lime">DR5</span></p><p></p><p><strong><span style="color: DarkRed">Muzdum Firebelly</span></strong>: (O-19): 56/71; HS 11/11 AP 1; Second Wind; Status: <span style="color: Lime">DR5</span></p><p></p><p>[/sblock]</p><p></p><p>[sblock=Monster Actions]</p><p></p><p>Manticore: locked in cage</p><p></p><p>Chimera: Movement: Move to length of chain (40 feet).</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Enemy Actions]</p><p></p><p>Ogre: Closes and barricades the door.</p><p> </p><p>Bugbear 4: <span style="color: Lime">Flail Dance</span> vs. Amarande: <a href="http://invisiblecastle.com/roller/view/3708216/" target="_blank">31 vs. AC</a> hits for (17-5)=12 damage. He is knocked prone and pushed 2 squares (to L-15).</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Enemy Stats]</p><p></p><p>Bugbear 23 AC 21 F 22 R 21 W</p><p></p><p><s>1: (M-20) Damage taken: 98, used <span style="color: Red"><s>Flail Barrier</s> recharged, Flail Assault, bloodied</span>.</s></p><p><s>2. (L-21) Damage taken: 105, used <span style="color: Red">Flail Assault, bloodied</span><em>, prone</em></s></p><p><s>3. (Q-19) Damage taken: 100, used <span style="color: Red">Flail Barrier, Flail Assault, bloodied</span> </s></p><p>4. (O-18) Damage taken: 44, used <span style="color: Red">Flail Assault</span></p><p></p><p>Ogre (L-M 23-24) 24 AC 26 F ?? R 24 W</p><p>Damage Taken: 22, <span style="color: Red">immobilized (save ends)</span></p><p><strong></strong></p><p><strong>Beasts:</strong></p><p><s>Displacer Beast (D-E 8-9) 23 AC ?? F 22 R ?? W; Damage Taken: 100 damage</s></p><p></p><p>Manticore (Q-R 15-16) 26 AC ?? F ?? R ?? W</p><p>Damage Taken: 23, <span style="color: Red">Used: Spike Volley</span></p><p></p><p>Chimera (J-K 8-9) ?? AC ?? F ?? R ?? W</p><p>Damage Taken:0, <span style="color: Red">used Dragon's Breath</span></p><p>[/sblock]</p><p></p><p>[sblock=Skill Challenge!] </p><p>On your turn you can activate the cage controls to close the cage. You have to be standing next to the walls marked with an "X". </p><p></p><p>After activating the cage, the animal has to be in the caged area until the end of your next turn. If the animal leaves the cage area, the cage resets.</p><p></p><p>Skills: Arcana 25, Thievery 20 </p><p></p><p>You can use either a standard action or movement action for you activation attempt. </p><p></p><p>Also! As an alternative you can activate the chain winch to pull the beast 10 feet (2 squares). The winch will let out more chain periodically. </p><p>Current length of chain (distance the monsters move outside of box): chimera: 40 feet. [/sblock]</p></blockquote><p></p>
[QUOTE="FourMonos, post: 6021015, member: 88601"] [GM]No apologies needed, how were you to know! No way CBN! Call it before you unleash gnomic death and destruction! [/GM] Pok's illusionary attack freaks the bugbear more than anticipated, the length of chain from the flail catching around his neck, spinning the head of the flail faster and faster until it collides in a sickening crunch against its face. The third bugbear falls over. The chimera stalks forward, pulling at the length of the chain. The lion head watches Pok carefully, licking its lips. The dragon head roars at the heroes. As yet another bugbear falls under the assault of the heroes, the remaining bugbear starts to feel panicked. [B] [COLOR=DimGray]"Get over 'ere!"[/COLOR][/B] It shouts at the ogre. The ogre, obseessed as he is with imaginary treasure growls, takes stock of his situation. [B][COLOR=Sienna]"Nope. You keep them busy till the chimera eats them!"