Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
[Adventure] Scratching the Surface (Judge: Stonegod)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Son of Meepo" data-source="post: 5533997" data-attributes="member: 78756"><p><strong>Summary</strong></p><p></p><p>[sblock=Water Genasi]Move: Acid Surge, Standard: Longsword[/sblock]</p><p>[sblock=Fire Genasi 1]Standard: Flame Bolt[/sblock]</p><p>[sblock=Fire Genasi 2]Standard: Explosive Burst[/sblock]</p><p></p><p></p><p>[sblock=Terrain]Red Squares: Fire. If you enter a square of fire or begin your turn there, you take 5 fire damage.</p><p></p><p>Campfires: If you enter a square of fire or begin your turn there, you take 5 fire damage.</p><p></p><p>Green Circle: Acid vortex. If you enter a square of acid or begin your turn there, you take 5 acid damage and must make an Acrobatics check (DC 16) or fall prone.</p><p></p><p>Bushes: Difficult terrain. Provides concealment to those within.</p><p></p><p>Tress: 20 feet tall, trunks provide cover. If you are 10 feet or higher, foliage provides concealment to those within.</p><p></p><p>Dense Jungle: Costs 4 squares to enter. Provides Cover and Concealment (Total Concealment if 2 or more squares of intervening jungle). Concealment works both ways.</p><p></p><p>Rocks: Cover from attacks on ground, but not from attack above.</p><p></p><p>Tents: Wooden stilt houses. Flap in tent is entrance, 10 feet up. Ladders allow access with an Athletics check DC 11. Huts completely on fire have ladders that are also on fire. (5 damage per square and Athletics check becomes DC 16).[/sblock]</p><p></p><p>[sblock=Map]<a href="http://beta.ditzie.com/1443/4dad9963194af" target="_blank">Map</a></p><p><a href="http://beta.ditzie.com/1443/4dad9963194af" target="_blank"></a> 1. Click the hyperlink of the last posted map.</p><p>2. Move your token.</p><p>3. Hit the Enter key.</p><p>4. The URL in the address bar will change, this is the link to the updated map. Copy and paste it into your post. (Please do not forget this).[/sblock]</p><p></p><p>[sblock=Status]<a href="https://spreadsheets.google.com/ccc?key=0AlN6gtzec0JTdEdjRElWUkZadm5DVzBjTjJYSURQT+Gc&hl=en&authkey=CNncgLAB#gid=0" target="_blank">Status</a>[/sblock]</p><p></p><p>[sblock=Intitative]<span style="color: Red">Tempest (29.10)</span></p><p><span style="color: Red">Acid Genasi (23.07)</span></p><p><span style="color: Blue">Riaan (22.03)</span></p><p><span style="color: Blue">Crush (19.03)</span></p><p><span style="color: Blue">Serek (19.02)</span></p><p><span style="color: Blue">Karananak (19.02)</span></p><p><span style="color: Red">Water Genasi (18.09)</span></p><p><span style="color: Red">Fire Genasi (14.05)</span></p><p><span style="color: Blue">Varis (14.03)</span></p><p><span style="color: Blue">Ryk (12.08)</span></p><p></p><p>Up next: Varis and Ryk.[/sblock]</p></blockquote><p></p>
[QUOTE="Son of Meepo, post: 5533997, member: 78756"] [B]Summary[/B] [sblock=Water Genasi]Move: Acid Surge, Standard: Longsword[/sblock] [sblock=Fire Genasi 1]Standard: Flame Bolt[/sblock] [sblock=Fire Genasi 2]Standard: Explosive Burst[/sblock] [sblock=Terrain]Red Squares: Fire. If you enter a square of fire or begin your turn there, you take 5 fire damage. Campfires: If you enter a square of fire or begin your turn there, you take 5 fire damage. Green Circle: Acid vortex. If you enter a square of acid or begin your turn there, you take 5 acid damage and must make an Acrobatics check (DC 16) or fall prone. Bushes: Difficult terrain. Provides concealment to those within. Tress: 20 feet tall, trunks provide cover. If you are 10 feet or higher, foliage provides concealment to those within. Dense Jungle: Costs 4 squares to enter. Provides Cover and Concealment (Total Concealment if 2 or more squares of intervening jungle). Concealment works both ways. Rocks: Cover from attacks on ground, but not from attack above. Tents: Wooden stilt houses. Flap in tent is entrance, 10 feet up. Ladders allow access with an Athletics check DC 11. Huts completely on fire have ladders that are also on fire. (5 damage per square and Athletics check becomes DC 16).[/sblock] [sblock=Map][URL="http://beta.ditzie.com/1443/4dad9963194af"]Map [/URL] 1. Click the hyperlink of the last posted map. 2. Move your token. 3. Hit the Enter key. 4. The URL in the address bar will change, this is the link to the updated map. Copy and paste it into your post. (Please do not forget this).[/sblock] [sblock=Status][URL="https://spreadsheets.google.com/ccc?key=0AlN6gtzec0JTdEdjRElWUkZadm5DVzBjTjJYSURQT+Gc&hl=en&authkey=CNncgLAB#gid=0"]Status[/URL][/sblock] [sblock=Intitative][COLOR=Red]Tempest (29.10) Acid Genasi (23.07)[/COLOR] [COLOR=Blue]Riaan (22.03) Crush (19.03) Serek (19.02) Karananak (19.02)[/COLOR] [COLOR=Red]Water Genasi (18.09) Fire Genasi (14.05)[/COLOR] [COLOR=Blue]Varis (14.03) Ryk (12.08)[/COLOR] Up next: Varis and Ryk.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
[Adventure] Scratching the Surface (Judge: Stonegod)
Top