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Living 4th Edition
Adventure: The Undead Hunter DM: FourMonos Judge: ??
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<blockquote data-quote="Neurotic" data-source="post: 5810693" data-attributes="member: 24380"><p><span style="color: DimGray">OOC: doing Rabbit's turn...</span></p><p></p><p><span style="color: DarkOrange">"I disagree. Against undead, willful or not, the power of the stars is the best as they are vulnerable to it. Now, Hunzu, would you mind coming closer to me so the skeleton remains blocked out?"</span> comments the dwarf as he points up with his hammer and shaft of starlight lightens around the skeleton leaving barely visible wall in front of it threatening to burn it some more if it moves closer to the warlock.</p><p></p><p>He then moves off the boat and takes the position behind the ghoul, helping Illarion finish it.</p><p></p><p><span style="color: DimGray">[MENTION=85506]Darksteed[/MENTION], move Hunzu so that Skeleton in N7 needs to come on square down (get closer to 7Rabbit if it wants to attack you)</span></p><p>[sblock=Actions]</p><p>Minor: Curse skeleton, gains +2 to all defenses against the skeleton</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/3364794/" target="_blank">Dire radiance vs S (N7) Fort; radiant damage; curse damage; secondary radiant damage (1d20+8+1+2=30, 1d6+7=8, 1d6=2, 1d6+4=5)</a> - too bad about minimum damage <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> takes OA from the skeleton for the attack </p><p></p><p>if skeleton moves closer to 7Rabbit on it's next turn it takes additional 5 radiant damage and 6 curse damage</p><p><a href="http://invisiblecastle.com/roller/view/3364800/" target="_blank">Curse damage on the skeleton for secondary damage (1d6=6)</a></p><p></p><p>Move: O11, avoiding OA from the ghoul via O8 and P column - gain shadowwalk concealment, </p><p>on the start of the ghouls turn the ghoul takes </p><p><a href="http://invisiblecastle.com/roller/view/3364795/" target="_blank">Cold damage from Armor of Agathis (1d6+4=5)</a></p><p></p><p></p><p>[/sblock]</p><p>[sblock=7 Rabbit]</p><p></p><p>Init: +1 Speed: 5 Perception:13 Insight: 18</p><p>AC: 18 Fort: 17 Ref: 17 Will: 16</p><p>HP: 47/51 Surges: 9/10 Surge Value: 12 AP: 1</p><p>Str:10 Con:19 Dex:8 Int:17 Wis:12 Cha:15</p><p></p><p>Powers:</p><p><span style="color: Green">Eldritch Blast</span></p><p><span style="color: Green">Dire Radiance</span></p><p><span style="color: Green">Fate of the Void</span></p><p><span style="color: Green">Warlock's Curse</span></p><p><span style="color: DarkRed">Second Wind</span></p><p><span style="color: DarkRed">Vampiric Embrace</span></p><p><span style="color: DarkRed"><s>Frigid Darkness</s></span></p><p><span style="color: DarkRed"></span></p><p></p><p><span style="color: Gray"></span></p><p><span style="color: Gray"><s>Armor of Agathys</s></span></p><p><span style="color: Gray">Hunger of Hadar</span></p><p><span style="color: Gray">Fevered Certainty of Caiphon</span></p><p></p><p><span style="color: Gold">Brooch of Shielding +1</span></p><p><span style="color: Gold">Leather Armour of Dark Majesty +1</span></p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 5810693, member: 24380"] [COLOR="DimGray"]OOC: doing Rabbit's turn...[/COLOR] [COLOR="DarkOrange"]"I disagree. Against undead, willful or not, the power of the stars is the best as they are vulnerable to it. Now, Hunzu, would you mind coming closer to me so the skeleton remains blocked out?"[/COLOR] comments the dwarf as he points up with his hammer and shaft of starlight lightens around the skeleton leaving barely visible wall in front of it threatening to burn it some more if it moves closer to the warlock. He then moves off the boat and takes the position behind the ghoul, helping Illarion finish it. [COLOR="DimGray"][MENTION=85506]Darksteed[/MENTION], move Hunzu so that Skeleton in N7 needs to come on square down (get closer to 7Rabbit if it wants to attack you)[/COLOR] [sblock=Actions] Minor: Curse skeleton, gains +2 to all defenses against the skeleton Standard: [url=http://invisiblecastle.com/roller/view/3364794/]Dire radiance vs S (N7) Fort; radiant damage; curse damage; secondary radiant damage (1d20+8+1+2=30, 1d6+7=8, 1d6=2, 1d6+4=5)[/url] - too bad about minimum damage :( takes OA from the skeleton for the attack if skeleton moves closer to 7Rabbit on it's next turn it takes additional 5 radiant damage and 6 curse damage [url=http://invisiblecastle.com/roller/view/3364800/]Curse damage on the skeleton for secondary damage (1d6=6)[/url] Move: O11, avoiding OA from the ghoul via O8 and P column - gain shadowwalk concealment, on the start of the ghouls turn the ghoul takes [url=http://invisiblecastle.com/roller/view/3364795/]Cold damage from Armor of Agathis (1d6+4=5)[/url] [/sblock] [sblock=7 Rabbit] Init: +1 Speed: 5 Perception:13 Insight: 18 AC: 18 Fort: 17 Ref: 17 Will: 16 HP: 47/51 Surges: 9/10 Surge Value: 12 AP: 1 Str:10 Con:19 Dex:8 Int:17 Wis:12 Cha:15 Powers: [COLOR="Green"]Eldritch Blast Dire Radiance Fate of the Void Warlock's Curse[/COLOR] [COLOR="DarkRed"]Second Wind Vampiric Embrace [S]Frigid Darkness[/S] [/COLOR] [COLOR="Gray"] [S]Armor of Agathys[/S] Hunger of Hadar Fevered Certainty of Caiphon[/COLOR] [COLOR="Gold"]Brooch of Shielding +1 Leather Armour of Dark Majesty +1[/COLOR] [/sblock] [/QUOTE]
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