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[Adventure] The Paper Chase, Part 2 (Judge: renau1g)
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<blockquote data-quote="renau1g" data-source="post: 5505367" data-attributes="member: 54810"><p>Wild men fall by the handful as the adventurer's counterattack with a vengeance. </p><p></p><p>Spurred by their efforts (and Alexia's brilliant words) three men with crossbow pop out of the tent and focus their bolts on the big club barbarian. Two bolts draw minor wounds the other is ignored by the rampaging beastman.</p><p></p><p>The woman with the axe whistles and points to Muzdum, the beast howling as it rushes forward towards the dwarf. It bites the warrior and some foul poison affects Muzdum, leaving him dazed and weak.</p><p></p><p><strong>"Much better, now where were we? Oh yes, time to die bigguns"</strong> she hisses, her axe swinging in rapid succession, but the magical effects from Grys and Alexia send her blows awry. </p><p></p><p>The bowman creeps through the forest, his arrow flying wide of Orsik, perhaps the goliath's size intimidates his foes?</p><p></p><p>The large man lets out a bloodcurdling roar as it runs through kal, leaving himself wide open for attack from the deva and Iron Construct. He slams his club wildly into the trio, knocking the head off the summoned creature and sending the avenger to the dirt. </p><p></p><p><strong>"Youse next elf"</strong> he gloats</p><p></p><p>The man with the staff rushes forward to the edge of the defenses and unleashes a large thorn at Grys, it catches the eladrin in the neck and the pain is incredibly strong from a seemingly small attack.</p><p></p><p>The other man with the bow stows it and charges at Muzdum after drawing a crude looking blade. His attack fails to penetrate the warrior's defenses though.</p><p></p><p>[sblock=ooc]</p><p>I'm assuming VV meant B2, not Bow 2 as his attack can't reach Bow 2. This kills B2. kal hits Big Club, Grys misses (but the flaming sphere auto damage bloodies the staff wielder), Orsik misses, Mythra kills Club 3 and B4 (again, assume you meant B4 there's no Bow 4 on the map) & Alexia heals.</p><p></p><p>The crossbowmen (M) fire at Big Club - <a href="http://invisiblecastle.com/roller/view/2948690/" target="_blank">vs ac (1d20+7=23, 1d20+7=23, 1d20+7=18)</a> two hits for 6 each, 12 damage</p><p></p><p>*Start of round, bow 1/axe take 5 fire</p><p></p><p>Monster: moves to E6, Minor: Follow the Trail (until end of encounter Muzdum grants CA to it). Paralyzing bite - <a href="http://invisiblecastle.com/roller/view/2948705/" target="_blank">vs fort; dmg (1d20+10=28, 2d6+4+1d6=19)</a> hits for 19 + dazed and immobilized TENT (monster)</p><p></p><p>Axe: Double attack - <a href="http://invisiblecastle.com/roller/view/2948710/" target="_blank">vs ac (orsik); dmg (1d20+12=22, 2d12+6=19, 1d20+12=13, 2d12+6=23)</a> I forgot -2 from Grys and -2 from Alexia. Both misses... </p><p></p><p>Bow 1: <a href="http://invisiblecastle.com/roller/view/2948715/" target="_blank">vs ac (orsik); dmg (1d20+13=16, 2d10+5=15)</a> miss</p><p></p><p>Big club: Move to J12 (draw OA from Kal, feel free to roll, it won't kill him) - Spinning Club - <a href="http://invisiblecastle.com/roller/view/2948743/" target="_blank">vs ref (mythra, ID, kal) (1d20+8=24, 1d20+8=28, 1d20+8=21)</a> hits all for <a href="http://invisiblecastle.com/roller/view/2948747/" target="_blank">dmg (3d8+5=23)</a>, except 29 to the Iron Cohort. Dead & Kal is dying</p><p></p><p>Staff 1: fails to recharge - <a href="http://invisiblecastle.com/roller/view/2948758/" target="_blank">recharge (1d6=2)</a>. move to F16. Thorn Dart on Grys - <a href="http://invisiblecastle.com/roller/view/2948761/" target="_blank">vs ac (grys); dmg (1d20+11=31, 2d10+3=13)</a> Jeez! Two crits in a row. 23 damage.