ENCOUNTER 2: ROUND 1:
Skalisss said:
You don't know me and I don't know you Rocco, but we will learn much very quickly I am sssure...
Before the leader has a chance to respond to the paladin the party attacks. Quan fires two arrows which down two of the thugs instantly. At the same time the dwarf leaps into battle with a bone crushing roar, which gets the attention of multiple foes. Swinging his axe he connects with the leader. That was a
mistake dwarf! Get him boys! Three foes swarm over the dwarf, who manages to deflect most of the blows. However, the knife fighter manages to find an opening causing a wound that that continues to bleed.
Meanwhiel
Quan said:
Lerrick looks up at the hunter.
Thank you Quan. I will...I promise. She then crouches down low and runs past the dead thugs to a point behind the two prone victims.
OOC:
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This battle is going to be long. We posting attacks would you please tell me exactly what the power does as I'm still learning all of them. I rather take what you say is true than have to look them all up. I'm trusting everyone will truthful
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[sblock=Mechanics]
Quan Kills B1 and B2 assassin shroud on BK1
Rocco hits BK1 for 13 and marks BK1, BB1 and B3
Rocco grants CA to BK1
Baddies turn:
BB1 move to G10 and attack Rocco: 1d20+7 for 1d12 + 4 =
miss
BK1: Rocco, 1d20+12 for 1d6+6 and 5 on-going damage (save ends) =
miss
AP action: Rocco attacked again 1d20+12 (CA) =
25 for 10 -2(Rocco Power) = 8 and 5 on-going damage on rooco: save end
(Note to Rocco. I kept the two rolls for BK1 attack rolls. The first was a miss and the second still hits. CA was granted by brash strike even though there was no flank)
B3 action attack rocco: 1d20+12 for 1d6 =
miss
Total damage so far in round 1 so far
Friend:
Rocco: 8 points damage and 5 on-going
Foe:
BK1 13 HP damage
[/sblock]
[sblock=Stats]
Quan: Q6
50/50 HS 7/7 AP 1: Powers used: Assassins's Shroud 1
Rocco: P6
53/61 THP HS 11/12 AP 1:
5 on-going damage save ends: Powers Used: Kirre's Roar
Nementah R6:
56/56 HS 11/11 AP 1
Raijin: Q7:
48/48 HS 6/6 AP 1:
Skalisss: P7:
68/68 HS 11/11 AP 1
Enemies:
Bandit Minions B1:
1//1 DEAD
Bandit Minions B2:
1//1 DEAD
Bandit Minions B3:
1//1 Marked by Rocco
Bandit Berserker BB1:
66/66 Marked by Rocco
Bandit Knife Fighter B1:
149/162 AP 0, Marked by Rocco, Assassin Shroud by Quan
[/sblock]
[sblock=Enemies]
Enemies:
Bandit Minion
HP 1; a missed attack never damages a minion.
AC 19; Fortitude 17, Ref 14, Will 15; see also mob rule
Speed 6
Club (standard; at-will) ✦ Weapon
+12 vs. AC; 6 damage.
Mob Rule
The human lackey gains a +2 power bonus to all defenses while
at least two other human lackeys are within 5 squares of it.
Bandit Berskerers:
HP 66; Bloodied 33; see also battle fury
AC 15; Fortitude 15, Refl ex 14, Will 14
Speed 7
Greataxe (standard; at-will) ✦ Weapon
+7 vs. AC; 1d12 + 4 damage (crit 1d12 + 16).
Battle Fury (free, when first bloodied; encounter)
The human berserker makes a melee basic attack with a +4
bonus to the attack roll and deals an extra 1d6 damage on a hit.
Handaxe (standard; at-will) ✦ Weapon
Ranged 5/10; +5 vs. AC; 1d6 + 3 damage.
Knife Fighter
HP 162; Bloodied 81
AC 21; Fortitude 19, Reflex 19, Will 19
Saving Throws +2
Speed 7
Action Points 1
© Wounding Dagger (standard; at-will) 4 Weapon
+12 vs. AC (crit 19-20); 1d6 + 6 damage (crit 1d6 + 12) and
ongoing 5 damage (save ends).
+ Dance of the Knife (standard; at-will) 4 Weapon
+12 vs. AC (crit 19-20); 1d6 + 6 damage (crit 1d6 + 12). Effect:
The human knife fighter shifts 2 squares after the attack and
makes one more attack against the same target or a different
one. The knife fighter then shifts 2 squares.
Peerless Tumbler (move; recharge :X ji
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
)
The human knife fighter shifts 4 squares, ignoring difficult
terrain.
Combat Advantage '
A human knife fighter deals 2d6 extra damage
[/sblock]
[sblock=Map]
map
[/sblock]
[sblock=Adventure Summary]
Motives
Summary of Events
Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.
[/sblock]
OOC:
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Raijin, Nementah and Skalisss up
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