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[Adventure] Squash Those Bugs! (DM: Dekana, Judge: ?)
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<blockquote data-quote="Dekana" data-source="post: 6134833" data-attributes="member: 57009"><p>Emsy is unable to shake off the glue holding her in place, so she instead takes a moment to tend to her own injuries.</p><p></p><p>The kobold archers make one final volley against Flervin and Nicodemus, very nearly hitting the latter, and then decide that all hope is lost. They drop their bows and run off into the eastern corridor, shouting at the minions engaged with Lenyara as they go. One of those kobolds breaks off his attack and joins the archers in their escape. The other is unable to escape from Lenyara so quickly, so he raises his javelin and faces her in a desperate last stand.</p><p></p><p>One of the statues fires a bolt at Emsy, but its mechanical crossbow malfunctions due to the damage it has sustained. The bolt fires nearly straight up and plinks off the ceiling. The second statue fires at Flervin, but this time he sees the bolt coming and is able to sidestep it.</p><p></p><p>[gm]<a href="https://docs.google.com/spreadsheet/ccc?key=0AjBhqN85LtW9dFphd2djSko4T0FaWGpuTzRpbFQ3bEE#gid=3" target="_blank">Map</a>. The PCs are up![/gm]</p><p>[sblock=Terrain]The tunnel you're in continues further to the west in a relatively straight line.</p><p>On the west side of the bottomless pit, the chamber continues to the north and south for quite a distance. Beyond this chamber, it is pitch black and you are likely to be eaten by a grue.</p><p>Let me know if you'd like me to add more squares to the map for use in combat, either for the tunnel or the darkened areas on your side of the bridge.</p><p></p><p>Bottomless pit: Try not to fall in.</p><p></p><p>Objects: The statues and braziers are large enough to provide cover. The braziers are all lit. It's possible to knock them over or light things on fire with them if you wish.</p><p></p><p>Fortifications: If you are adjacent to a fortification, you gain superior cover from creatures on the opposite side of the fortification who are not also adjacent to it.[/sblock][sblock=Actions]Emsy: <span style="color: red">Majestic Word</span> on herself to heal up to 18/24 hp and drop to 7/8 surges. <span style="color: green">Staggering Note</span> vs Statue 4 misses Will 7. (<a href="http://invisiblecastle.com/roller/view/4058196/" target="_blank">1d20+4=7</a>) Save vs immobilized fails with a 9. (<a href="http://invisiblecastle.com/roller/view/4058197/" target="_blank">1d20=9</a>)</p><p></p><p>Archer 1: <strong>Gluepot Arrow</strong> vs Nicodemus misses AC 15 due to concealment. Drop bow and run / <strong>Shifty</strong> off the map, making it to AD7 this turn (close enough for Ashurn to pursue if he wants to).</p><p></p><p>Archer 2: <strong>Gluepot Arrow</strong> vs Flervin misses AC 8. Drop bow and run / <strong>Shifty</strong> off the map, making it to AD8 this turn (close enough for Ashurn to pursue if he wants to).</p><p></p><p>Minion 2: <strong>Javelin</strong> vs Lenyara misses AC 13. <strong>Shifty</strong> to Y5. Run off the map, making it to AF7 this turn (close enough for Ashurn to pursue if he wants to).</p><p></p><p>Minon 1: <strong>Javelin</strong> vs Lenyara misses AC 16. Walk to Y4. <strong>Shifty</strong> to Y4.</p><p></p><p>Statue 3: <strong>Crossbow</strong> vs Flervin misses AC 11.</p><p></p><p>Statue 4: <strong>Crossbow</strong> vs Emsy misses AC 11.[/sblock][sblock=Combat notes]Ashurn: 22/22, 2/6 surges</p><p>Emsy: 18/24, 7/8 surges, immobilized (save ends)</p><p>Flervin: 21/30, 8/11 surges, owlbear form</p><p>Labraundos: 25/30, 7/13 surges</p><p>Lenyara: 24/41, 5/9 surges</p><p>Nicodemus: 30/30, 10/10 surges</p><p></p><p>Kobold Archer 1: fled the battle</p><p>Kobold Archer 2: fled the battle</p><p>Kobold Minion 1: 1/1</p><p>Kobold Minion 2: fled the battle</p><p>Kobold Minion 3: dead</p><p>Kobold Minion 4: dead</p><p>Kobold Minion 5: dead</p><p>Kobold Minion 6: dead</p><p>Kobold Minion 7: dead</p><p>Kobold Minion 8: dead</p><p>Kobold Skirmisher 1: dead</p><p>Kobold Skirmisher 2: dead</p><p>Statue 1: destroyed</p><p>Statue 2: destroyed</p><p>Statue 3: 38/38</p><p>Statue 4: 31/38</p><p></p><p><u>Kobold Archer</u></p><p>AC 13, Fort 12, Reflex 14, Will 12</p><p></p><p><u>Kobold Minion</u></p><p>AC 15, Fort 11, Reflex 13, Will 11</p><p>Minion: A missed attack never damages a minion.</p><p></p><p><u>Kobold Statue</u></p><p>AC 16, Fort 13, Reflex 13, Will 13</p><p>The statues cannot take opportunity attacks, so you don't have to worry about moving past them.[/sblock]</p></blockquote><p></p>
