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(Adventure) Tiggle's Order
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<blockquote data-quote="Casar Couer De' Lion" data-source="post: 1132707" data-attributes="member: 13063"><p>The creature glares thretningly at you all as Khaz runs up and throws his javilin. He makes a solid connection making the creture have slip but easily having it regrip the walls. Zumar than jumps from his perch above aiming to knock the creture off. He easily guides himself into the creture grappling him, but amazingly the creture is able to hang onto the wall. The creture and dwarf are locked up, seven feet off the ground.</p><p></p><p></p><p>OOC: I will give Grim some more time to post an action as well as let Torindel do something else as he will now have to shoot past Zumar although it is only liek +4 to AC so you might as well try <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /> </p><p></p><p>Mechanics: (I will roll all mechanics from now on as per enworld rules to my knowledge)</p><p></p><p>Khaz: 15atk hits = 5dam</p><p>Creature climb check to hold after hit: 18+13 = 31 vs DC 20 holds</p><p>Zumar Graple 18+7 = 25 vs creature grapple 8+5 = 13 = Zumar begins grapple.</p><p>Creature climb check to hold after grapple: 16+13=29 vs DC 25 holds</p></blockquote><p></p>
[QUOTE="Casar Couer De' Lion, post: 1132707, member: 13063"] The creature glares thretningly at you all as Khaz runs up and throws his javilin. He makes a solid connection making the creture have slip but easily having it regrip the walls. Zumar than jumps from his perch above aiming to knock the creture off. He easily guides himself into the creture grappling him, but amazingly the creture is able to hang onto the wall. The creture and dwarf are locked up, seven feet off the ground. OOC: I will give Grim some more time to post an action as well as let Torindel do something else as he will now have to shoot past Zumar although it is only liek +4 to AC so you might as well try :cool: Mechanics: (I will roll all mechanics from now on as per enworld rules to my knowledge) Khaz: 15atk hits = 5dam Creature climb check to hold after hit: 18+13 = 31 vs DC 20 holds Zumar Graple 18+7 = 25 vs creature grapple 8+5 = 13 = Zumar begins grapple. Creature climb check to hold after grapple: 16+13=29 vs DC 25 holds [/QUOTE]
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