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[Adventure]: The Missing Professor (DM: H.M.Gimlord, Looking for a Judge)
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<blockquote data-quote="H.M.Gimlord" data-source="post: 5916144" data-attributes="member: 79440"><p>The fire continues to spread within the apothacary, and Sworc's bloodcurtling shriek signals his demise.</p><p> </p><p>The group pursues the two remaining goons out into the street, but they are already running. The closest one cuts into gloom before turning tail and running.</p><p> </p><p>It quickly becomes apparent that giving chase is pointless. In a few minutes the fight will come back to them. The group takes this time to heal and ready for what happens next, as the crackling flames finish off what is left of the apothecary behind them.</p><p> </p><p>[GM]Short Rest. Everybody include healing surges spent in your next Actions block.[/GM] </p><p> </p><p>As could be predicted, the crowd parts and the two goons return as an enterage for Vythdar Astrix. A towering figure at 6'11" he strides down the street with a cmmanding gait. At his side, two bodyguards carry huge, double-handed swords.</p><p> </p><p>Everybody but Max notices an archer lope to a nearby rooftop, taking up a covered position there, ready to let an arrow fly at a moment's notice.</p><p> </p><p><span style="font-family: 'Palatino Linotype'"><span style="font-size: 12px"><span style="color: gray"><em>"You five are interfering with an act of justice!"</em></span></span></span> bellows Vythdar Astrix from down the street, <span style="font-family: 'Palatino Linotype'"><span style="font-size: 12px"><span style="color: gray"><em>"Sworc was peddling magic items within the city walls. That's illegal. We tolerated this for a while, but he stopped playing by our rules,"</em></span></span></span> he shrugs, <span style="font-family: 'Palatino Linotype'"><span style="font-size: 12px"><span style="color: gray"><em>"You understand that, regardless of your credentials, I can't let you go offing my met at every turn in the name of our noble Lord Ekton. This would make it seem that he is overstepping his bounds as Lord Protector of Rioc Alair."</em></span></span></span> The bodyguards step forward, <span style="font-family: 'Palatino Linotype'"><span style="font-size: 12px"><span style="color: gray"><em>"Now, I'll ask you to please stand down and return to your search."</em></span></span></span>[sblock=Insight DC 20]There is something Vythdar Astrix is not telling you.[/sblock][sblock=Enemy Actions]</p><p><u><strong>Blademaster 3:</strong></u></p><p>Move: Off the map, returning after a few minutes</p><p> </p><p><strong><u>Blademaster 2:</u></strong></p><p>Recharge Secret Poison: <a href="http://invisiblecastle.com/roller/view/3527769/" target="_blank"><span style="color: #0066cc">1d6=2</span></a> Fail</p><p> </p><p>Standard: Double Attack</p><p>Target 1: Gloom</p><p>Attack 1: <a href="http://invisiblecastle.com/roller/view/3527767/" target="_blank"><span style="color: #0066cc">1d20+18=20 vs. AC</span></a> Miss</p><p>Target 2: Gloom</p><p>Attack 2: <a href="http://invisiblecastle.com/roller/view/3527767/" target="_blank"><span style="color: #0066cc">1d20+18=31 vs. AC for 2d8+6=20 damage</span></a></p><p>Move: Off the map, returning after a few minutes</p><p> </p><p>Gloom's OA: <a href="http://invisiblecastle.com/roller/view/3527800/" target="_blank">1d20+18=36 vs. AC for 1d12+12=21 damage</a></p><p>Draglin's OA: <a