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[Adventure] Scratching the Surface (Judge: Stonegod)
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<blockquote data-quote="On Puget Sound" data-source="post: 5534653" data-attributes="member: 68988"><p><span style="color: DeepSkyBlue">Sorry, Varis! Didn't realize you needed help, i thought you wanted it all to yourself.</span> The banter helps Ryk ignore his aches and bruises. He sings a quick Hin folk-chant, and some of Spring's injuries also begin to heal.</p><p></p><p>Ryk cautiously edges around the water genasi, and without any prompting Spring rushes in from the foe's opposite side. <span style="color: DeepSkyBlue">Here, monster! Have some of this!</span> The halfling pokes at the elemental with his tangat but manages to hit only the fluid parts. His distraction allows Spring to leap on the creature and rake its back with both rear claws. </p><p></p><p>Ryk grins at his ally Crush and decides to show him what a Talenta hunter is made of. He strikes again, and although his blow is blocked, it leaves the genasi defenseless against another swipe of Spring's claws.</p><p></p><p>Ryk looks ruefully at his tangat. <span style="color: DeepSkyBlue">Anyone have a garden hoe? I should trade this blade for one and raise beets for a living.</span></p><p></p><p></p><p>[sblock=actions]MOVE: Ryk shifts and Spring moves, flanking Water Genasi </p><p>MINOR: Invigorate the Beast; Spring recovers 16 HP</p><p>STANDARD: Paired Predators - Spring hits and gains 3 THP</p><p>ACTION POINT: Synchronized Strike; heal 8 from Crush - Spring hits</p><p>note: I cheated Spring out of +1 damage on the first attack, so I added +1 to the second.</p><p>note: adjusted HP in the adjudicator (mine, Spring's and monster's) for everything I did; did not adjust for anything done to me before my turn. Is this the right way to do it?[/sblock]</p><p></p><p>[sblock=if Spring is attacked]Beast Protector: If an enemy makes a melee attack against your beast companion, doing so provokes an opportunity attack from you. [/sblock]</p><p>[sblock=if Ryk or Spring is hit]Second Chance (Immediate Interrupt Trigger: an attack hits Ryk (or Spring, thanks to Nimble Companion feat); encounter)</p><p>The enemy must roll the attack again and use the second result.[/sblock]</p></blockquote><p></p>
[QUOTE="On Puget Sound, post: 5534653, member: 68988"] [COLOR="DeepSkyBlue"]Sorry, Varis! Didn't realize you needed help, i thought you wanted it all to yourself.[/COLOR] The banter helps Ryk ignore his aches and bruises. He sings a quick Hin folk-chant, and some of Spring's injuries also begin to heal. Ryk cautiously edges around the water genasi, and without any prompting Spring rushes in from the foe's opposite side. [COLOR="DeepSkyBlue"]Here, monster! Have some of this![/COLOR] The halfling pokes at the elemental with his tangat but manages to hit only the fluid parts. His distraction allows Spring to leap on the creature and rake its back with both rear claws. Ryk grins at his ally Crush and decides to show him what a Talenta hunter is made of. He strikes again, and although his blow is blocked, it leaves the genasi defenseless against another swipe of Spring's claws. Ryk looks ruefully at his tangat. [COLOR="DeepSkyBlue"]Anyone have a garden hoe? I should trade this blade for one and raise beets for a living.[/COLOR] [sblock=actions]MOVE: Ryk shifts and Spring moves, flanking Water Genasi MINOR: Invigorate the Beast; Spring recovers 16 HP STANDARD: Paired Predators - Spring hits and gains 3 THP ACTION POINT: Synchronized Strike; heal 8 from Crush - Spring hits note: I cheated Spring out of +1 damage on the first attack, so I added +1 to the second. note: adjusted HP in the adjudicator (mine, Spring's and monster's) for everything I did; did not adjust for anything done to me before my turn. Is this the right way to do it?[/sblock] [sblock=if Spring is attacked]Beast Protector: If an enemy makes a melee attack against your beast companion, doing so provokes an opportunity attack from you. [/sblock] [sblock=if Ryk or Spring is hit]Second Chance (Immediate Interrupt Trigger: an attack hits Ryk (or Spring, thanks to Nimble Companion feat); encounter) The enemy must roll the attack again and use the second result.[/sblock] [/QUOTE]
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