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[Adventure] Squash Those Bugs! (DM: Dekana, Judge: ?)
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<blockquote data-quote="Dekana" data-source="post: 6121100" data-attributes="member: 57009"><p>After a brief moment of silence, the kobold guard on the other side of the door responds.</p><p></p><p><span style="color: #AFEEEE"><strong>".... Really? You actually beat the bugs?... Umm... And did you all survive?"</strong></span></p><p></p><p>Another moment of silence follows before the guard yells something in Draconic. His voice can be heard echoing several times as the noise travels down the tunnel back toward the kobold settlement.</p><p></p><p>[sblock=Draconic]<span style="color: #AFEEEE"><strong>"Hey! The softskins say they killed the bugs! What am I supposed to do now?"</strong></span>[/sblock]</p><p><span style="color: #AFEEEE"><strong>"I, just, uh, ask for orders. Little wait please."</strong></span></p><p></p><p>About a minute passes before another voice faintly echoes back down the tunnel.</p><p></p><p>[sblock=Draconic]<strong><span style="color: #00FF00">"Boss says let them starve! We'll get their stuff later!"</span></strong>[/sblock]</p><p>The guard on the other side of the thick door speaks up one more time. <span style="color: #AFEEEE"><strong>"Boss says let you starve. Sorry 'bout that."</strong></span></p><p></p><p>[gm]It would seem the kobolds have double-crossed you. A heavy stone door, barred from the other side, and presumably a tribe of hostile kobolds, now stand between you and the surface.</p><p></p><p>You have a few options for getting past the door:</p><ul> <li data-xf-list-type="ul">You could try the old explosives, but safely moving and detonating them would require extreme caution and no small amount of luck. (Arcana, Dungeoneering, Nature, Thievery)</li> <li data-xf-list-type="ul">Another option would be to bash the stone door down with brute force, but that would take anywhere from hours to weeks of effort. (Acrobatics, Athletics, Endurance)</li> <li data-xf-list-type="ul">Lastly, you could try to persuade the guard into opening the door for you. Kobolds aren't known for their bravery or willpower, but then again, you don't exactly have much leverage in this situation. (Bluff, Diplomacy, Insight, Intimidate)</li> </ul><p></p><p>The group can only pick one option, so please reach a consensus before rolling anything. I'll set the skill check DCs after you've decided.[/gm]</p></blockquote><p></p>
[QUOTE="Dekana, post: 6121100, member: 57009"] After a brief moment of silence, the kobold guard on the other side of the door responds. [COLOR=#AFEEEE][B]".... Really? You actually beat the bugs?... Umm... And did you all survive?"[/B][/color] Another moment of silence follows before the guard yells something in Draconic. His voice can be heard echoing several times as the noise travels down the tunnel back toward the kobold settlement. [sblock=Draconic][COLOR=#AFEEEE][B]"Hey! The softskins say they killed the bugs! What am I supposed to do now?"[/B][/color][/sblock] [COLOR=#AFEEEE][B]"I, just, uh, ask for orders. Little wait please."[/B][/color] About a minute passes before another voice faintly echoes back down the tunnel. [sblock=Draconic][B][COLOR="#00FF00"]"Boss says let them starve! We'll get their stuff later!"[/COLOR][/B][/sblock] The guard on the other side of the thick door speaks up one more time. [COLOR=#AFEEEE][B]"Boss says let you starve. Sorry 'bout that."[/B][/color] [gm]It would seem the kobolds have double-crossed you. A heavy stone door, barred from the other side, and presumably a tribe of hostile kobolds, now stand between you and the surface. You have a few options for getting past the door: [LIST][*]You could try the old explosives, but safely moving and detonating them would require extreme caution and no small amount of luck. (Arcana, Dungeoneering, Nature, Thievery) [*]Another option would be to bash the stone door down with brute force, but that would take anywhere from hours to weeks of effort. (Acrobatics, Athletics, Endurance) [*]Lastly, you could try to persuade the guard into opening the door for you. Kobolds aren't known for their bravery or willpower, but then again, you don't exactly have much leverage in this situation. (Bluff, Diplomacy, Insight, Intimidate)[/LIST] The group can only pick one option, so please reach a consensus before rolling anything. I'll set the skill check DCs after you've decided.[/gm] [/QUOTE]
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[Adventure] Squash Those Bugs! (DM: Dekana, Judge: ?)
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