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[Adventure]: The Missing Professor (DM: H.M.Gimlord, Looking for a Judge)
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<blockquote data-quote="Iron Sky" data-source="post: 5980074" data-attributes="member: 60965"><p>Seraph rushes forward, her rapier slamming through the last bodyguard's back. As his corpse slumps to the ground, his life force bleeding into Seraph's companions in arcs of shadow and light, she turns towards Astarix, blazing like the sun.</p><p><span style="color: LemonChiffon"></span></p><p><span style="color: LemonChiffon"></span><span style="color: LemonChiffon">"I'd make you the same offer, but we don't have a dungeon so your choices are much more limited."</span></p><p></p><p>[ooc]<strong>Summary</strong>:</p><p><strong>Serras </strong>is in S2, while adjacent to him enemies grant CA to all PCs, PCs gain +1 defenses.</p><p><strong>Seraph </strong>is in S3 at 12+83/97hp, +1 defenses(<strong>Serras</strong>), enemies have -2 to attack her(<span style="color: Gray"><strong>Astral Splendor</strong></span>).</p><p><strong>All Allies heal 7 hp and gain +1 to hit and +6 to damage TenT.</strong></p><p>[/ooc]</p><p></p><p>[sblock=Actions]<strong>Move</strong><strong>:</strong> Seraphine shifts to P3, Seraph shifts to S2.</p><p><strong>Standard</strong>: Charge to S3, <span style="color: Green"><span style="color: Gray"><strong>Glorious Charge</strong></span></span>, taking 6 THP damage for +6 damage and triggering <span style="color: Gray"><strong>Vanguard Rapier</strong></span>: 1d20+20+1(charge)+2(CA, Serras)=<a href="http://invisiblecastle.com/roller/view/3630735/" target="_blank">35</a> AC, hit, 2d8+9+1d8+1d6(charge)+6(Vice)+8(CA)+2(bloodied), rolled twice=<a href="http://invisiblecastle.com/roller/view/3630735/" target="_blank">45</a> damage, dead. All allies in burst 2(everyone) heals 7hp, gains +1 to hit and +6 to damage TenT.</p><p></p><p>[sblock=Seraph's Statblock]<strong>Seraph</strong>, Female Human Blackguard(Rogue)/Adroit Explorer 12</p><p>Passive Perception: 22, Passive Insight: 19</p><p>AC: 32, Fort:26, Reflex: 27, Will:29, Resist 6 Ongoing -- Speed:5</p><p>HP:<span style="color: Orange">12</span>+<span style="color: Lime">83</span>/97, Bloodied:48, Surge Value:24, Surges left:<span style="color: Lime">9</span>/13</p><p>Initiative +8, Action Points: <span style="color: Red">0 </span></p><p><strong></strong></p><p><strong>MBA</strong>: +20 vs Ref, 1d8+14 radiant damage, +2 saves, 3 THP, enemy vulnerable 5 Radiant. <strong>RBA</strong>: Range 5/10, +10 vs AC, 1d4+2 damage. </p><p><strong></strong></p><p><strong>Powers</strong>: <span style="color: Green">Virtuous Strike</span>, <s><span style="color: red">Dread Smite </span><span style="color: red">x 2</span></s>, <span style="color: red">Mocking Smite </span><span style="color: red">x </span><span style="color: red">2</span>, <s><span style="color: red">Virtue</span></s>, <span style="color: red">Vice's Reward</span>, <s><span style="color: red">Shroud of Shadow</span></s>,<span style="color: red"> Reactive Surge</span>, <s><span style="color: red">Destined for Greatness</span></s>, <span style="color: red">Sneak Attack</span>, <s><span style="color: red">Second Wind</span></s>, <span style="color: gray">Majestic Halo</span>, <s><span style="color: gray">Glorious Charge</span></s>, <span style="color: gray">Servant of Vice</span>, <s><span style="color: gray">Astral Splendor</span></s><strong></strong></p><p><strong>Items</strong>: <span style="color: green">Summoned Armor</span>, <span style="color: green">Apoli's Sun Blessing</span>, <span style="color: red">Madstone x2</span>, <span style="color: red">Healing Potion x2</span>, <span style="color: red">Potion of Cure Light Wounds x2</span>, <span style="color: red">Symbol of Scorned Fate</span>, <s><span style="color: gray">Apoli's Sun Blessing</span></s>, <s><span style="color: gray">Vanguard Weapon</span></s>, <span style="color: Gray">Ring of the Radiant Storm</span></p><p><strong></strong></p><p><strong>Notes</strong>: *Charge attacks don't provoke OAs, deal +1d6+1d8 damage, and can shift 1 after the attack *Roll radiant damage twice and take the highest *+8 damage with CA *+2 damage vs bloodied *1/round take 6 damage while have THP to deal +6 damage on next attack *+5 power bonus to next attack roll against first enemy to bloody *DR 10 TenT on AP *Save vs daze/stun at start of turn *Gain CA first round of combat</p><p></p><p><strong>Serras</strong>, Spirit Tiger (Displacer Beast) Companion</p><p>Passive Perception: 14, Passive Insight: 14</p><p>AC: 29, Fort:23, Reflex: 27, Will:27 -- Speed:7</p><p>HP:<span style="color: Lime">48</span>/48, Bloodied:24, Surge Value:12</p><p><strong>MBA</strong>: +17 vs AC, 1d8+6 damage and gains concealment TenT.