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Adventure Time TTRPG Drops "Yes And" System, Switches To 5E
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<blockquote data-quote="Skywalker" data-source="post: 9198544" data-attributes="member: 1538"><p>Hard disagree. Sure, AT has roots to D&D but conflating 5e to being D&D is not correct. I am pretty sure the D&D that Pendleton Ward drew inspiration on was that of the 80/90s. As said, I think an OSR version of an AT RPG would be great. However, unless there was significant design work, 5e is a bad fit as its mechanics are an exception based and AT is so varied and unique.</p><p></p><p>I am concerned that the last minute shift from Yes And to 5e that gives them only 6 months is nowhere near enough time to complete the kind of design work that would be required. As it stands, it seems highly likely we are going to get a hasty reskin which will be a poor fit, as we have seen many times in the past.</p><p></p><p>Meanwhile the almost completed Yes And system will be left to languish for a couple of years while they fulfil the first KS. Its a pretty sad situation IMO.</p></blockquote><p></p>
[QUOTE="Skywalker, post: 9198544, member: 1538"] Hard disagree. Sure, AT has roots to D&D but conflating 5e to being D&D is not correct. I am pretty sure the D&D that Pendleton Ward drew inspiration on was that of the 80/90s. As said, I think an OSR version of an AT RPG would be great. However, unless there was significant design work, 5e is a bad fit as its mechanics are an exception based and AT is so varied and unique. I am concerned that the last minute shift from Yes And to 5e that gives them only 6 months is nowhere near enough time to complete the kind of design work that would be required. As it stands, it seems highly likely we are going to get a hasty reskin which will be a poor fit, as we have seen many times in the past. Meanwhile the almost completed Yes And system will be left to languish for a couple of years while they fulfil the first KS. Its a pretty sad situation IMO. [/QUOTE]
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Adventure Time TTRPG Drops "Yes And" System, Switches To 5E
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