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Living Eberron
Adventure: Poisoned to the Core DM: FourMonos Judge: KarinsDad
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<blockquote data-quote="FourMonos" data-source="post: 6023114" data-attributes="member: 88601"><p>River calls out for the bugbear's surrender, but his comrades, rather than wait for a response, cut the last bugbear down.</p><p></p><p>Amarande charges after the last foe standing, the large chimera slowly stalking across the room...</p><p></p><p>[GM] Rumbum supplies the final blow, B4 is dead. </p><p></p><p>Just waiting on [MENTION=82643]CaBaNa[/MENTION] for his update. [/GM]</p><p></p><p>[sblock=DM notes]</p><p></p><p>[sblock=perception 25] The chimera is slow moving, if it was slowed a bit more, a focal attack may be able to sever a claw. (if dazed or stunned, a called shot (+2 bonus to appropriate defense) for more than 25 damage will severe a claw) [/sblock]</p><p></p><p>[sblock=Adventurer's Turn Summary]</p><p> <span style="color: Yellow">River</span>: Hits with Astral Seal.</p><p><span style="color: DarkRed"><strong></strong></span></p><p><span style="color: DarkRed"><strong>Muzdum</strong></span>: Hits B4 for 23 damage. Heals for 7<a href="http://invisiblecastle.com/roller/view/3707459/" target="_blank">http://invisiblecastle.com/roller/view/3707459/</a>. </p><p></p><p> <span style="color: RoyalBlue">Tondrek</span>: Hits B4 for 23, -5 melee attacks.</p><p></p><p><span style="color: Red">Rumbum</span>: Hits for B4 for 8 damage, killing him.</p><p></p><p> <span style="color: SandyBrown">Amarande</span>: Charges Chimera, hitting for 29 damage.</p><p></p><p><span style="color: Magenta">Pok</span>: </p><p>[/sblock]</p><p></p><p>[sblock=Map Details]</p><p>Illumination: Normal.</p><p></p><p>Map: Link is <a href="https://docs.google.com/spreadsheet/ccc?key=0AuZTiaUgMLkzdEF2enVpbWx3SUdWY19mVlg2aC1fSmc&pli=1#gid=0" target="_blank">Here</a>.</p><p>[/sblock]</p><p></p><p>[sblock=Stats Update]</p><p><span style="color: Yellow">River </span>(L-16): 35/75 <span style="color: Lime">+3 THP</span>; HS 10/10; AP 1; Second Wind; Status: <span style="color: Lime">Regeneration 4 (while bloodied)</span>, <span style="color: Lime">DR5</span>, <span style="color: Red">bloodied</span></p><p></p><p><span style="color: Red">Rumbum</span>: (N-20): 67/82; HS 12/14; AP 1; Second Wind; Status: <span style="color: Lime">DR5</span></p><p></p><p><span style="color: RoyalBlue">Tondrek</span>: (P-15): 77/82 <span style="color: Lime">+3 THP</span> HS 11/12; AP 0; Second Wind; Status: <span style="color: Lime">DR5, <span style="color: Red">prone</span></span></p><p><span style="color: RoyalBlue">Doggie</span>: (O-14): 10/15 AC 24 F 22 R 19 W 21; Status: <span style="color: Lime">DR5</span></p><p><span style="color: Magenta"></span></p><p><span style="color: Magenta">Pok d'Sivis</span>: (F-11): 29/52; HS 6/6; AP 1; Second Wind; Status: <span style="color: Lime">DR5</span></p><p></p><p><span style="color: SandyBrown">Amarande Vigoth</span>: (L-15): 90/90 <span style="color: Lime">+ 12 THP</span>; HS 11/12; AP 1; Second Wind; Status: <span style="color: Lime"><s>+1 defenses (fey companion aura)</s></span> <span style="color: Red">ongoing 10 fire damage (save ends), prone</span></p><p><span style="color: SandyBrown">Ulvellyn</span>: (F-10) 30/45 AC: 26, Fort: 22, Reflex: 26, Will: 26; Status: <span style="color: Lime">DR5</span></p><p></p><p><strong><span style="color: DarkRed">Muzdum Firebelly</span></strong>: (O-19): 63/71; HS 11/11 AP 1; Second Wind; Status: <span style="color: Lime">DR5</span></p><p></p><p>[/sblock]</p><p></p><p>[sblock=Monster Actions]</p><p></p><p>Manticore: locked in cage</p><p></p><p>Chimera: Movement: Move to length of chain (40 feet).