</p><p></p><p>Bow 2 - Stow bow (move), draw blade (minor), charge - <a href="http://invisiblecastle.com/roller/view/2948764/" target="_blank">vs ac (muzdum); dmg (1d20+11=19, 2d6+5=9)</a> even forgetting CA its a miss</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2948767/" target="_blank">save v fire (1d20+2=9, 1d20=5)</a> still burning though.</p><p>[/sblock]</p><p></p><p>[sblock=Unlocked Stats]</p><p></p><p>Monster: 24 AC; 15/??/18 F/R/W</p><p>Axe: 19 AC; 21/??/17 F/R/W</p><p>Bow 1: ?? AC; 17/??/?? F/R/W</p><p>B: 16 AC; 14/??/?? F/R/W</p><p>Staff 1: ?? AC; ??/18/?? F/R/W</p><p>Big club: 22 AC; 19/??/?? F/R/W</p><p>Club: 17 AC; ??/??/?? F/R/W</p><p>[/sblock]</p><p></p><p>[sblock=Status]</p><p></p><p>Grys: 10/49, bloodied</p><p>Alexia: 35/53+4thp, immobilized (save ends), </p><p>Orsik: 33/48, </p><p>Muzdum: 32/62,(until end of encounter Muzdum grants CAto Monster), immobilized & dazed TENT (monster)</p><p>kal'Tarron: -3/50, Until end of encounter, and enemy that begins its turn adjacent to me suffers a -2 penalty to AC until end of its next turn, Until end of encounter, gain +5 bonus to athletics checks, +2 Power bonus to speed and to damage rolls, bloodied, unconscious, dying, prone, 0/3 death saves</p><p>Mythra: 23/46, bloodied</p><p></p><p></p><p><strong>Enemies: </strong></p><p></p><p>Monster: -21hp, used paralyzing bite</p><p>Axe: -39 hp, marked (Grys), ongoing 5 fire (save ends), -2 penalty to attack rolls TE of my NT.</p><p>Bow 1: -28 hp, ongoing 5 fire (save ends)</p><p>Bow 2:</p><p>Staff 1: Used Spirit Creepers, -42 hp, bloodied</p><p>Big club: -73hp, Oath'd, used Spinning Club</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 5505367, member: 54810"] Wild men fall by the handful as the adventurer's counterattack with a vengeance. Spurred by their efforts (and Alexia's brilliant words) three men with crossbow pop out of the tent and focus their bolts on the big club barbarian. Two bolts draw minor wounds the other is ignored by the rampaging beastman. The woman with the axe whistles and points to Muzdum, the beast howling as it rushes forward towards the dwarf. It bites the warrior and some foul poison affects Muzdum, leaving him dazed and weak. [B]"Much better, now where were we? Oh yes, time to die bigguns"[/B] she hisses, her axe swinging in rapid succession, but the magical effects from Grys and Alexia send her blows awry. The bowman creeps through the forest, his arrow flying wide of Orsik, perhaps the goliath's size intimidates his foes? The large man lets out a bloodcurdling roar as it runs through kal, leaving himself wide open for attack from the deva and Iron Construct. He slams his club wildly into the trio, knocking the head off the summoned creature and sending the avenger to the dirt. [B]"Youse next elf"[/B] he gloats The man with the staff rushes forward to the edge of the defenses and unleashes a large thorn at Grys, it catches the eladrin in the neck and the pain is incredibly strong from a seemingly small attack. The