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[Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)
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<blockquote data-quote="LadyLaw" data-source="post: 5290248" data-attributes="member: 87417"><p><strong>Skill Challenge - Round 1</strong></p><p></p><p><span style="color: Blue">"Sure, sure,"</span> he says. <span style="color: Blue"> "It be just 'round the corner. Ye can't miss it."</span></p><p></p><p>He points off around the corner to your left.</p><p></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px">You gather up and head off in the direction indicated by the deck hand. Finding the inn is not hard. You do see immediately around the corner a sign displaying a sleeping sailor and the words "The Sailor's Rest". The simple expedient of asking the barkeeper will tell you that the man you seek is sitting in a corner booth eating his mid-morning meal.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">[sblock=Skill Challenge]This is your first challenge. Convince the man to take you across the river. If you fail, you will have to find another way to Eston because no one else here will accept the job.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Difficulty:</strong> 8 Successes before 3 Failures</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Count:</strong> 0 Success; 0 Fail</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Primary Skills:</strong></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Diplomacy - DC 22</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Intimidate - DC 17</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Bluff - DC 22</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Secondary Skills (one success for the challenge for each of these, not per player):</strong></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Insight - DC 17</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Streetwise - DC 15</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Karananak has an inherent +2 situation bonus to intimidate because no one around here has seen anything like him and the locals find him rather disturbing.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">Aid Another checks have a DC of 10 to add +2 to the other's roll. You must roll with the same skill. Failure to aid another does not count as a failure in the challenge.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">If you can think of a way to apply a skill not listed to the challenge, feel free to write it out and roll it. If I agree with your assessment, I will apply it as a secondary skill with a DC 17. However, you may gain no more than one success per skill in this way. If I do not agree with your assessment (for example if you were to say you are using Endurance to sit there and look happy through the conversation instead of bored) then I will simply tell you I don't think it's appropriate and you can take a different action.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">I will not roll initiative for this challenge. You may act in any order so long as you each act only once per round.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">I think that's everything; but if you have any other questions, don't hesitate to ask.[/sblock]</span></span></p></blockquote><p></p>
[QUOTE="LadyLaw, post: 5290248, member: 87417"] [b]Skill Challenge - Round 1[/b] [COLOR=Blue]"Sure, sure,"[/COLOR] he says. [COLOR=Blue] "It be just 'round the corner. Ye can't miss it."[/COLOR] He points off around the corner to your left. [FONT=Verdana][SIZE=2]You gather up and head off in the direction indicated by the deck hand. Finding the inn is not hard. You do see immediately around the corner a sign displaying a sleeping sailor and the words "The Sailor's Rest". The simple expedient of asking the barkeeper will tell you that the man you seek is sitting in a corner booth eating his mid-morning meal. [sblock=Skill Challenge]This is your first challenge. Convince the man to take you across the river. If you fail, you will have to find another way to Eston because no one else here will accept the job. [B]Difficulty:[/B] 8 Successes before 3 Failures [B]Count:[/B] 0 Success; 0 Fail [B]Primary Skills:[/B] Diplomacy - DC 22 Intimidate - DC 17 Bluff - DC 22 [B]Secondary Skills (one success for the challenge for each of these, not per player):[/B] Insight - DC 17 Streetwise - DC 15 Karananak has an inherent +2 situation bonus to intimidate because no one around here has seen anything like him and the locals find him rather disturbing. Aid Another checks have a DC of 10 to add +2 to the other's roll. You must roll with the same skill. Failure to aid another does not count as a failure in the challenge. If you can think of a way to apply a skill not listed to the challenge, feel free to write it out and roll it. If I agree with your assessment, I will apply it as a secondary skill with a DC 17. However, you may gain no more than one success per skill in this way. If I do not agree with your assessment (for example if you were to say you are using Endurance to sit there and look happy through the conversation instead of bored) then I will simply tell you I don't think it's appropriate and you can take a different action. I will not roll initiative for this challenge. You may act in any order so long as you each act only once per round. I think that's everything; but if you have any other questions, don't hesitate to ask.[/sblock][/SIZE][/FONT] [/QUOTE]
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[Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)
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