href="http://invisiblecastle.com/roller/view/3527800/" target="_blank">1d20+20=40 Crit! for 20 damage</a> (Draglin roll crit dice for extra dmg. I don't have the stats right now)</p><p>Virgil's OA: <a href="http://invisiblecastle.com/roller/view/3527800/" target="_blank">1d20+17= 24</a> Miss</p><p> </p><p> </p><p> </p><p><strong><u>Bodyguard 1:</u></strong></p><p>Move: to O15</p><p> </p><p><strong><u>Bodyguard 2:</u></strong></p><p>Move: to S15</p><p> </p><p><u><strong>Archer:</strong></u></p><p>Move: to M23</p><p> </p><p><u><strong>Vythdar Astrix:</strong></u></p><p>Move: to Q16</p><p> </p><p><u><strong>Spreading Fire:</strong></u> Fire spreads to <a href="http://invisiblecastle.com/roller/view/3527639/" target="_blank"><span style="color: #0066cc">1d6=5</span></a> new squares: <a href="http://invisiblecastle.com/roller/view/3527645/" target="_blank"><span style="color: #0066cc">F1, F7, G1, G6, H5</span></a></p><p> </p><p>Max and Seraphine both pass the <a href="http://invisiblecastle.com/roller/view/3527758/" target="_blank"><span style="color: #0066cc">endurance</span></a> check for standing next to the fire (why is Jimi Hendrix running through my head right now?).</p><p>[/sblock][sblock=Status]Gloom:<span style="color: sienna"> N4 </span><span style="color: lime">50/81HP</span> <span style="color: darkorchid">11/11HS</span> 1AP, Grants CA TSNT</p><p>Haruka: <span style="color: #a0522d">L2 </span><span style="color: lime">82+12thp/82HP</span> <span style="color: darkorchid">8/8HP</span> 1AP</p><p>Max: <span style="color: #a0522d">Q5 </span><span style="color: lime">65/85HP</span> <span style="color: darkorchid">9/9HS</span> 0AP, Resist 5 Fire</p><p>Draglin: <span style="color: #a0522d">M4 </span><span style="color: lime">93/93HP</span> <span style="color: darkorchid">10/10HS</span> 1AP</p><p>Seraphine: <span style="color: #a0522d">O5 </span><span style="color: lime">53+24thp/97HP</span> <span style="color: darkorchid">13/13HS</span> 1AP, +1 Defenses, +2 Saves</p><p> </p><p>Virgil: <span style="color: sienna">M5</span> <span style="color: lime">46/46HP </span></p><p>Serras: <span style="color: sienna">N5 </span><span style="color: lime">48/48HP</span></p><p> </p><p> </p><p><span style="color: gray"><s>Sworc</s> Dead</span></p><p> </p><p><span style="color: gray"><s>Assassin: -9/91HP Dead</s></span> </p><p><span style="color: gray"><s>Blademaster 1: -28/256HP</s></span></p><p>Blademaster 2: <span style="color: sienna">S17 </span><span style="color: red">51(-Draglin's Crit Damage)/256HP Bloodied,</span> Grants CA to Serras, Grants +2 attack & damage TENT Haruka</p><p>Blademaster 3: <span style="color: sienna">P17</span> <span style="color: lime">250/256HP</span>, Grants CA</p><p>Archer: <span style="color: sienna">M23 </span><span style="color: lime">108/108HP</span></p><p>Bodyguard 1: <span style="color: sienna">O15</span> <span style="color: lime">156/156HP</span></p><p>BodyGuard 2: <span style="color: sienna">S15</span> <span style="color: lime">156/156HP</span></p><p>Vythdar Astrix: <span style="color: sienna">Q16</span> <span style="color: lime">346/346HP</span></p><p> </p><p>Fire: <span style="color: sienna">F1-F4,F6,F7,G1,G2,G5,G6,H4,H3,H5</span>[/sblock][sblock=Map]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/ApothecaryRound4.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][sblock=Enemy Stats]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/HumanBlademaster-1.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> </p><p><img src="http://i571.photobucket.com/albums/ss151/HMGimlord/Bodyguard.