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[Adventure]: The Missing Professor (DM: H.M.Gimlord, Looking for a Judge)
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<blockquote data-quote="H.M.Gimlord" data-source="post: 5904184" data-attributes="member: 79440"><p>The smoke dissipates, but the fire intensifies as the heroes maneuver to gain an advantage.</p><p> </p><p>Sworc continues to cower in the back hallway, just hoping he doesn't lose his merchandise.</p><p> </p><p>The two mob goons outside the store stab Seraphine repeatedly, cutting deeply. One of them blocks the exit, hoping that the fire will do its job, while the other tears down the street, <span style="font-family: 'Palatino Linotype'"><span style="font-size: 12px"><span style="color: gray"><em>"Help! Citizens under attack from the Government of Rioc Alair! Brutality!"</em></span></span></span> Bystandars turn in Seraphine's direction, eyeing her suspiciously as she stands in the smoking doorway.</p><p> </p><p>The two inside the apothecary are not so successful. Their enemies surround them, and they desperately lash out at Draglin and Gloom, the result is no more than a scratch on Gloom's arm.</p><p> </p><p>[sblock=Enemy Actions]</p><p><u><strong>Blademaster 3:</strong></u></p><p> </p><p> </p><p>Standard: Dual Attack</p><p>Target 1: Seraphine</p><p>Attack 1: <a href="http://invisiblecastle.com/roller/view/3506021/" target="_blank">1d20+18+2(Flanking)=38 vs. AC+3 for 2d8+6+2d6(CA)=25 damage</a></p><p>Target 2: Seraphine</p><p>Attack 2: <a href="http://invisiblecastle.com/roller/view/3506021/" target="_blank">1d20+18+2(Flanking)=23 vs. AC+3</a> Miss</p><p>Granted Shift: to M5</p><p> </p><p>Move: to M11</p><p> </p><p><strong><u>Blademaster 2:</u></strong></p><p> </p><p> </p><p>Move: to L3</p><p> </p><p>Standard: Dual Attack</p><p>Target 1: Seraphine</p><p>Attack 1: <a href="http://invisiblecastle.com/roller/view/3506021/" target="_blank">1d20+18+2(Flanking)=29 vs. AC</a> Miss</p><p>Target 2: Seraphine</p><p>Attack 2: <a href="http://invisiblecastle.com/roller/view/3506021/" target="_blank">1d20+18+2(Flanking)=35 vs. AC for 2d8+6+2d6(CA)=18 damage</a></p><p>Granted Shift: None</p><p> </p><p><u><strong>Blademaster 1:</strong></u></p><p> </p><p>Standard: Secret Poison</p><p>Target: Draglin</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/3506084/" target="_blank">1d20+18+2(Blinded)=27</a> vs. AC Miss</p><p> </p><p> </p><p><strong><u>Assassin:</u></strong></p><p>Standard: Swift Hand Strike</p><p>Target 1: Gloom</p><p>Attack 1: <a href="http://invisiblecastle.com/roller/view/3506077/" target="_blank">1d20+17=22 vs. AC</a> Miss</p><p>Secondary Attack: <a href="http://invisiblecastle.com/roller/view/3506077/" target="_blank">1d20+15=18 vs. Fortitude</a> Miss</p><p>Target 2: Gloom</p><p>Attack 2: <a href="http://invisiblecastle.com/roller/view/3506077/" target="_blank">1d20+17=33 vs. AC for 1d4+7= 11 damage</a></p><p>Secondary Attack: <a href="http://invisiblecastle.com/roller/view/3506077/" target="_blank">1d20+15=18 vs. Fortitude</a> Miss</p><p> </p><p>Assassin takes 5 damage, from Lawbreaker's Doom</p><p> </p><p> </p><p> </p><p><u><strong>Spreading Fire:</strong></u> Fire spreads to <a href="http://invisiblecastle.com/roller/view/3506101/" target="_blank">1d4=3</a> squares to <a href="http://invisiblecastle.com/roller/view/3506103/" target="_blank">G2, I2, and F6</a>. Draglin takes no damage since he has DR 9 Fire and 1d8 can't touch him. But watch out! Rules for spreading fire have changed (see Terrain section below). </p><p> </p><p>[/sblock][sblock=Status]Gloom:<span style="color: sienna"> I3</span> <span style="color: lime">70/81HP</span> <span style="color: darkorchid">11/11HS</span> 1AP</p><p>Haruka: <span style="color: #a0522d">I5</span> <span style="color: lime">82/82HP</span> <span style="color: darkorchid">8/8HP</span> 1AP</p><p>Max: <span style="color: #a0522d">I1</span> <span style="color: lime">65/85HP</span> <span style="color: darkorchid">9/9HS</span> 1AP, Resist 5 Fire</p><p>Draglin: <span style="color: #a0522d">I2</span> <span style="color: lime">93/93HP</span> <span style="color: darkorchid">10/10HS</span> 1AP</p><p>Seraphine: <span style="color: sienna">K3</span> <span style="color: lime">53/97HP</span> <span style="color: darkorchid">13/13HS</span> 1AP, Concealment TENT,+3 to Defenses</p><p> </p><p>Virgil: <span style="color: sienna">J4</span> <span style="color: lime">46/46HP </span></p><p>Serras: <span style="color: sienna">K2</span> <span style="color: lime">48/48HP</span></p><p> </p><p> </p><p>Sworc: <span style="color: sienna">F8</span> <span style="color: lime">Minion</span></p><p> </p><p> </p><p>Assassin: <span style="color: sienna">J3</span> <span style="color: red">14/91HP Bloodied</span>, Divine Challnege (Gloom), Slowed TENT Gloom, Grants CA</p><p>Blademaster 1: <span style="color: #a0522d">J1</span> <span style="color: lime"><span style="color: red">1/256HP Bloodied</span> </span>Marked by Draglin, Cursed by Haruka, Vulnerable 5 Cold</p><p>Blademaster 2: <span style="color: sienna">L3</span> <span style="color: lime">256/256HP</span>, Grants CA</p><p>Blademaster 3: <span style="color: sienna">M11</span> <span style="color: lime">250/256HP</span>, Grants CA</p><p>Fire: <span style="color: sienna">F3,F4,G5,H4,H3</span>[/sblock][sblock=Map]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/ApothecaryRound3-2.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][sblock=Enemy Stats]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/HumanBlademaster-1.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> </p><p><img src="http://i571.photobucket.com/albums/ss151/HMGimlord/HumanAssassin.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][sblock=Terrain (Fire rules have changed! Taking effect at the end of the Heroes' next turn) ]<strong>Smoke Bomb Zone (H1-J3):</strong> These squares are lightly obscured. Creatures in these squares have concealment.</p><p> </p><p><strong>Furniture:</strong> is difficult terrain</p><p> </p><p><strong>Fire (F3,F4,G5,H4,H3)</strong><strong>:</strong> Creatures in a square containing fire take 2d8 fire damage. After each round, the fire will spread by 1d6 squares appearing randomly adjacent to existing squares of fire.</p><p> </p><p>Creatures ending thier turn adjacent to a square of fire must pass a DC 19 Endurance check or suffer 1d8 fire damage.[/sblock]</p></blockquote><p></p>
[QUOTE="H.M.Gimlord, post: 5904184, member: 79440"] The smoke dissipates, but the fire intensifies as the heroes maneuver to gain an advantage. Sworc continues to cower in the back hallway, just hoping he doesn't lose his merchandise. The two mob goons outside the store stab Seraphine repeatedly, cutting deeply. One of them blocks the exit, hoping that the fire will do its job, while the other tears down the street, [FONT=Palatino Linotype][SIZE=3][COLOR=gray][I]"Help! Citizens under attack from the Government of Rioc Alair! Brutality!"[/I][/COLOR][/SIZE][/FONT] Bystandars turn in Seraphine's direction, eyeing her suspiciously as she stands in the smoking doorway. The two inside the apothecary are not so successful. Their enemies surround them, and they desperately lash out at Draglin and Gloom, the result is no more than a scratch on Gloom's arm. [sblock=Enemy Actions] [U][B]Blademaster 3:[/B][/U] Standard: Dual Attack Target 1: Seraphine Attack 1: [URL="http://invisiblecastle.com/roller/view/3506021/"]1d20+18+2(Flanking)=38 vs. AC+3 for 2d8+6+2d6(CA)=25 damage[/URL] Target 2: Seraphine Attack 2: [URL="http://invisiblecastle.com/roller/view/3506021/"]1d20+18+2(Flanking)=23 