</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Enemy Actions]</p><p></p><p>Ogre: Closes and barricades the door.</p><p> </p><p>Bugbear 4: </p><p></p><p>[/sblock]</p><p></p><p>[sblock=Enemy Stats]</p><p></p><p>Bugbear 23 AC 21 F 22 R 21 W</p><p></p><p><s>1: (M-20) Damage taken: 98, used <span style="color: Red"><s>Flail Barrier</s> recharged, Flail Assault, bloodied</span>.</s></p><p><s>2. (L-21) Damage taken: 105, used <span style="color: Red">Flail Assault, bloodied</span><em>, prone</em></s></p><p><s>3. (Q-19) Damage taken: 100, used <span style="color: Red">Flail Barrier, Flail Assault, bloodied</span> </s></p><p><s>4. (O-18) Damage taken: 98, used <span style="color: Red">Flail Assault</span></s></p><p></p><p>Ogre (L-M 23-24) 24 AC 26 F ?? R 24 W</p><p>Damage Taken: 22, <span style="color: Red">immobilized (save ends)</span></p><p><strong></strong></p><p><strong>Beasts:</strong></p><p><s>Displacer Beast (D-E 8-9) 23 AC ?? F 22 R ?? W; Damage Taken: 100 damage</s></p><p></p><p>Manticore (Q-R 15-16) 26 AC ?? F ?? R ?? W</p><p>Damage Taken: 23, <span style="color: Red">Used: Spike Volley</span></p><p></p><p>Chimera (J-K 8-9) 25 AC ?? F ?? R ?? W</p><p>Damage Taken:29, <span style="color: Red">used Dragon's Breath</span></p><p>[/sblock]</p><p></p><p>[sblock=Skill Challenge!] </p><p>On your turn you can activate the cage controls to close the cage. You have to be standing next to the walls marked with an "X". </p><p></p><p>After activating the cage, the animal has to be in the caged area until the end of your next turn. If the animal leaves the cage area, the cage resets.</p><p></p><p>Skills: Arcana 25, Thievery 20 </p><p></p><p>You can use either a standard action or movement action for you activation attempt. </p><p></p><p>Also! As an alternative you can activate the chain winch to pull the beast 10 feet (2 squares). The winch will let out more chain periodically. </p><p>Current length of chain (distance the monsters move outside of box): chimera: 40 feet. [/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="FourMonos, post: 6023114, member: 88601"] River calls out for the bugbear's surrender, but his comrades, rather than wait for a response, cut the last bugbear down. Amarande charges after the last foe standing, the large chimera slowly stalking across the room... [GM] Rumbum supplies the final blow, B4 is dead. Just waiting on [MENTION=82643]CaBaNa[/MENTION] for his update. [/GM] [sblock=DM notes] [sblock=perception 25] The chimera is slow moving, if it was slowed a bit more, a focal attack may be able to sever a claw. (if dazed or stunned, a called shot (+2 bonus to appropriate defense) for more than 25 damage will severe a claw) [/sblock] [sblock=Adventurer's Turn Summary] [COLOR=Yellow]River[/COLOR]: Hits with Astral Seal. [COLOR=DarkRed][B] Muzdum[/B][/COLOR]: Hits B4 for 23 damage. Heals for 7[URL="http://invisiblecastle.com/roller/view/3707459/"][/URL]. [COLOR=RoyalBlue]Tondrek[/COLOR]: Hits B4 