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> </p><p><img src="http://i571.photobucket.com/albums/ss151/HMGimlord/Archer.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> </p><p><img src="http://i571.photobucket.com/albums/ss151/HMGimlord/VythdarAstrixH.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][sblock=Terrain (Fire rules have changed! Taking effect at the end of the Heroes' next turn) ]<strong>Furniture:</strong> is difficult terrain</p><p> </p><p><strong>Fire (F3,F4,G5,H4,H3)</strong><strong>:</strong> Creatures in a square containing fire take 2d8 fire damage. After each round, the fire will spread by 1d6 squares appearing randomly adjacent to existing squares of fire.</p><p> </p><p>Creatures ending thier turn adjacent to a square of fire must pass a DC 19 Endurance check or suffer 1d8 fire damage.[/sblock]</p></blockquote><p></p>
[QUOTE="H.M.Gimlord, post: 5916144, member: 79440"] The fire continues to spread within the apothacary, and Sworc's bloodcurtling shriek signals his demise. The group pursues the two remaining goons out into the street, but they are already running. The closest one cuts into gloom before turning tail and running. It quickly becomes apparent that giving chase is pointless. In a few minutes the fight will come back to them. The group takes this time to heal and ready for what happens next, as the crackling flames finish off what is left of the apothecary behind them. [GM]Short Rest. Everybody include healing surges spent in your next Actions block.[/GM] As could be predicted, the crowd parts and the two goons return as an enterage for Vythdar Astrix. A towering figure at 6'11" he strides down the street with a cmmanding gait. At his side, two bodyguards carry huge, double-handed swords. Everybody but Max notices an archer lope to a nearby rooftop, taking up a covered position there, ready to let an arrow fly at a moment's notice. [FONT=Palatino Linotype][SIZE=3][COLOR=gray][I]"You five are interfering with an act of justice!"[/I][/COLOR][/SIZE][/FONT] bellows Vythdar Astrix from down the street, [FONT=Palatino Linotype][SIZE=3][COLOR=gray][I]"Sworc was peddling magic items within the city walls. That's illegal. We tolerated this for a while, but he stopped playing by our rules,"[/I][/COLOR][/SIZE][/FONT] he shrugs, [FONT=Palatino Linotype][SIZE=3][COLOR=gray][I]"You understand that, regardless of your credentials, I can't let you go offing my met at every turn in the name of our noble Lord Ekton. This would make it seem that he is overstepping his bounds as Lord Protector of Rioc Alair."[/I][/COLOR][/SIZE][/FONT] The bodyguards step forward, [FONT=Palatino Linotype][SIZE=3][COLOR=gray][I]"Now, I'll ask you to please stand down and return to your search."[/I][/COLOR][/SIZE][/FONT][sblock=Insight DC 20]There is something Vythdar Astrix is not telling you.[/sblock][sblock=Enemy Actions] [U][B]Blademaster 3:[/B][/U] Move: Off the map, returning after a few minutes [B][U]Blademaster 2:[/U][/B] Recharge Secret Poison: [URL="http://invisiblecastle.com/roller/view/3527769/"][COLOR=#0066cc]1d6=2[/COLOR][/URL] Fail Standard: Double Attack Target 1: Gloom Attack 1: [URL="http://invisiblecastle.com/roller/view/3527767/"][COLOR=#0066cc]1d20+18=20 vs. AC[/COLOR][/URL] Miss Target 2: Gloom Attack 2: [URL="http://invisiblecastle.com/roller/view/3527767/"][COLOR=#0066cc]1d20+18=31 vs. AC for 2d8+6=20 damage[/COLOR][/URL] Move: Off the map, returning after a few minutes Gloom's OA: [URL="http://invisiblecastle.com/roller/view/3527800/"]1d20+18=36 vs. AC for 1d12+12=21 damage[/URL] Draglin's OA: [URL="http://invisiblecastle.com/roller/view/3527800/"]1d20+20=40 Crit! for 20 damage[/URL] (Draglin roll crit dice for extra dmg. I don't have the stats right now) Virgil's OA: [URL="http://invisiblecastle.com/roller/view/3527800/"]1d20+17= 24[/URL] Miss [B][U]Bodyguard 1:[/U][/B] Move: to O15 [B][U]Bodyguard 2:[/U][/B] Move: to S15 [U][B]Archer:[/B][/U] Move: to M23 [U][B]Vythdar Astrix:[/B][/U] Move: to Q16 [U][B]Spreading Fire:[/B][/U] Fire spreads to [URL="http://invisiblecastle.com/roller/view/3527639/"][COLOR=#0066cc]1d6=5[/COLOR][/URL] new squares: [URL="http://invisiblecastle.com/roller/view/3527645/"][COLOR=#0066cc]F1, F7, G1, G6, H5[/COLOR][/URL] Max and Seraphine both pass the [URL="http://invisiblecastle.com/roller/view/3527758/"][COLOR=#0066cc]endurance[/COLOR][/URL] check for standing next to the fire (why is Jimi Hendrix running through my head right now?). [/sblock][sblock=Status]Gloom:[COLOR=sienna] N4 [/COLOR][COLOR=lime]50/81HP[/COLOR] [COLOR=darkorchid]11/11HS[/COLOR] 1AP, Grants CA TSNT Haruka: [COLOR=#a0522d]L2 [/COLOR][COLOR=lime]82+12thp/82HP[/COLOR] [COLOR=darkorchid]8/8HP[/COLOR] 1AP Max: [COLOR=#a0522d]Q5 [/COLOR][COLOR=lime]65/85HP[/COLOR] [COLOR=darkorchid]9/9HS[/COLOR] 0AP, Resist 5 Fire Draglin: [COLOR=#a0522d]M4 [/COLOR][COLOR=lime]93/93HP[/COLOR] [COLOR=darkorchid]10/10HS[/COLOR] 1AP Seraphine: [COLOR=#a0522d]O5 [/COLOR][COLOR=lime]53+24thp/97HP[/COLOR] [COLOR=darkorchid]13/13HS[/COLOR] 1AP, +1 Defenses, +2 Saves Virgil: [COLOR=sienna]M5[/COLOR] [COLOR=lime]46/46HP [/COLOR] Serras: [COLOR=sienna]N5 [/COLOR][COLOR=lime]48/48HP[/COLOR] [COLOR=gray][s]Sworc[/s] Dead[/COLOR] [COLOR=gray][s]Assassin: -9/91HP Dead[/s][/COLOR] [COLOR=gray][s]Blademaster 1: -28/256HP[/s][/COLOR] Blademaster 2: [COLOR=sienna]S17 [/COLOR][COLOR=red]51(-Draglin's Crit Damage)/256HP Bloodied,[/COLOR] Grants CA to Serras, Grants +2 attack & damage TENT Haruka Blademaster 3: [COLOR=sienna]P17[/COLOR] [COLOR=lime]250/256HP[/COLOR], Grants CA Archer: [COLOR=sienna]M23 [/COLOR][COLOR=lime]108/108HP[/COLOR] Bodyguard 1: [COLOR=sienna]O15[/COLOR] [COLOR=lime]156/156HP[/COLOR] BodyGuard 2: [COLOR=sienna]S15[/COLOR] [COLOR=lime]156/156HP[/COLOR] Vythdar Astrix: [COLOR=sienna]Q16[/COLOR] [COLOR=lime]346/346HP[/COLOR] Fire: [COLOR=sienna]F1-F4,F6,F7,G1,G2,G5,G6,H4,H3,H5[/COLOR][/sblock][sblock=Map][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/ApothecaryRound4.png[/IMG][/sblock][sblock=Enemy Stats][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/HumanBlademaster-1.png[/IMG] [IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/Bodyguard.png[/IMG] [IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/Archer.png[/IMG] [IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/VythdarAstrixH.png[/IMG][/sblock][sblock=Terrain (Fire rules have changed! Taking effect at the end of the Heroes' next turn) ][B]Furniture:[/B] is difficult terrain [B]Fire (F3,F4,G5,H4,H3)[/B][B]:[/B] Creatures in a square containing fire take 2d8 fire damage. After each round, the fire will spread by 1d6 squares appearing randomly adjacent to existing squares of fire. Creatures ending thier turn adjacent to a square of fire must pass a DC 19 Endurance check or suffer 1d8 fire damage.[/sblock] [/QUOTE]
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[Adventure]: The Missing Professor (DM: H.M.Gimlord, Looking for a Judge)
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