other man with the bow stows it and charges at Muzdum after drawing a crude looking blade. His attack fails to penetrate the warrior's defenses though. [sblock=ooc] I'm assuming VV meant B2, not Bow 2 as his attack can't reach Bow 2. This kills B2. kal hits Big Club, Grys misses (but the flaming sphere auto damage bloodies the staff wielder), Orsik misses, Mythra kills Club 3 and B4 (again, assume you meant B4 there's no Bow 4 on the map) & Alexia heals. The crossbowmen (M) fire at Big Club - [url=http://invisiblecastle.com/roller/view/2948690/]vs ac (1d20+7=23, 1d20+7=23, 1d20+7=18)[/url] two hits for 6 each, 12 damage *Start of round, bow 1/axe take 5 fire Monster: moves to E6, Minor: Follow the Trail (until end of encounter Muzdum grants CA to it). Paralyzing bite - [url=http://invisiblecastle.com/roller/view/2948705/]vs fort; dmg (1d20+10=28, 2d6+4+1d6=19)[/url] hits for 19 + dazed and immobilized TENT (monster) Axe: Double attack - [url=http://invisiblecastle.com/roller/view/2948710/]vs ac (orsik); dmg (1d20+12=22, 2d12+6=19, 1d20+12=13, 2d12+6=23)[/url] I forgot -2 from Grys and -2 from Alexia. Both misses... Bow 1: [url=http://invisiblecastle.com/roller/view/2948715/]vs ac (orsik); dmg (1d20+13=16, 2d10+5=15)[/url] miss Big club: Move to J12 (draw OA from Kal, feel free to roll, it won't kill him) - Spinning Club - [url=http://invisiblecastle.com/roller/view/2948743/]vs ref (mythra, ID, kal) (1d20+8=24, 1d20+8=28, 1d20+8=21)[/url] hits all for [url=http://invisiblecastle.com/roller/view/2948747/]dmg (3d8+5=23)[/url], except 29 to the Iron Cohort. Dead & Kal is dying Staff 1: fails to recharge - [url=http://invisiblecastle.com/roller/view/2948758/]recharge (1d6=2)[/url]. move to F16. Thorn Dart on Grys - [url=http://invisiblecastle.com/roller/view/2948761/]vs ac (grys); dmg (1d20+11=31, 2d10+3=13)[/url] Jeez! Two crits in a row. 23 damage. Bow 2 - Stow bow (move), draw blade (minor), charge - [url=http://invisiblecastle.com/roller/view/2948764/]vs ac (muzdum); dmg (1d20+11=19, 2d6+5=9)[/url] even forgetting CA its a miss [url=http://invisiblecastle.com/roller/view/2948767/]save v fire (1d20+2=9, 1d20=5)[/url] still burning though. [/sblock] [sblock=Unlocked Stats] Monster: 24 AC; 15/??/18 F/R/W Axe: 19 AC; 21/??/17 F/R/W Bow 1: ?? AC; 17/??/?? F/R/W B: 16 AC; 14/??/?? F/R/W Staff 1: ?? AC; ??/18/?? F/R/W Big club: 22 AC; 19/??/?? F/R/W Club: 17 AC; ??/??/?? F/R/W [/sblock] [sblock=Status] Grys: 10/49, bloodied Alexia: 35/53+4thp, immobilized (save ends), Orsik: 33/48, Muzdum: 32/62,(until end of encounter Muzdum grants CAto Monster), immobilized & dazed TENT (monster) kal'Tarron: -3/50, Until end of encounter, and enemy that begins its turn adjacent to me suffers a -2 penalty to AC until end of its next turn, Until end of encounter, gain +5 bonus to athletics checks, +2 Power bonus to speed and to damage rolls, bloodied, unconscious, dying, prone, 0/3 death saves Mythra: 23/46, bloodied [B]Enemies: [/B] Monster: -21hp, used paralyzing bite Axe: -39 hp, marked (Grys), ongoing 5 fire (save ends), -2 penalty to attack rolls TE of my NT. Bow 1: -28 hp, ongoing 5 fire (save ends) Bow 2: Staff 1: Used Spirit Creepers, -42 hp, bloodied Big club: -73hp, Oath'd, used Spinning Club [/sblock] [/QUOTE]
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[Adventure] The Paper Chase, Part 2 (Judge: renau1g)
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