[/COLOR][/B] With that he closes the doors in front of him and you hear some grinding sounds outside the door. The bugbear swears in goblin and smashes his flail into the new adversary. Amarande is slid backwards on his back from the blow. [sblock=perception 25] The chimera is slow moving, if it was slowed a bit more, a focal attack may be able to sever a claw. (if dazed or stunned, a called shot (+2 bonus to appropriate defense) for more than 25 damage will severe a claw) [/sblock] [sblock=Adventurer's Turn Summary] [COLOR=RoyalBlue]Tondrek[/COLOR]: Hits B1 for 15 damage (15 in roll, 16 in summary, did I miss something?) Allies within 5 squares of Tondrek heal TENT. [COLOR=DarkRed][B]Muzdum[/B][/COLOR]: Charges B4 for 13 damage, knocking prone. Heals for [URL="http://invisiblecastle.com/roller/view/3707459/"]9[/URL]. [COLOR=Yellow]River[/COLOR]: Misses with Astral Seal. [COLOR=Red]Rumbum[/COLOR]: Hits for 31 damage. Heals for [URL="http://invisiblecastle.com/roller/view/3707476/"]8[/URL]. [COLOR=Magenta]Pok[/COLOR]: Unlocks cage (next turn), hits B1 for 16 damage, killing him. [COLOR=SandyBrown]Amarande[/COLOR]: Charges B4, hitting for 31 damage. [/sblock] [sblock=Map Details] Illumination: Normal. Map: Link is [URL="https://docs.google.com/spreadsheet/ccc?key=0AuZTiaUgMLkzdEF2enVpbWx3SUdWY19mVlg2aC1fSmc&pli=1#gid=0"]Here[/URL]. [/sblock] [sblock=Stats Update] [COLOR=Yellow]River [/COLOR](L-16): 35/75 [COLOR=Lime]+3 THP[/COLOR]; HS 10/10; AP 1; Second Wind; Status: [COLOR=Lime]Regeneration 4 (while bloodied)[/COLOR], [COLOR=Lime]DR5[/COLOR], [COLOR=Red]bloodied[/COLOR] [COLOR=Red]Rumbum[/COLOR]: (N-20): 55/82; HS 13/14; AP 1; Second Wind; Status: [COLOR=Lime]DR5[/COLOR] [COLOR=RoyalBlue]Tondrek[/COLOR]: (P-15): 77/82 [COLOR=Lime]+3 THP[/COLOR] HS 11/12; AP 0; Second Wind; Status: [COLOR=Lime]DR5, [COLOR=Red]prone[/COLOR][/COLOR] [COLOR=RoyalBlue]Doggie[/COLOR]: (O-14): 10/15 AC 24 F 22 R 19 W 21; Status: [COLOR=Lime]DR5[/COLOR] [COLOR=Magenta] Pok d'Sivis[/COLOR]: (F-11): 29/52; HS 6/6; AP 1; Second Wind; Status: [COLOR=Lime]DR5[/COLOR] [COLOR=SandyBrown]Amarande Vigoth[/COLOR]: (L-15): 79/90; HS 11/12; AP 1; Second Wind; Status: [COLOR=Lime][s]+1 defenses (fey companion aura)[/s][/COLOR] [COLOR=Red]ongoing 10 fire damage (save ends), prone[/COLOR] [COLOR=SandyBrown]Ulvellyn[/COLOR]: (F-10) 30/45 AC: 26, Fort: 22, Reflex: 26, Will: 26; Status: [COLOR=Lime]DR5[/COLOR] [B][COLOR=DarkRed]Muzdum Firebelly[/COLOR][/B]: (O-19): 56/71; HS 11/11 AP 1; Second Wind; Status: [COLOR=Lime]DR5[/COLOR] [/sblock] [sblock=Monster Actions] Manticore: locked in cage Chimera: Movement: Move to length of chain (40 feet). [/sblock] [sblock=Enemy Actions] Ogre: Closes and barricades the door. Bugbear 4: [COLOR=Lime]Flail Dance[/COLOR] vs. Amarande: [URL="http://invisiblecastle.com/roller/view/3708216/"]31 vs. AC[/URL] hits for (17-5)=12 damage. He is knocked prone and pushed 2 squares (to L-15). [/sblock] [sblock=Enemy Stats] Bugbear 23 AC 21 F 22 R 21 W [s]1: (M-20) Damage taken: 98, used [COLOR=Red][s]Flail Barrier[/s] recharged, Flail Assault, bloodied[/COLOR].[/s] [s]2. (L-21) Damage taken: 105, used [COLOR=Red]Flail Assault, bloodied[/COLOR][I], prone[/I][/s] [s]3. (Q-19) Damage taken: 100, used [COLOR=Red]Flail Barrier, Flail Assault, bloodied[/COLOR] [/s] 4. (O-18) Damage taken: 44, used [COLOR=Red]Flail Assault[/COLOR] Ogre (L-M 23-24) 24 AC 26 F ?? R 24 W Damage Taken: 22, [COLOR=Red]immobilized (save ends)[/COLOR] [B] Beasts:[/B] [s]Displacer Beast (D-E 8-9) 23 AC ?? F 22 R ?? W; Damage Taken: 100 damage[/s] Manticore (Q-R 15-16) 26 AC ?? F ?? R ?? W Damage Taken: 23, [COLOR=Red]Used: Spike Volley[/COLOR] Chimera (J-K 8-9) ?? AC ?? F ?? R ?? W Damage Taken:0, [COLOR=Red]used Dragon's Breath[/COLOR] [/sblock] [sblock=Skill Challenge!] On your turn you can activate the cage controls to close the cage. You have to be standing next to the walls marked with an "X". After activating the cage, the animal has to be in the caged area until the end of your next turn. If the animal leaves the cage area, the cage resets. Skills: Arcana 25, Thievery 20 You can use either a standard action or movement action for you activation attempt. Also! As an alternative you can activate the chain winch to pull the beast 10 feet (2 squares). The winch will let out more chain periodically. Current length of chain (distance the monsters move outside of box): chimera: 40 feet. [/sblock] [/QUOTE]
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Adventure: Poisoned to the Core DM: FourMonos Judge: KarinsDad
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