for 23, -5 melee attacks. [COLOR=Red]Rumbum[/COLOR]: Hits for B4 for 8 damage, killing him. [COLOR=SandyBrown]Amarande[/COLOR]: Charges Chimera, hitting for 29 damage. [COLOR=Magenta]Pok[/COLOR]: [/sblock] [sblock=Map Details] Illumination: Normal. Map: Link is [URL="https://docs.google.com/spreadsheet/ccc?key=0AuZTiaUgMLkzdEF2enVpbWx3SUdWY19mVlg2aC1fSmc&pli=1#gid=0"]Here[/URL]. [/sblock] [sblock=Stats Update] [COLOR=Yellow]River [/COLOR](L-16): 35/75 [COLOR=Lime]+3 THP[/COLOR]; HS 10/10; AP 1; Second Wind; Status: [COLOR=Lime]Regeneration 4 (while bloodied)[/COLOR], [COLOR=Lime]DR5[/COLOR], [COLOR=Red]bloodied[/COLOR] [COLOR=Red]Rumbum[/COLOR]: (N-20): 67/82; HS 12/14; AP 1; Second Wind; Status: [COLOR=Lime]DR5[/COLOR] [COLOR=RoyalBlue]Tondrek[/COLOR]: (P-15): 77/82 [COLOR=Lime]+3 THP[/COLOR] HS 11/12; AP 0; Second Wind; Status: [COLOR=Lime]DR5, [COLOR=Red]prone[/COLOR][/COLOR] [COLOR=RoyalBlue]Doggie[/COLOR]: (O-14): 10/15 AC 24 F 22 R 19 W 21; Status: [COLOR=Lime]DR5[/COLOR] [COLOR=Magenta] Pok d'Sivis[/COLOR]: (F-11): 29/52; HS 6/6; AP 1; Second Wind; Status: [COLOR=Lime]DR5[/COLOR] [COLOR=SandyBrown]Amarande Vigoth[/COLOR]: (L-15): 90/90 [COLOR=Lime]+ 12 THP[/COLOR]; HS 11/12; AP 1; Second Wind; Status: [COLOR=Lime][s]+1 defenses (fey companion aura)[/s][/COLOR] [COLOR=Red]ongoing 10 fire damage (save ends), prone[/COLOR] [COLOR=SandyBrown]Ulvellyn[/COLOR]: (F-10) 30/45 AC: 26, Fort: 22, Reflex: 26, Will: 26; Status: [COLOR=Lime]DR5[/COLOR] [B][COLOR=DarkRed]Muzdum Firebelly[/COLOR][/B]: (O-19): 63/71; HS 11/11 AP 1; Second Wind; Status: [COLOR=Lime]DR5[/COLOR] [/sblock] [sblock=Monster Actions] Manticore: locked in cage Chimera: Movement: Move to length of chain (40 feet). [/sblock] [sblock=Enemy Actions] Ogre: Closes and barricades the door. Bugbear 4: [/sblock] [sblock=Enemy Stats] Bugbear 23 AC 21 F 22 R 21 W [s]1: (M-20) Damage taken: 98, used [COLOR=Red][s]Flail Barrier[/s] recharged, Flail Assault, bloodied[/COLOR].[/s] [s]2. (L-21) Damage taken: 105, used [COLOR=Red]Flail Assault, bloodied[/COLOR][I], prone[/I][/s] [s]3. (Q-19) Damage taken: 100, used [COLOR=Red]Flail Barrier, Flail Assault, bloodied[/COLOR] [/s] [s]4. (O-18) Damage taken: 98, used [COLOR=Red]Flail Assault[/COLOR][/s] Ogre (L-M 23-24) 24 AC 26 F ?? R 24 W Damage Taken: 22, [COLOR=Red]immobilized (save ends)[/COLOR] [B] Beasts:[/B] [s]Displacer Beast (D-E 8-9) 23 AC ?? F 22 R ?? W; Damage Taken: 100 damage[/s] Manticore (Q-R 15-16) 26 AC ?? F ?? R ?? W Damage Taken: 23, [COLOR=Red]Used: Spike Volley[/COLOR] Chimera (J-K 8-9) 25 AC ?? F ?? R ?? W Damage Taken:29, [COLOR=Red]used Dragon's Breath[/COLOR] [/sblock] [sblock=Skill Challenge!] On your turn you can activate the cage controls to close the cage. You have to be standing next to the walls marked with an "X". After activating the cage, the animal has to be in the caged area until the end of your next turn. If the animal leaves the cage area, the cage resets. Skills: Arcana 25, Thievery 20 You can use either a standard action or movement action for you activation attempt. Also! As an alternative you can activate the chain winch to pull the beast 10 feet (2 squares). The winch will let out more chain periodically. Current length of chain (distance the monsters move outside of box): chimera: 40 feet. [/sblock] [/sblock] [/QUOTE]
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