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Living 4th Edition
Adventure: The Undead Hunter DM: FourMonos Judge: ??
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<blockquote data-quote="JoeNotCharles" data-source="post: 5756269" data-attributes="member: 79945"><p>7 Rabbit is startled when the ghoul rises next to him, and sighs in relief as it falls again. <span style="color: DarkOrange">"No more of that!"</span> he snarls at the wight. He plunges into the howling winds and is lost from view - a moment later, there is a flash of starry light and a loud thump.</p><p></p><p>[sblock=Actions]</p><p>Minor: Warlock's Curse on Wight 1</p><p>Move: to M11 - entering the Night Winds zone slows me until end of my next turn. I also gain concealment from Shadow Walk.</p><p>Standard: MBA at Wight 1 (+2 for flanking, +3 for Fate of the Void, -5 for heavily obscured) - hits AC 29 for 14 damage. I'm going to assume that kills it, which resets my Fate of the Void bonus to +2</p><p></p><p>Note: if I can go first next turn, I can use Frigid Darkness on the other wight, which gives everyone CA and gives it a -3 AC. I thought it made more sense to take out this one first, though.</p><p>[/sblock]</p><p></p><p>[sblock=7 Rabbit]</p><p>Init: +1 Speed: 5 Perception:13 Insight: 18</p><p>AC: 18 Fort: 17 Ref: 17 Will: 16</p><p>HP: 36/51 + 5 thp Surges: 10/10 Surge Value: 12 AP: 0</p><p>Str:10 Con:19 Dex:8 Int:17 Wis:12 Cha:15</p><p></p><p>Fate of the Void bonus: +2</p><p></p><p>Powers:</p><p><span style="color: green"> Eldritch Blast</span></p><p><span style="color: green">Dire Radiance</span></p><p><span style="color: green">Fate of the Void</span></p><p><span style="color: green">Warlock's Curse</span></p><p><span style="color: green"></span> <span style="color: red"> Second Wind</span></p><p><span style="color: red">Vampiric Embrace</span></p><p><span style="color: red">Frigid Darkness</span></p><p><span style="color: red"></span> <span style="color: gray"> Armor of Agathys</span></p><p><span style="color: gray">Hunger of Hadar</span></p><p><span style="color: gray">Fevered Certainty of Caiphon</span></p><p><span style="color: gray"></span> <span style="color: yellow"> Brooch of Shielding +1</span></p><p><span style="color: yellow">Leather Armour of Dark Majesty +1</span></p><p><span style="color: yellow"></span> [/sblock]</p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 5756269, member: 79945"] 7 Rabbit is startled when the ghoul rises next to him, and sighs in relief as it falls again. [color=DarkOrange]"No more of that!"[/color] he snarls at the wight. He plunges into the howling winds and is lost from view - a moment later, there is a flash of starry light and a loud thump. [sblock=Actions] Minor: Warlock's Curse on Wight 1 Move: to M11 - entering the Night Winds zone slows me until end of my next turn. I also gain concealment from Shadow Walk. Standard: MBA at Wight 1 (+2 for flanking, +3 for Fate of the Void, -5 for heavily obscured) - hits AC 29 for 14 damage. I'm going to assume that kills it, which resets my Fate of the Void bonus to +2 Note: if I can go first next turn, I can use Frigid Darkness on the other wight, which gives everyone CA and gives it a -3 AC. I thought it made more sense to take out this one first, though. [/sblock] [sblock=7 Rabbit] Init: +1 Speed: 5 Perception:13 Insight: 18 AC: 18 Fort: 17 Ref: 17 Will: 16 HP: 36/51 + 5 thp Surges: 10/10 Surge Value: 12 AP: 0 Str:10 Con:19 Dex:8 Int:17 Wis:12 Cha:15 Fate of the Void bonus: +2 Powers: [color=green] Eldritch Blast Dire Radiance Fate of the Void Warlock's Curse [/color] [color=red] Second Wind Vampiric Embrace Frigid Darkness [/color] [color=gray] Armor of Agathys Hunger of Hadar Fevered Certainty of Caiphon [/color] [color=yellow] Brooch of Shielding +1 Leather Armour of Dark Majesty +1 [/color] [/sblock] [/QUOTE]
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