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[Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)
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<blockquote data-quote="LadyLaw" data-source="post: 5390289" data-attributes="member: 87417"><p>[GM]Yea, the searching thing is a little awkward. Here's a compromise:</p><p></p><p>The group as a whole can decide that, although they are split and there is considerable risk, they all want to spend some time searching whichever side of the hall they are on again. <strong>However</strong>, as you've already done a search, this will be a thorough and time-consuming search. It will take 1 hour. In that time, each party member can make 1 roll. <strong>As soon as 1 person rolls, the time is spent, so be sure to fully discuss this OOC before anyone does so.</strong></p><p></p><p>Some things to consider while deciding what to do:</p><p>-You are working on a time-limit for a reward bonus. The Mist obscures some of the tell-tales that help you determine time and you've been underground for a while now, but you think it is currently about 2:30pm.</p><p>-The boat is coming for you at dusk, which will be around 7pm.</p><p>-It took you about 3 hours to walk here with Traveler's Chant active.</p><p>-By comparison, the amount of time it will take to cross the hallway another time or two, will be much less. So far, it's taken each person only a few minutes, plus a 10 minute search on the other side.</p><p>-Should Karananak and/or Kaelan cross the hall, they can make the search roll on that side once for the same 10-minute time it's taken the others, as it is new to them.</p><p>-People on the same side of the hallway as each other can choose to use their roll as Aid Another for someone else, however that roll must come before the actual roll. You cannot apply it retroactively.</p><p>-You did see tracks in the road outside, so now that the doors are open the longer you're here, the more likely that something may wander in.</p><p>-You still count as being mid-encounter as long as the party remains split.</p><p></p><p>Should the party choose to make an additional search attempt from where you are now, the checks below apply.</p><p></p><p><strong>For Karananak & Kaelan:</strong></p><p>You search encompasses from the doorway at the top of the stairs, down the whole stairway leading up to the tiles containing colored symbols.</p><p>[sblock=Perception 24]<span style="color: White">You see a small hole in the closest red tile. [sblock=Perception 28]You notice a small, quarter-inch gap along the side of the wall and some small holes in the wall at about shoulder height. [sblock=Perception 30]You notice that the closest tile with a purple symbol seems just a touch lower set than the other tiles around it.[/sblock][/sblock]</span>[/sblock]</p><p></p><p><strong>For Thalin, Colgrave, & 354b:</strong></p><p>Your search includes the laboratory you are in.</p><p>[sblock=Perception 22]<span style="color: White">You find a loose brick in the north part of the wall the hallway is on.[sblock=Perception 28]You can see a niche in the lock and tiny holes around the safe edges. This looks like part of a trap on the safe lock. Revealing this information to someone attempting to pick the lock before they make the attempt will grant a bonus to the lock-picking attempt, as they will have some idea what to avoid.[sblock=Perception 30]In the rear corner of the room (square O1) there appears to be some very fine cracks in the wall and a loose brick that you didn't notice at first. It's possible this is some sort of hidden door.[/sblock][/sblock]</span>[/sblock][/GM]</p></blockquote><p></p>
[QUOTE="LadyLaw, post: 5390289, member: 87417"] [GM]Yea, the searching thing is a little awkward. Here's a compromise: The group as a whole can decide that, although they are split and there is considerable risk, they all want to spend some time searching whichever side of the hall they are on again. [B]However[/B], as you've already done a search, this will be a thorough and time-consuming search. It will take 1 hour. In that time, each party member can make 1 roll. [B]As soon as 1 person rolls, the time is spent, so be sure to fully discuss this OOC before anyone does so.[/B] Some things to consider while deciding what to do: -You are working on a time-limit for a reward bonus. The Mist obscures some of the tell-tales that help you determine time and you've been underground for a while now, but you think it is currently about 2:30pm. -The boat is coming for you at dusk, which will be around 7pm. -It took you about 3 hours to walk here with Traveler's Chant active. -By comparison, the amount of time it will take to cross the hallway another time or two, will be much less. So far, it's taken each person only a few minutes, plus a 10 minute search on the other side. -Should Karananak and/or Kaelan cross the hall, they can make the search roll on that side once for the same 10-minute time it's taken the others, as it is new to them. -People on the same side of the hallway as each other can choose to use their roll as Aid Another for someone else, however that roll must come before the actual roll. You cannot apply it retroactively. -You did see tracks in the road outside, so now that the doors are open the longer you're here, the more likely that something may wander in. -You still count as being mid-encounter as long as the party remains split. Should the party choose to make an additional search attempt from where you are now, the checks below apply. [B]For Karananak & Kaelan:[/B] You search encompasses from the doorway at the top of the stairs, down the whole stairway leading up to the tiles containing colored symbols. [sblock=Perception 24][COLOR=White]You see a small hole in the closest red tile. [sblock=Perception 28]You notice a small, quarter-inch gap along the side of the wall and some small holes in the wall at about shoulder height. [sblock=Perception 30]You notice that the closest tile with a purple symbol seems just a touch lower set than the other tiles around it.[/sblock][/sblock][/COLOR][/sblock] [B]For Thalin, Colgrave, & 354b:[/B] Your search includes the laboratory you are in. [sblock=Perception 22][COLOR=White]You find a loose brick in the north part of the wall the hallway is on.[sblock=Perception 28]You can see a niche in the lock and tiny holes around the safe edges. This looks like part of a trap on the safe lock. Revealing this information to someone attempting to pick the lock before they make the attempt will grant a bonus to the lock-picking attempt, as they will have some idea what to avoid.[sblock=Perception 30]In the rear corner of the room (square O1) there appears to be some very fine cracks in the wall and a loose brick that you didn't notice at first. It's possible this is some sort of hidden door.[/sblock][/sblock][/COLOR][/sblock][/GM] [/QUOTE]
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[Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)
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