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[Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)
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<blockquote data-quote="Mezegis" data-source="post: 5380320" data-attributes="member: 87105"><p><span style="font-size: 10px"><span style="color: white">Thalin returned to the hallway as Colgrave reaches the opposite end and confirms there is no way to shut off the hall. Removing his armor and the rope from his pack, he ties up his armor and coils up the rope on top of it for easily deployment, holding the lead in his left hand. Singing a motivational tune, his sword glows and the light washes over the bard, rejuvenating him fully. Then, focusing on the path, he dashes out across the purple tiles, rope trailing behind him, and bounds up, against the wall, and back down onto the next set of purple. </span></span></p><p> </p><p><span style="font-size: 10px"><span style="color: white">Pausing a moment, Thalin uses the rope to drag his armor over to him, knowing that the weight shouldn’t set off the tiles. Then he dashes off again, zigging and zagging before leaping over a red tile, landing on a gold one and allowing the rotation of the floor beneath him to carry him to a purple tile in the middle of the hall. Exhaling slightly as sweat begins to moisten his brow, he again drags over the armor. </span></span></p><p> </p><p><span style="font-size: 10px"><span style="color: white">[sblock=Mechanics]Move to B2, take a few rounds taking off the armor and tying it up. Taking off the armor removes the armor penalty and so His Athletics is now +8. Use Majestic word to completely heal himself and grant him 4 temp HP. Movement from B2, C3, D4- Running jump: <a href="http://www.hwx.it/wizards.com/dice.php?sid=4354#144474" target="_blank">1d20+8=28</a> Allows me to clear E4 and land in F4. </span></span></p><p><span style="font-size: 10px"><span style="color: white">Next round, move along F4, G4, H3, I4 and running jump: <a href="http://www.hwx.it/wizards.com/dice.php?sid=4354#144475" target="_blank">1d20+8=26</a> Allows me to clear J4 and land in K4. K4 rolling check: <a href="http://www.hwx.it/wizards.com/dice.php?sid=4354#144476" target="_blank">1d20+8=21</a>, Exceptional check, allowing Thalin to land in L3.[/sblock]</span></span></p></blockquote><p></p>
[QUOTE="Mezegis, post: 5380320, member: 87105"] [SIZE=2][COLOR=white]Thalin returned to the hallway as Colgrave reaches the opposite end and confirms there is no way to shut off the hall. Removing his armor and the rope from his pack, he ties up his armor and coils up the rope on top of it for easily deployment, holding the lead in his left hand. Singing a motivational tune, his sword glows and the light washes over the bard, rejuvenating him fully. Then, focusing on the path, he dashes out across the purple tiles, rope trailing behind him, and bounds up, against the wall, and back down onto the next set of purple. [/COLOR][/SIZE] [SIZE=2][COLOR=white] [/COLOR][/SIZE] [SIZE=2][COLOR=white]Pausing a moment, Thalin uses the rope to drag his armor over to him, knowing that the weight shouldn’t set off the tiles. Then he dashes off again, zigging and zagging before leaping over a red tile, landing on a gold one and allowing the rotation of the floor beneath him to carry him to a purple tile in the middle of the hall. Exhaling slightly as sweat begins to moisten his brow, he again drags over the armor. [/COLOR][/SIZE] [SIZE=2][COLOR=white] [/COLOR][/SIZE] [SIZE=2][COLOR=white][sblock=Mechanics]Move to B2, take a few rounds taking off the armor and tying it up. Taking off the armor removes the armor penalty and so His Athletics is now +8. Use Majestic word to completely heal himself and grant him 4 temp HP. Movement from B2, C3, D4- Running jump: [URL=http://www.hwx.it/wizards.com/dice.php?sid=4354#144474]1d20+8=28[/URL] Allows me to clear E4 and land in F4. [/COLOR][/SIZE] [SIZE=2][COLOR=white]Next round, move along F4, G4, H3, I4 and running jump: [URL=http://www.hwx.it/wizards.com/dice.php?sid=4354#144475]1d20+8=26[/URL] Allows me to clear J4 and land in K4. K4 rolling check: [URL=http://www.hwx.it/wizards.com/dice.php?sid=4354#144476]1d20+8=21[/URL], Exceptional check, allowing Thalin to land in L3.[/sblock][/COLOR][/SIZE] [/QUOTE]
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[Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)
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