[QUOTE="Dekana, post: 6134833, member: 57009"] Emsy is unable to shake off the glue holding her in place, so she instead takes a moment to tend to her own injuries. The kobold archers make one final volley against Flervin and Nicodemus, very nearly hitting the latter, and then decide that all hope is lost. They drop their bows and run off into the eastern corridor, shouting at the minions engaged with Lenyara as they go. One of those kobolds breaks off his attack and joins the archers in their escape. The other is unable to escape from Lenyara so quickly, so he raises his javelin and faces her in a desperate last stand. One of the statues fires a bolt at Emsy, but its mechanical crossbow malfunctions due to the damage it has sustained. The bolt fires nearly straight up and plinks off the ceiling. The second statue fires at Flervin, but this time he sees the bolt coming and is able to sidestep it. [gm][URL="https://docs.google.com/spreadsheet/ccc?key=0AjBhqN85LtW9dFphd2djSko4T0FaWGpuTzRpbFQ3bEE#gid=3"]Map[/URL]. The PCs are up![/gm] [sblock=Terrain]The tunnel you're in continues further to the west in a relatively straight line. On the west side of the bottomless pit, the chamber continues to the north and south for quite a distance. Beyond this chamber, it is pitch black and you are likely to be eaten by a grue. Let me know if you'd like me to add more squares to the map for use in combat, either for the tunnel or the darkened areas on your side of the bridge. Bottomless pit: Try not to fall in. Objects: The statues and braziers are large enough to provide cover. The braziers are all lit. It's possible to knock them over or light things on fire with them if you wish. Fortifications: If you are adjacent to a fortification, you gain superior cover from creatures on the opposite side of the fortification who are not also adjacent to it.[/sblock][sblock=Actions]Emsy: [COLOR=red]Majestic Word[/COLOR] on herself to heal up to 18/24 hp and drop to 7/8 surges. [COLOR=green]Staggering Note[/COLOR] vs Statue 4 misses Will 7. ([URL="http://invisiblecastle.com/roller/view/4058196/"]1d20+4=7[/URL]) Save vs immobilized fails with a 9. ([URL="http://invisiblecastle.com/roller/view/4058197/"]1d20=9[/URL]) Archer 1: [B]Gluepot Arrow[/B] vs Nicodemus misses AC 15 due to concealment. Drop bow and run / [B]Shifty[/B] off the map, making it to AD7 this turn (close enough for Ashurn to pursue if he wants to). Archer 2: [B]Gluepot Arrow[/B] vs Flervin misses AC 8. Drop bow and run / [B]Shifty[/B] off the map, making it to AD8 this turn (close enough for Ashurn to pursue if he wants to). Minion 2: [B]Javelin[/B] vs Lenyara misses AC 13. [B]Shifty[/B] to Y5. Run off the map, making it to AF7 this turn (close enough for Ashurn to pursue if he wants to). Minon 1: [B]Javelin[/B] vs Lenyara misses AC 16. Walk to Y4. [B]Shifty[/B] to Y4. Statue 3: [B]Crossbow[/B] vs Flervin misses AC 11. Statue 4: [B]Crossbow[/B] vs Emsy misses AC 11.[/sblock][sblock=Combat notes]Ashurn: 22/22, 2/6 surges Emsy: 18/24, 7/8 surges, immobilized (save ends) Flervin: 21/30, 8/11 surges, owlbear form Labraundos: 25/30, 7/13 surges Lenyara: 24/41, 5/9 surges Nicodemus: 30/30, 10/10 surges Kobold Archer 1: fled the battle Kobold Archer 2: fled the battle Kobold Minion 1: 1/1 Kobold Minion 2: fled the battle Kobold Minion 3: dead Kobold Minion 4: dead Kobold Minion 5: dead Kobold Minion 6: dead Kobold Minion 7: dead Kobold Minion 8: dead Kobold Skirmisher 1: dead Kobold Skirmisher 2: dead Statue 1: destroyed Statue 2: destroyed Statue 3: 38/38 Statue 4: 31/38 [U]Kobold Archer[/U] AC 13, Fort 12, Reflex 14, Will 12 [U]Kobold Minion[/U] AC 15, Fort 11, Reflex 13, Will 11 Minion: A missed attack never damages a minion. [U]Kobold Statue[/U] AC 16, Fort 13, Reflex 13, Will 13 The statues cannot take opportunity attacks, so you don't have to worry about moving past them.[/sblock] [/QUOTE]
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[Adventure] Squash Those Bugs! (DM: Dekana, Judge: ?)
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