Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
[Adventure] Trouble in Moonwatch (Judge: THB) - Part II
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maidhc O Casain" data-source="post: 5112617" data-attributes="member: 29558"><p>Feall shifts his <em>Ki</em> to his Falchion and quickly flicks two Shrouds over the Shambling Mound. Using the narrow branch on which he's perched as a springboard, the Assassin <a href="http://invisiblecastle.com/roller/view/2432601/" target="_blank">leaps (1d20+12=31)</a> from the tree and lands neatly beside his enemy, burying his blade deep within the writhing mass of vegetation.</p><p></p><p>He feels a piece of the creature's soul detach and flow up his black blade, creating an inescapable connection between assassin and target.</p><p></p><p>Following up quickly on his first attack, the young Drow flickers from sight and reappears instantly on the Mound's other side, driving his Falchion once more deep into the Shambling Mound' mass.</p><p></p><p>[sblock=OOC]Free: Two Shrouds</p><p>Move: Leap from tree to attack (Acrobatics seemed to suit the flavor, though Athletics might be what I needed), land at F8</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2432599/" target="_blank">ShadowSoul (vs. AC) (1d20+12=28)</a>, <a href="http://invisiblecastle.com/roller/view/2432606/" target="_blank">Damage (4d4+11+2d6.minroll(2)=25)</a></p><p></p><p>Spend AP</p><p></p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2432607/" target="_blank">Inescapable Shadow (vs. AC) (1d20+12=21)</a> for <a href="http://invisiblecastle.com/roller/view/2432616/" target="_blank">(4d4+11=18)</a> Damage, Teleport to C8.</p><p></p><p>Total Damage: <span style="color: Gold">43</span> (If Inescapable Shadow hit).[/sblock]</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 5112617, member: 29558"] Feall shifts his [I]Ki[/I] to his Falchion and quickly flicks two Shrouds over the Shambling Mound. Using the narrow branch on which he's perched as a springboard, the Assassin [url=http://invisiblecastle.com/roller/view/2432601/]leaps (1d20+12=31)[/url] from the tree and lands neatly beside his enemy, burying his blade deep within the writhing mass of vegetation. He feels a piece of the creature's soul detach and flow up his black blade, creating an inescapable connection between assassin and target. Following up quickly on his first attack, the young Drow flickers from sight and reappears instantly on the Mound's other side, driving his Falchion once more deep into the Shambling Mound' mass. [sblock=OOC]Free: Two Shrouds Move: Leap from tree to attack (Acrobatics seemed to suit the flavor, though Athletics might be what I needed), land at F8 Standard: [url=http://invisiblecastle.com/roller/view/2432599/]ShadowSoul (vs. AC) (1d20+12=28)[/url], [url=http://invisiblecastle.com/roller/view/2432606/]Damage (4d4+11+2d6.minroll(2)=25)[/url] Spend AP Standard: [url=http://invisiblecastle.com/roller/view/2432607/]Inescapable Shadow (vs. AC) (1d20+12=21)[/url] for [url=http://invisiblecastle.com/roller/view/2432616/](4d4+11=18)[/url] Damage, Teleport to C8. Total Damage: [COLOR="Gold"]43[/COLOR] (If Inescapable Shadow hit).[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
[Adventure] Trouble in Moonwatch (Judge: THB) - Part II
Top