vs. AC+3[/URL] Miss Granted Shift: to M5 Move: to M11 [B][U]Blademaster 2:[/U][/B] Move: to L3 Standard: Dual Attack Target 1: Seraphine Attack 1: [URL="http://invisiblecastle.com/roller/view/3506021/"]1d20+18+2(Flanking)=29 vs. AC[/URL] Miss Target 2: Seraphine Attack 2: [URL="http://invisiblecastle.com/roller/view/3506021/"]1d20+18+2(Flanking)=35 vs. AC for 2d8+6+2d6(CA)=18 damage[/URL] Granted Shift: None [U][B]Blademaster 1:[/B][/U] Standard: Secret Poison Target: Draglin Attack: [URL="http://invisiblecastle.com/roller/view/3506084/"]1d20+18+2(Blinded)=27[/URL] vs. AC Miss [B][U]Assassin:[/U][/B] Standard: Swift Hand Strike Target 1: Gloom Attack 1: [URL="http://invisiblecastle.com/roller/view/3506077/"]1d20+17=22 vs. AC[/URL] Miss Secondary Attack: [URL="http://invisiblecastle.com/roller/view/3506077/"]1d20+15=18 vs. Fortitude[/URL] Miss Target 2: Gloom Attack 2: [URL="http://invisiblecastle.com/roller/view/3506077/"]1d20+17=33 vs. AC for 1d4+7= 11 damage[/URL] Secondary Attack: [URL="http://invisiblecastle.com/roller/view/3506077/"]1d20+15=18 vs. Fortitude[/URL] Miss Assassin takes 5 damage, from Lawbreaker's Doom [U][B]Spreading Fire:[/B][/U] Fire spreads to [URL="http://invisiblecastle.com/roller/view/3506101/"]1d4=3[/URL] squares to [URL="http://invisiblecastle.com/roller/view/3506103/"]G2, I2, and F6[/URL]. Draglin takes no damage since he has DR 9 Fire and 1d8 can't touch him. But watch out! Rules for spreading fire have changed (see Terrain section below). [/sblock][sblock=Status]Gloom:[COLOR=sienna] I3[/COLOR] [COLOR=lime]70/81HP[/COLOR] [COLOR=darkorchid]11/11HS[/COLOR] 1AP Haruka: [COLOR=#a0522d]I5[/COLOR] [COLOR=lime]82/82HP[/COLOR] [COLOR=darkorchid]8/8HP[/COLOR] 1AP Max: [COLOR=#a0522d]I1[/COLOR] [COLOR=lime]65/85HP[/COLOR] [COLOR=darkorchid]9/9HS[/COLOR] 1AP, Resist 5 Fire Draglin: [COLOR=#a0522d]I2[/COLOR] [COLOR=lime]93/93HP[/COLOR] [COLOR=darkorchid]10/10HS[/COLOR] 1AP Seraphine: [COLOR=sienna]K3[/COLOR] [COLOR=lime]53/97HP[/COLOR] [COLOR=darkorchid]13/13HS[/COLOR] 1AP, Concealment TENT,+3 to Defenses Virgil: [COLOR=sienna]J4[/COLOR] [COLOR=lime]46/46HP [/COLOR] Serras: [COLOR=sienna]K2[/COLOR] [COLOR=lime]48/48HP[/COLOR] Sworc: [COLOR=sienna]F8[/COLOR] [COLOR=lime]Minion[/COLOR] Assassin: [COLOR=sienna]J3[/COLOR] [COLOR=red]14/91HP Bloodied[/COLOR], Divine Challnege (Gloom), Slowed TENT Gloom, Grants CA Blademaster 1: [COLOR=#a0522d]J1[/COLOR] [COLOR=lime][COLOR=red]1/256HP Bloodied[/COLOR] [/COLOR]Marked by Draglin, Cursed by Haruka, Vulnerable 5 Cold Blademaster 2: [COLOR=sienna]L3[/COLOR] [COLOR=lime]256/256HP[/COLOR], Grants CA Blademaster 3: [COLOR=sienna]M11[/COLOR] [COLOR=lime]250/256HP[/COLOR], Grants CA Fire: [COLOR=sienna]F3,F4,G5,H4,H3[/COLOR][/sblock][sblock=Map][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/ApothecaryRound3-2.png[/IMG][/sblock][sblock=Enemy Stats][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/HumanBlademaster-1.png[/IMG] [IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/HumanAssassin.png[/IMG][/sblock][sblock=Terrain (Fire rules have changed! Taking effect at the end of the Heroes' next turn) ][B]Smoke Bomb Zone (H1-J3):[/B] These squares are lightly obscured. Creatures in these squares have concealment. [B]Furniture:[/B] is difficult terrain [B]Fire (F3,F4,G5,H4,H3)[/B][B]:[/B] Creatures in a square containing fire take 2d8 fire damage. After each round, the fire will spread by 1d6 squares appearing randomly adjacent to existing squares of fire. Creatures ending thier turn adjacent to a square of fire must pass a DC 19 Endurance check or suffer 1d8 fire damage.[/sblock] [/QUOTE]
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[Adventure]: The Missing Professor (DM: H.M.Gimlord, Looking for a Judge)
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