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Living 4th Edition
Adventure: The Undead Hunter DM: FourMonos Judge: ??
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<blockquote data-quote="Darksteed" data-source="post: 5757225" data-attributes="member: 85506"><p>*Hunzu ceases the spinning of his polearm which causes the chilling winds to calm themselves. He slams the butt end of his polearm down upon the ground, and raises his free hand. Power flashes across the area warping the area. Causing it to shift and distort once again. One of the Wights is sent flying. He then lifts his polearm from the ground and moves back. Simply brushing off his tux, and readjusting his top hat.*</p><p></p><p>[sblock=Actions]<strong>Standard:</strong> Beguiling Strands</p><p>-Target: Close Blast 5 <span style="color: DarkOrange">(Wight 1 (M10)/Wight 2 (P11))</span></p><p>-Attack: +5 vs. Will <span style="color: DarkOrange">(Hit; 24/Miss; 10)</span></p><p>-Damage: 4 <span style="color: Cyan">PSYCHIC</span> damage. <span style="color: DarkOrange">(4</span> <span style="color: Cyan">PSYCHIC</span> <span style="color: DarkOrange">damage)</span></p><p>-On Hit: Wight 1 (M10) is pushed to O12.</p><p></p><p><strong>Move:</strong> Move to H3.[/sblock]</p><p></p><p>[sblock=Hunzu]<a href="http://l4w.wikia.com/wiki/PC:Hunzu_Seisoku-Kurisutaru_(Darksteed)" target="_blank">Hunzu</a>- Male Shardmind Enchanter 3</p><p>Passive Perception: 13, Passive Insight: 18</p><p></p><p>AC: 15, Fort: 13, Ref: 15, Will: 15</p><p></p><p>Initiative: +3; Speed: 6</p><p></p><p>HP: 17/32, Temp HP: 2</p><p>Bloodied: 16, Surge Value: 8, Surges left: 8/8</p><p></p><p>Powers-</p><p><span style="color: Green">Light</span></p><p><span style="color: Green">Mage Hand </span></p><p><span style="color: Green">Beguiling Strands</span></p><p><span style="color: Green">Hypnotism</span></p><p><span style="color: Green">Magic Missile</span></p><p><span style="color: Red">Action Point [X]</span></p><p><span style="color: Red">Call of the Night Winds [X]</span></p><p><span style="color: Red">Charm of Misplaced Wrath [X]</span></p><p><span style="color: Red"><s>Ebony Razors [ ]</s></span></p><p><span style="color: Red"><s>Glorious Presence [ ]</s></span></p><p><span style="color: Red">Second Wind [ ]</span></p><p><span style="color: Red">Shard Swarm [ ]</span></p><p><span style="color: Red"><s>Shield [ ]</s></span></p><p><span style="color: Red">Suggestion [ ]</span></p><p><span style="color: Gray"><s>Grease [ ]</s></span></p><p><span style="color: Gray">Strategist’s Epiphany [ ]</span></p><p><span style="color: Gray">Wizard’s Fury [ ]</span>[/sblock]</p><p></p><p>[sblock=OOC]I don't know if I should be adjusting the damage I deal to the creatures, or if the DM is strictly doing so. I'm just leaving it alone until I know whom is doing it. Don't want to double the damage by having us both subtract, or doing no damage as no one added. Ha.[/sblock]</p></blockquote><p></p>
[QUOTE="Darksteed, post: 5757225, member: 85506"] *Hunzu ceases the spinning of his polearm which causes the chilling winds to calm themselves. He slams the butt end of his polearm down upon the ground, and raises his free hand. Power flashes across the area warping the area. Causing it to shift and distort once again. One of the Wights is sent flying. He then lifts his polearm from the ground and moves back. Simply brushing off his tux, and readjusting his top hat.* [sblock=Actions][B]Standard:[/B] Beguiling Strands -Target: Close Blast 5 [COLOR="DarkOrange"](Wight 1 (M10)/Wight 2 (P11))[/COLOR] -Attack: +5 vs. Will [COLOR="DarkOrange"](Hit; 24/Miss; 10)[/COLOR] -Damage: 4 [COLOR="Cyan"]PSYCHIC[/COLOR] damage. [COLOR="DarkOrange"](4[/COLOR] [COLOR="Cyan"]PSYCHIC[/COLOR] [COLOR="DarkOrange"]damage)[/COLOR] -On Hit: Wight 1 (M10) is pushed to O12. [B]Move:[/B] Move to H3.[/sblock] [sblock=Hunzu][URL="http://l4w.wikia.com/wiki/PC:Hunzu_Seisoku-Kurisutaru_(Darksteed)"]Hunzu[/URL]- Male Shardmind Enchanter 3 Passive Perception: 13, Passive Insight: 18 AC: 15, Fort: 13, Ref: 15, Will: 15 Initiative: +3; Speed: 6 HP: 17/32, Temp HP: 2 Bloodied: 16, Surge Value: 8, Surges left: 8/8 Powers- [COLOR="Green"]Light Mage Hand Beguiling Strands Hypnotism Magic Missile[/COLOR] [COLOR="Red"]Action Point [X] Call of the Night Winds [X] Charm of Misplaced Wrath [X] [s]Ebony Razors [ ][/s] [s]Glorious Presence [ ][/s] Second Wind [ ] Shard Swarm [ ] [s]Shield [ ][/s] Suggestion [ ][/COLOR] [COLOR="Gray"][s]Grease [ ][/s] Strategist’s Epiphany [ ] Wizard’s Fury [ ][/COLOR][/sblock] [sblock=OOC]I don't know if I should be adjusting the damage I deal to the creatures, or if the DM is strictly doing so. I'm just leaving it alone until I know whom is doing it. Don't want to double the damage by having us both subtract, or doing no damage as no one added. Ha.[/sblock] [/QUOTE]
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