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[Adventure] The Paper Chase, Part 2 (Judge: renau1g)
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<blockquote data-quote="MetaVoid" data-source="post: 5506237" data-attributes="member: 87106"><p><span style="color: DeepSkyBlue">PROTECTION:</span></p><p><span style="color: DeepSkyBlue">Allies adjacent to Orsik gain DR 2;</span></p><p><span style="color: DeepSkyBlue">every ally withing 5 gains +1 all defenses TENT</span></p><p><span style="color: DeepSkyBlue">axewoman is vulnerable 2 (5 against OAs)</span></p><p></p><p><span style="color: Teal">"Coming! Archers, focus on the woman! Now! Muzdum, I need you to hold the line here, as soon as you're able."</span></p><p></p><p>Orsik moves closer, but his scale proves too much hindrance and he only manages to come behind Grys.</p><p><span style="color: Teal">"Everyone, in few heartbeats, I'll call upon my blood and protect everyone from harm for a time. And I'll focus on the big one."</span>He draws a rune in the air and it flies over downed kal'Tarron, hovering for a second before erasing the last hit from history of the universe. It then explodes landing small slivers of power on the defenders.</p><p></p><p><span style="color: Teal">"Kal, focus on the staff wielder, get out of big ones reach!"</span></p><p></p><p><span style="color: DimGray">OOC: this is my last healing not counting dailies, except for minor wake up call healing 3hp, so please keep safe! Get out those APs!</span></p><p></p><p></p><p>[sblock=Finishing the turn]</p><p>Move: J 9 (provokes from Axewoman, if hit, gain +1 AC)</p><p>Minor: Rune of Mending on kal'Tarron - every ally within 5 squares gains +1 all defenses TENT Orsik - axewoman is still vulnerable</p><p>[/sblock]</p><p></p><p></p><p><span style="color: dimgray">[MENTION=54810]renau1g[/MENTION], this is the rest of the turn, thank you for allowing it</span></p><p><span style="color: dimgray">[MENTION=2011]KarinsDad[/MENTION], Grys may want to wait for Orsik next turn, I'll go in, hit, then use stone's endurance (giving everyone adjacent DR 5) you may then go around to flank so we bring the beast down (or better yet, mark it and let me handle it you just prevent some damage)</span></p><p></p><p><span style="color: DimGray">[MENTION=91452]rb780nm[/MENTION], kal is healed, check this backward post <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></span></p></blockquote><p></p>
[QUOTE="MetaVoid, post: 5506237, member: 87106"] [COLOR="DeepSkyBlue"]PROTECTION: Allies adjacent to Orsik gain DR 2; every ally withing 5 gains +1 all defenses TENT axewoman is vulnerable 2 (5 against OAs)[/COLOR] [COLOR="Teal"]"Coming! Archers, focus on the woman! Now! Muzdum, I need you to hold the line here, as soon as you're able."[/COLOR] Orsik moves closer, but his scale proves too much hindrance and he only manages to come behind Grys. [COLOR="Teal"]"Everyone, in few heartbeats, I'll call upon my blood and protect everyone from harm for a time. And I'll focus on the big one."[/COLOR]He draws a rune in the air and it flies over downed kal'Tarron, hovering for a second before erasing the last hit from history of the universe. It then explodes landing small slivers of power on the defenders. [COLOR="Teal"]"Kal, focus on the staff wielder, get out of big ones reach!"[/COLOR] [COLOR="DimGray"]OOC: this is my last healing not counting dailies, except for minor wake up call healing 3hp, so please keep safe! Get out those APs![/COLOR] [sblock=Finishing the turn] Move: J 9 (provokes from Axewoman, if hit, gain +1 AC) Minor: Rune of Mending on kal'Tarron - every ally within 5 squares gains +1 all defenses TENT Orsik - axewoman is still vulnerable [/sblock] [COLOR="dimgray"][MENTION=54810]renau1g[/MENTION], this is the rest of the turn, thank you for allowing it[/COLOR] [COLOR="dimgray"][MENTION=2011]KarinsDad[/MENTION], Grys may want to wait for Orsik next turn, I'll go in, hit, then use stone's endurance (giving everyone adjacent DR 5) you may then go around to flank so we bring the beast down (or better yet, mark it and let me handle it you just prevent some damage)[/COLOR] [COLOR="DimGray"][MENTION=91452]rb780nm[/MENTION], kal is healed, check this backward post :)[/COLOR] [/QUOTE]
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[Adventure] The Paper Chase, Part 2 (Judge: renau1g)
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