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[Adventure] Squash Those Bugs! (DM: Dekana, Judge: ?)
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<blockquote data-quote="Neil1889" data-source="post: 6115614" data-attributes="member: 100292"><p>Labraundos is relieved to to get away momentarily from the smaller insects. He steadies himself and shakes off the effect of the poison before wading back in to the nearest swarm. He swings the flat of his greataxe down into the mass, making what sounds to him like a satisfying crunch.</p><p></p><p>[sblock=actions]Beginning of turn, Labraundos takes 5 ongoing poison damage and he is Weakened.</p><p></p><p>Minor action: Labraundos uses Virtue's Touch, so that he is no longer Weakened.</p><p></p><p><strong><u>Virtue’s Touch</u></strong> (Daily Minor Melee Touch ✦ Divine)</p><p><strong>Target:</strong> One creature</p><p><strong>Effect:</strong> You remove one condition from the target: blinded, dazed, deafened, slowed, stunned or weakened.</p><p><strong>Special:</strong> You can use this power a number of times per day (4 times), but only once per round. </p><p></p><p>Move action: Moves to P8.</p><p></p><p>Standard action: Attacks Centipede Swarm 1 with Ardent Strike - Total to Hit = <a href="http://invisiblecastle.com/roller/view/4017848/" target="_blank">19, Damage rolled is 13</a>, but that will be halved.</p><p></p><p>Centipede Swarm 1 is subject to Divine Sanction.</p><p></p><p><span style="color: #008000"><strong><u>Ardent Strike</u></strong></span><span style="color: #008000"> (At-Will Standard Melee Weapon </span><span style="color: #008000">✦</span><span style="color: #008000"> Divine, Weapon)</span><span style="color: #008000"></span></p><p><span style="color: #008000"><strong>Attack:</strong></span><span style="color: #008000"> +6 vs. AC (Greataxe) </span><span style="color: #008000"></span></p><p><span style="color: #008000"><strong>Hit:</strong></span><span style="color: #008000"> 1d12+4 damage and the target is subject to your Divine Sanction until the end of your next turn.</span><span style="color: #008000"></span></p><p><span style="color: #008000"><strong>Special:</strong></span><span style="color: #008000"> When charging, you can use this power in the place of a Melee Basic Attack.</span><span style="color: #008000"></span></p><p><span style="color: #008000"></span></p><p><strong>Divine Sanction</strong></p><p>Some Paladin Powers and Feats subject a target to your Divine Sanction. Being subject to it means that the target is marked by you for a duration specified in the description of the Power or Feat. Unless otherwise noted, the mark ends before the specified duration if someone else marks the target.</p><p>Until the mark ends, the target takes <em>3 points of Radiant Damage</em> the first time in each round that it makes an attack that doesn't include you as a target.</p><p>Divine Sanction is meant to complement <em>Divine Challenge</em>. You can use <em>Divine Challenge</em> to mark one creature and Divine Sanction to mark others. Divine Sanction has fewer restrictions than <em>Divine Challenge</em> so that you can easily use the two in concert.</p><p></p><p>End of Turn: Labraundos makes a save attempt against the ongoing poison - <a href="http://invisiblecastle.com/roller/view/4017853/" target="_blank">18</a>. Success!</p><p>[/sblock]</p><p></p><p>[sblock=Mini-stats]</p><p><strong><span style="color: maroon">Labraundos</span></strong></p><p></p><p>Male Minotaur Paladin, Level 1.</p><p>Initiative: +0, Passive Perception: 21, Passive Insight: 14. Senses: None.</p><p>AC: 18, Fort: 15, Reflex: 11, Will: 15.</p><p>HP: <span style="color: red">22</span>/30, Bloodied: 15, Surge Value: 7, Surges left: <span style="color: red">11</span>/13</p><p>Speed: 5 squares. Size: Medium. Languages: Allarian, Hzakan.</p><p>Saving Throw Bonuses: Nothing to report.</p><p>Action Points: <span style="color: red">0</span></p><p>Powers:</p><p><span style="color: darkred">Goring Charge</span></p><p><span style="color: darkred">Second Wind</span></p><p><span style="color: red">Vicious Backswing</span></p><p><span style="color: gray">Virtue’s Touch [Used 1 out of 4 uses]</span></p><p><span style="color: green">Divine Challenge</span></p><p><span style="color: green">Ardent Strike</span></p><p><span style="color: green">Valiant Strike</span></p><p><span style="color: red">Divine Strength</span></p><p><span style="color: red">Divine Mettle</span></p><p><span style="color: red">Divine Pursuit [Used]</span></p><p><span style="color: gray">Blood of the Mighty</span></p><p></p><p>Used Second Wind.</p><p></p><p>Conditions: None.[/sblock]</p></blockquote><p></p>
