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[Adventure] Scratching the Surface (Judge: Stonegod)
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<blockquote data-quote="Son of Meepo" data-source="post: 5543434" data-attributes="member: 78756"><p>Rhogar has been watching the battle from the cover of the trees. He suddenly pipes up seeing that his new hires are in trouble.</p><p><span style="color: Gray"><strong></strong></span></p><p><span style="color: Gray"><strong>What're you waiting fer? Blast 'em, don't hold back! I'll try to see if anyone else can help save the orcs, The the stone building on the soutwestern edge of the town is the home of Barghra, the village shaman, if you can free her, perhaps she can help.</strong></span></p><p></p><p></p><p></p><p>[sblock=difficulty]Rhogar's words are an extra hint to you all. I know my encounters tend to be on the more difficult side, so this was to get you used to what to expect. You're getting an extended rest after this battle, so don't hold back with your dailies or APs.</p><p></p><p>This is a level + 1 encounter based on the level of the PCs in the group. I took your levels added 1 and used monsters of those levels to set the total xp budget for the encounter.</p><p></p><p>Your levels are 4, 5, 6, 6, 6, 7, which means the xp budget was based off of monsters of levels 5, 6, 7, 7, 7, 8 (a total of 1700 xp). The monsters in this encounter are levels 5, 5, 7, 7, 8, 8. I am using the new (higher) damage expressions for monsters, thus they hit harder than many of the encounters you may be used to. I can take a second look at the damage levels of individual power later, but I suspect most of it is where I expect it to be.</p><p></p><p>The monsters have a good balance of roles (2 artillery, 2 skirmishers, 1 controller, 1 soldier) which is giving them some synergy.</p><p></p><p>One tempest and the water genasi are almost dead (in fact the tempest is now a minion), and they've used a lot of their tricks. Focus on finishing off the wounded. </p><p></p><p>You're hindered by a lack of ranged attacks as well, the artillery are the lowest level targets and would go down easy except you haven't been able to attack them and being artillery, they hit hard.</p><p></p><p>Also, the encounter started badly with better than average attack rolls by the enemy combined with a tactical mistake on the part of the group. (Battlefront Shift pushed Riann out of the cover of the forest and into the clear within a single move of several of the monsters.)[/sblock]</p></blockquote><p></p>
[QUOTE="Son of Meepo, post: 5543434, member: 78756"] Rhogar has been watching the battle from the cover of the trees. He suddenly pipes up seeing that his new hires are in trouble. [COLOR=Gray][B] What're you waiting fer? Blast 'em, don't hold back! I'll try to see if anyone else can help save the orcs, The the stone building on the soutwestern edge of the town is the home of Barghra, the village shaman, if you can free her, perhaps she can help.[/B][/COLOR] [sblock=difficulty]Rhogar's words are an extra hint to you all. I know my encounters tend to be on the more difficult side, so this was to get you used to what to expect. You're getting an extended rest after this battle, so don't hold back with your dailies or APs. This is a level + 1 encounter based on the level of the PCs in the group. I took your levels added 1 and used monsters of those levels to set the total xp budget for the encounter. Your levels are 4, 5, 6, 6, 6, 7, which means the xp budget was based off of monsters of levels 5, 6, 7, 7, 7, 8 (a total of 1700 xp). The monsters in this encounter are levels 5, 5, 7, 7, 8, 8. I am using the new (higher) damage expressions for monsters, thus they hit harder than many of the encounters you may be used to. I can take a second look at the damage levels of individual power later, but I suspect most of it is where I expect it to be. The monsters have a good balance of roles (2 artillery, 2 skirmishers, 1 controller, 1 soldier) which is giving them some synergy. One tempest and the water genasi are almost dead (in fact the tempest is now a minion), and they've used a lot of their tricks. Focus on finishing off the wounded. You're hindered by a lack of ranged attacks as well, the artillery are the lowest level targets and would go down easy except you haven't been able to attack them and being artillery, they hit hard. Also, the encounter started badly with better than average attack rolls by the enemy combined with a tactical mistake on the part of the group. (Battlefront Shift pushed Riann out of the cover of the forest and into the clear within a single move of several of the monsters.)[/sblock] [/QUOTE]
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[Adventure] Scratching the Surface (Judge: Stonegod)
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