</p><p><strong>Notes</strong>: *Allies adjacent to Serras gain +1 defenses *Enemies adjacent to Serras grant CA[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5980074, member: 60965"] Seraph rushes forward, her rapier slamming through the last bodyguard's back. As his corpse slumps to the ground, his life force bleeding into Seraph's companions in arcs of shadow and light, she turns towards Astarix, blazing like the sun. [COLOR=LemonChiffon] [/COLOR][COLOR=LemonChiffon]"I'd make you the same offer, but we don't have a dungeon so your choices are much more limited."[/COLOR] [ooc][B]Summary[/B]: [B]Serras [/B]is in S2, while adjacent to him enemies grant CA to all PCs, PCs gain +1 defenses. [B]Seraph [/B]is in S3 at 12+83/97hp, +1 defenses([B]Serras[/B]), enemies have -2 to attack her([COLOR=Gray][B]Astral Splendor[/B][/COLOR]). [B]All Allies heal 7 hp and gain +1 to hit and +6 to damage TenT.[/B] [/ooc] [sblock=Actions][B]Move[/B][B]:[/B] Seraphine shifts to P3, Seraph shifts to S2. [B]Standard[/B]: Charge to S3, [COLOR=Green][COLOR=Gray][B]Glorious Charge[/B][/COLOR][/COLOR], taking 6 THP damage for +6 damage and triggering [COLOR=Gray][B]Vanguard Rapier[/B][/COLOR]: 1d20+20+1(charge)+2(CA, Serras)=[URL="http://invisiblecastle.com/roller/view/3630735/"]35[/URL] AC, hit, 2d8+9+1d8+1d6(charge)+6(Vice)+8(CA)+2(bloodied), rolled twice=[URL="http://invisiblecastle.com/roller/view/3630735/"]45[/URL] damage, dead. All allies in burst 2(everyone) heals 7hp, gains +1 to hit and +6 to damage TenT. [sblock=Seraph's Statblock][B]Seraph[/B], Female Human Blackguard(Rogue)/Adroit Explorer 12 Passive Perception: 22, Passive Insight: 19 AC: 32, Fort:26, Reflex: 27, Will:29, Resist 6 Ongoing -- Speed:5 HP:[COLOR=Orange]12[/COLOR]+[COLOR=Lime]83[/COLOR]/97, Bloodied:48, Surge Value:24, Surges left:[COLOR=Lime]9[/COLOR]/13 Initiative +8, Action Points: [COLOR=Red]0 [/COLOR] [B] MBA[/B]: +20 vs Ref, 1d8+14 radiant damage, +2 saves, 3 THP, enemy vulnerable 5 Radiant. [B]RBA[/B]: Range 5/10, +10 vs AC, 1d4+2 damage. [B] Powers[/B]: [COLOR=Green]Virtuous Strike[/COLOR], [s][COLOR=red]Dread Smite [/COLOR][COLOR=red]x 2[/COLOR][/s], [COLOR=red]Mocking Smite [/COLOR][COLOR=red]x [/COLOR][COLOR=red]2[/COLOR], [s][COLOR=red]Virtue[/COLOR][/s], [COLOR=red]Vice's Reward[/COLOR], [s][COLOR=red]Shroud of Shadow[/COLOR][/s],[COLOR=red] Reactive Surge[/COLOR], [s][COLOR=red]Destined for Greatness[/COLOR][/s], [COLOR=red]Sneak Attack[/COLOR], [s][COLOR=red]Second Wind[/COLOR][/s], [COLOR=gray]Majestic Halo[/COLOR], [s][COLOR=gray]Glorious Charge[/COLOR][/s], [COLOR=gray]Servant of Vice[/COLOR], [s][COLOR=gray]Astral Splendor[/COLOR][/s][B] Items[/B]: [COLOR=green]Summoned Armor[/COLOR], [COLOR=green]Apoli's Sun Blessing[/COLOR], [COLOR=red]Madstone x2[/COLOR], [COLOR=red]Healing Potion x2[/COLOR], [COLOR=red]Potion of Cure Light Wounds x2[/COLOR], [COLOR=red]Symbol of Scorned Fate[/COLOR], [s][COLOR=gray]Apoli's Sun Blessing[/COLOR][/s], [s][COLOR=gray]Vanguard Weapon[/COLOR][/s], [COLOR=Gray]Ring of the Radiant Storm[/COLOR] [B] Notes[/B]: *Charge attacks don't provoke OAs, deal +1d6+1d8 damage, and can shift 1 after the attack *Roll radiant damage twice and take the highest *+8 damage with CA *+2 damage vs bloodied *1/round take 6 damage while have THP to deal +6 damage on next attack *+5 power bonus to next attack roll against first enemy to bloody *DR 10 TenT on AP *Save vs daze/stun at start of turn *Gain CA first round of combat [B]Serras[/B], Spirit Tiger (Displacer Beast) Companion Passive Perception: 14, Passive Insight: 14 AC: 29, Fort:23, Reflex: 27, Will:27 -- Speed:7 HP:[COLOR=Lime]48[/COLOR]/48, Bloodied:24, Surge Value:12 [B]MBA[/B]: +17 vs AC, 1d8+6 damage and gains concealment TenT. [B]Notes[/B]: *Allies adjacent to Serras gain +1 defenses *Enemies adjacent to Serras grant CA[/sblock][/sblock] [/QUOTE]
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