[QUOTE="Neil1889, post: 6115614, member: 100292"] Labraundos is relieved to to get away momentarily from the smaller insects. He steadies himself and shakes off the effect of the poison before wading back in to the nearest swarm. He swings the flat of his greataxe down into the mass, making what sounds to him like a satisfying crunch. [sblock=actions]Beginning of turn, Labraundos takes 5 ongoing poison damage and he is Weakened. Minor action: Labraundos uses Virtue's Touch, so that he is no longer Weakened. [B][U]Virtue’s Touch[/U][/B] (Daily Minor Melee Touch ✦ Divine) [B]Target:[/B] One creature [B]Effect:[/B] You remove one condition from the target: blinded, dazed, deafened, slowed, stunned or weakened. [B]Special:[/B] You can use this power a number of times per day (4 times), but only once per round. Move action: Moves to P8. Standard action: Attacks Centipede Swarm 1 with Ardent Strike - Total to Hit = [URL="http://invisiblecastle.com/roller/view/4017848/"]19, Damage rolled is 13[/URL], but that will be halved. Centipede Swarm 1 is subject to Divine Sanction. [COLOR=#008000][B][U]Ardent Strike[/U][/B][/COLOR][B][U][/U][/B][COLOR=#008000] (At-Will Standard Melee Weapon [/COLOR][COLOR=#008000]✦[/COLOR][COLOR=#008000] Divine, Weapon)[/COLOR][COLOR=#008000] [B]Attack:[/B][/COLOR][B][/B][COLOR=#008000] +6 vs. AC (Greataxe) [/COLOR][COLOR=#008000] [B]Hit:[/B][/COLOR][B][/B][COLOR=#008000] 1d12+4 damage and the target is subject to your Divine Sanction until the end of your next turn.[/COLOR][COLOR=#008000] [B]Special:[/B][/COLOR][B][/B][COLOR=#008000] When charging, you can use this power in the place of a Melee Basic Attack.[/COLOR][COLOR=#008000] [/COLOR] [B]Divine Sanction[/B] Some Paladin Powers and Feats subject a target to your Divine Sanction. Being subject to it means that the target is marked by you for a duration specified in the description of the Power or Feat. Unless otherwise noted, the mark ends before the specified duration if someone else marks the target. Until the mark ends, the target takes [I]3 points of Radiant Damage[/I] the first time in each round that it makes an attack that doesn't include you as a target. Divine Sanction is meant to complement [I]Divine Challenge[/I]. You can use [I]Divine Challenge[/I] to mark one creature and Divine Sanction to mark others. Divine Sanction has fewer restrictions than [I]Divine Challenge[/I] so that you can easily use the two in concert. End of Turn: Labraundos makes a save attempt against the ongoing poison - [URL="http://invisiblecastle.com/roller/view/4017853/"]18[/URL]. Success! [/sblock] [sblock=Mini-stats] [B][COLOR=maroon]Labraundos[/COLOR][/B] Male Minotaur Paladin, Level 1. Initiative: +0, Passive Perception: 21, Passive Insight: 14. Senses: None. AC: 18, Fort: 15, Reflex: 11, Will: 15. HP: [COLOR=red]22[/COLOR]/30, Bloodied: 15, Surge Value: 7, Surges left: [COLOR=red]11[/COLOR]/13 Speed: 5 squares. Size: Medium. Languages: Allarian, Hzakan. Saving Throw Bonuses: Nothing to report. Action Points: [COLOR=red]0[/COLOR] Powers: [COLOR=darkred]Goring Charge[/COLOR] [COLOR=darkred]Second Wind[/COLOR] [COLOR=red]Vicious Backswing[/COLOR] [COLOR=gray]Virtue’s Touch [Used 1 out of 4 uses][/COLOR] [COLOR=green]Divine Challenge[/COLOR] [COLOR=green]Ardent Strike[/COLOR] [COLOR=green]Valiant Strike[/COLOR] [COLOR=red]Divine Strength[/COLOR] [COLOR=red]Divine Mettle[/COLOR] [COLOR=red]Divine Pursuit [Used][/COLOR] [COLOR=gray]Blood of the Mighty[/COLOR] Used Second Wind. Conditions: None.[/sblock] [/QUOTE]
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