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[Adventure] Trouble in Moonwatch (Judge: THB) - Part II
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<blockquote data-quote="CaBaNa" data-source="post: 5124056" data-attributes="member: 82643"><p>Small fingers twitch, shoulder jerk, one toe curls. The burning poison continues to work it's insidious way throughout Pok's body. </p><p></p><p>Pink flesh still let's steam off from the snakes viscous attack. Luckily even unconscious House Sivis Courier training continues to work, forcing muscle memory motions from the small gnome body. </p><p></p><p>Without conscious thought, Pok rolled onto his side, ragged breathing barely escaping as he continually coughed green ooze up. So violently did the small body heave, that it began spewing large gobs of the poison, expelling the green mess onto the marsh floor where Pok was laying. </p><p></p><p>Now on his side, laying in a puddle of the snake-like sorcerer's evil, and breathing more steadily, Pok began to regain consciousness slowly. His body oriented itself against the magical lies of the sorcerer. </p><p></p><p>All that was left was actually getting up, which, try as he might, seemed to be just outside of the gnomes grasp...</p><p></p><p>[sblock=OOC]</p><p></p><p>The dazed condition came with the Crit attack correct?</p><p></p><p>Pok's turn begins, takes 5 poison, now at -9/36</p><p></p><p>Death save, 14, Stablizes</p><p></p><p>save vs poison, -2 save, -2 fort, 16 Saves</p><p></p><p>save vs dazed, 10 Saves</p><p></p><p>(Because the save vs -2 to saves was a success, Pok doesn't take the -2 to dazed save correct? If he would still have had to take the -2 this turn, dazed condition stays...)</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2446361/" target="_blank">http://invisiblecastle.com/roller/view/2446361/</a></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="CaBaNa, post: 5124056, member: 82643"] Small fingers twitch, shoulder jerk, one toe curls. The burning poison continues to work it's insidious way throughout Pok's body. Pink flesh still let's steam off from the snakes viscous attack. Luckily even unconscious House Sivis Courier training continues to work, forcing muscle memory motions from the small gnome body. Without conscious thought, Pok rolled onto his side, ragged breathing barely escaping as he continually coughed green ooze up. So violently did the small body heave, that it began spewing large gobs of the poison, expelling the green mess onto the marsh floor where Pok was laying. Now on his side, laying in a puddle of the snake-like sorcerer's evil, and breathing more steadily, Pok began to regain consciousness slowly. His body oriented itself against the magical lies of the sorcerer. All that was left was actually getting up, which, try as he might, seemed to be just outside of the gnomes grasp... [sblock=OOC] The dazed condition came with the Crit attack correct? Pok's turn begins, takes 5 poison, now at -9/36 Death save, 14, Stablizes save vs poison, -2 save, -2 fort, 16 Saves save vs dazed, 10 Saves (Because the save vs -2 to saves was a success, Pok doesn't take the -2 to dazed save correct? If he would still have had to take the -2 this turn, dazed condition stays...) [url]http://invisiblecastle.com/roller/view/2446361/[/url] [/sblock] [/QUOTE]
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[Adventure] Trouble in Moonwatch (Judge: THB) - Part II
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